Player Matchup

Nu Wa
Nu Wa
DjCrabcakes
Nu Wa
Level 64
God Stats
82W - 73L
1,549 SR
Queue Stats
95W - 87L
1,457 Elo+
Solo
Ah Puch
Ah Puch
DrKinsey
Ah Puch
Level 143
God Stats
2W - 3L
1,801 SR
Queue Stats
213W - 241L
1,457 Elo+
Solo
Nemesis
Nemesis
OmniPariah
Nemesis
Level 66
God Stats
1W - 6L
1,329 SR
Queue Stats
41W - 68L
1,366 Elo+
Solo
Hachiman
Hachiman
Slipknot659
Hachiman
Level 104
God Stats
21W - 13L
1,488 SR
Queue Stats
380W - 430L
1,375 Elo+
Solo
Mulan
Mulan
smkybrrn420
Mulan
Level 154
God Stats
1W - 2L
1,569 SR
Queue Stats
79W - 77L
1,479 Elo+
Solo
Team Averages
Level 106
1,547 SR
1,427 Elo+

VS

Team Averages
Level 111
1,524 SR
1,354 Elo+
Nemesis
Nemesis
KILLER_TIGER_09
Nemesis
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
139W - 156L
1,366 Elo+
Solo
Ix Chel
Ix Chel
MrSullivan2u
Ix Chel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Solo
Hercules
Hercules
SpitefulOne
Hercules
Level 157
God Stats
26W - 29L
1,464 SR
Queue Stats
750W - 848L
1,419 Elo+
Solo
Merlin
Merlin
TTV Ahjarri
Merlin
Level 127
God Stats
31W - 19L
1,486 SR
Queue Stats
494W - 481L
1,420 Elo+
Solo
Izanami
Izanami
ericmh2013
Izanami
Level 144
God Stats
2W - 0L
1,670 SR
Queue Stats
55W - 65L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
5,804
829
5,868
4,323
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
DrKinsey
Ah Puch
10
0 / 1 / 0
5,136
734
1,708
2,665
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
OmniPariah
Nemesis
11
2 / 0 / 0
5,921
846
5,590
7,360
3,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Slipknot659
Hachiman
12
0 / 2 / 0
5,951
850
3,347
5,262
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 4 / 2
6,119
874
5,275
9,369
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,136
877
3,150
5,862
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
MrSullivan2u
Ix Chel
11
0 / 3 / 1
5,712
816
1,731
5,456
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
SpitefulOne
Hercules
13
3 / 0 / 3
6,555
936
5,809
6,740
5,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
12
3 / 1 / 0
6,231
890
7,864
6,062
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ericmh2013
Izanami
12
1 / 0 / 2
6,221
889
3,589
4,354
1,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
8
8
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Ah Puch
DrKinsey
Ah Puch
0
1
0
0
W
1
2
3
1.25
W
Ix Chel
MrSullivan2u
Ix Chel
0
3
1
0.17
L
Nemesis
OmniPariah
Nemesis
2
0
0
2
L
Hachiman
Slipknot659
Hachiman
0
2
0
0
W
Hercules
SpitefulOne
Hercules
3
0
3
4.5
W
Merlin
3
1
0
3
W
Izanami
ericmh2013
Izanami
1
0
2
2
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,788
Damage
22,143
28,979
Taken
28,474
15,049
Mitigated
14,289
3,231
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,868
2,363
0
250
4,323
1,695
227
3,158
1,120
21,731
0
L
Ah Puch
DrKinsey
Ah Puch
1,708
123
0
467
2,665
1,055
0
1,801
822
7,833
0
W
3,150
822
0
148
5,862
2,650
236
1,219
4,598
0
18,021
W
Ix Chel
MrSullivan2u
Ix Chel
1,731
650
43
418
5,456
2,205
251
1,710
3,531
12,861
0
L
Nemesis
OmniPariah
Nemesis
5,590
3,334
0
818
7,360
3,092
0
2,549
4,570
0
12,469
L
Hachiman
Slipknot659
Hachiman
3,347
1,756
0
500
5,262
1,974
1,110
0
5,134
0
20,826
W
Hercules
SpitefulOne
Hercules
5,809
1,920
0
2,131
6,740
5,425
0
1,224
5,307
0
16,737
W
Merlin
7,864
445
0
1,527
6,062
2,301
0
2,346
3,681
30,189
0
W
Izanami
ericmh2013
Izanami
3,589
1,766
0
100
4,354
1,708
1,218
1,290
3,028
0
20,298
L
5,275
1,741
0
1,196
9,369
7,233
0
2,108
6,951
0
12,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,931
Gold Earned
30,855
133
Minions Killed
204
0
Camps Cleared
0
643,870
Distance Traveled
769,911
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,804
829
36
5
0
134,845
0
L
Ah Puch
5,136
734
16
2
0
72,977
2
W
Nemesis
6,136
877
39
6
0
175,436
0
W
Ix Chel
5,712
816
26
4
0
130,224
1
L
Nemesis
5,921
846
18
3
0
168,223
0
L
Hachiman
5,951
850
54
8
0
125,988
1
W
Hercules
6,555
936
29
4
0
163,203
0
W
Merlin
6,231
890
59
8
0
143,761
0
W
Izanami
6,221
889
51
7
0
157,287
3
L
Mulan
6,119
874
9
1
0
141,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role