Player Matchup

Charon
Charon
DOOOOOOOOOOONSAH
Charon
Level 55
God Stats
2W - 2L
1,515 SR
Queue Stats
80W - 62L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
GingerWolfIV
Sun Wukong
Level 16
God Stats
2W - 1L
1,273 SR
Queue Stats
8W - 10L
1,460 Elo+
Party 1
Merlin
Merlin
bibby1
Merlin
Level 98
God Stats
6W - 3L
1,731 SR
Queue Stats
56W - 32L
1,606 Elo+
Party 1
Team Averages
Level 56
1,506 SR
1,507 Elo+

VS

Team Averages
Level 58
1,434 SR
1,550 Elo+
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BigArs100percent
Izanami
Level 4
God Stats
1W - 1L
1,231 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 2
Ao Kuang
Ao Kuang
Miaccy
Ao Kuang
Level 68
God Stats
3W - 3L
1,571 SR
Queue Stats
270W - 265L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 20
10,705
892
8,119
15,995
10,881
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
GingerWolfIV
Sun Wukong
14
7 / 2 / 14
11,621
968
6,607
15,734
15,071
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
bibby1
Merlin
15
14 / 4 / 7
12,528
1,044
21,141
10,706
3,982
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 8 / 5
9,784
815
13,323
14,097
5,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 9 / 5
9,416
785
8,417
12,271
3,630
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Miaccy
Ao Kuang
13
6 / 7 / 1
10,495
875
10,064
15,198
6,218
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
24
Kills
8
8
Deaths
24
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
8
5
0.44
L
1
9
5
0.39
W
3
2
20
6.5
W
Sun Wukong
GingerWolfIV
Sun Wukong
7
2
14
7
L
Ao Kuang
Miaccy
Ao Kuang
6
7
1
0.93
W
Merlin
bibby1
Merlin
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,867
Damage
31,804
42,435
Taken
41,566
29,934
Mitigated
15,556
7,831
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,323
785
0
2,431
14,097
5,708
282
10,538
3,383
45,171
0
L
8,417
6,245
0
527
12,271
3,630
402
9,988
2,283
0
28,066
W
8,119
1,355
0
2,889
15,995
10,881
691
8,657
7,154
34,734
972
W
Sun Wukong
GingerWolfIV
Sun Wukong
6,607
1,333
0
4,170
15,734
15,071
252
9,054
6,447
0
22,252
L
Ao Kuang
Miaccy
Ao Kuang
10,064
2,685
0
4,889
15,198
6,218
971
7,954
7,168
39,517
0
W
Merlin
bibby1
Merlin
21,141
1,401
0
772
10,706
3,982
1,635
5,860
4,835
56,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,854
Gold Earned
29,695
142
Minions Killed
130
0
Camps Cleared
0
689,051
Distance Traveled
591,358
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,784
815
52
4
0
198,824
0
L
Izanami
9,416
785
29
2
0
201,590
0
W
Charon
10,705
892
41
3
0
229,167
3
W
Sun Wukong
11,621
968
29
2
0
247,737
0
L
Ao Kuang
10,495
875
49
4
0
190,944
0
W
Merlin
12,528
1,044
72
6
0
212,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role