Player Matchup

Raijin
Raijin
 
Raijin
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Drovahk
Pele
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 46L
1,505 Elo+
Party 1
Thanatos
Thanatos
GanG-Jahman
Thanatos
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
370W - 398L
1,404 Elo+
Solo
Da Ji
Da Ji
deadofnight25
Da Ji
Level 97
God Stats
0W - 2L
1,278 SR
Queue Stats
99W - 97L
1,469 Elo+
Party 1
Team Averages
Level 80
1,456 SR
1,476 Elo+

VS

Team Averages
Level 77
1,518 SR
1,435 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BlaZe Acrylic
Nike
Level 127
God Stats
2W - 0L
1,712 SR
Queue Stats
69W - 71L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
CheeseTriangle1
Kumbhakarna
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 37L
1,251 Elo+
Solo
Cliodhna
Cliodhna
DynamiteKing59
Cliodhna
Level 61
God Stats
3W - 2L
1,259 SR
Queue Stats
136W - 169L
1,411 Elo+
Solo
Vulcan
Vulcan
Epic Chaos1
Vulcan
Level 86
God Stats
8W - 3L
1,620 SR
Queue Stats
168W - 180L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 6 / 5
8,438
767
10,106
11,459
4,042
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
13
1 / 3 / 9
7,734
703
7,041
8,212
3,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Drovahk
Pele
17
3 / 3 / 9
9,070
825
11,306
12,576
5,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
GanG-Jahman
Thanatos
16
3 / 3 / 10
8,685
790
9,438
9,903
4,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 3 / 4
7,302
664
4,650
8,132
2,847
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 5 / 11
9,022
820
11,264
11,100
8,342
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
6,020
547
0
0
0
Kumbhakarna
CheeseTriangle1
Kumbhakarna
14
0 / 6 / 10
8,370
761
4,463
18,419
13,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
18
6 / 2 / 8
9,698
882
11,635
12,141
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
19
8 / 0 / 10
10,377
943
16,409
5,621
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
13
Kills
18
18
Deaths
13
37
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
6
5
1.08
L
Danzaburou
 
Danzaburou
1
3
9
1.83
W
Zhong Kui
 
Zhong Kui
4
5
11
1.9
W
0
0
0
0
W
Kumbhakarna
CheeseTriangle1
Kumbhakarna
0
6
10
0.83
L
Pele
Drovahk
Pele
3
3
9
2.5
W
Cliodhna
6
2
8
5
W
Vulcan
8
0
10
13
L
Thanatos
GanG-Jahman
Thanatos
3
3
10
2.67
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,541
Damage
43,771
50,282
Taken
47,281
19,356
Mitigated
29,484
16,858
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,106
1,850
325
427
11,459
4,042
0
6,487
4,852
24,031
0
L
Danzaburou
 
Danzaburou
7,041
2,104
588
1,814
8,212
3,382
306
6,070
2,142
0
19,433
W
Zhong Kui
 
Zhong Kui
11,264
1,266
145
1,049
11,100
8,342
624
2,471
8,629
19,501
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
CheeseTriangle1
Kumbhakarna
4,463
886
2,046
3,200
18,419
13,389
312
2,864
15,117
9,639
0
L
Pele
Drovahk
Pele
11,306
3,085
742
3,932
12,576
5,027
198
7,617
4,959
0
27,759
W
Cliodhna
11,635
739
596
3,292
12,141
5,088
1,322
2,551
9,166
0
20,564
W
Vulcan
16,409
7,631
1,880
1,667
5,621
2,665
939
1,956
3,589
41,591
0
L
Thanatos
GanG-Jahman
Thanatos
9,438
1,630
1,454
5,362
9,903
4,058
100
6,460
3,291
0
15,694
L
4,650
1,544
1,112
1,102
8,132
2,847
0
5,517
2,567
0
9,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,229
Gold Earned
43,487
129
Minions Killed
109
0
Camps Cleared
0
974,394
Distance Traveled
830,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,438
767
27
2
0
180,501
0
L
Danzaburou
7,734
703
34
3
0
175,012
0
W
Zhong Kui
9,022
820
29
3
0
161,435
0
W
Nike
6,020
547
0
0
0
0
0
W
Kumbhakarna
8,370
761
9
1
0
196,982
0
L
Pele
9,070
825
46
4
0
209,388
0
W
Cliodhna
9,698
882
23
2
0
235,266
0
W
Vulcan
10,377
943
48
4
0
236,791
0
L
Thanatos
8,685
790
9
1
0
226,105
0
L
Da Ji
7,302
664
13
1
0
183,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role