Player Matchup

Bakasura
Bakasura
El-Macho-Taco-69
Bakasura
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 55L
1,148 Elo+
Party 2
Thor
Thor
Smoked-YoSkillz
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,189 Elo+
Party 2
Cthulhu
Cthulhu
YT-_-YvngTrixx
Cthulhu
Level 37
God Stats
13W - 15L
1,500 SR
Queue Stats
45W - 57L
1,302 Elo+
Party 2
Fenrir
Fenrir
bubbaBballin
Fenrir
Level 29
God Stats
2W - 5L
1,594 SR
Queue Stats
315W - 318L
1,314 Elo+
Party 2
Hachiman
Hachiman
iTryEarth---
Hachiman
Level 14
God Stats
22W - 36L
1,124 SR
Queue Stats
259W - 279L
1,272 Elo+
Party 2
Team Averages
Level 19
1,444 SR
1,245 Elo+

VS

Team Averages
Level 113
1,686 SR
1,582 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Relixers
Ganesha
Level 29
God Stats
1W - 0L
1,750 SR
Queue Stats
16W - 12L
1,557 Elo+
Party 1
Anubis
Anubis
Rexdahore
Anubis
Level 94
God Stats
6W - 0L
1,995 SR
Queue Stats
313W - 122L
1,748 Elo+
Party 1
Xbalanque
Xbalanque
RomanMythology
Xbalanque
Level 157
God Stats
17W - 3L
1,683 SR
Queue Stats
734W - 481L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 0
4,167
417
1,761
11,793
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 5 / 0
4,238
424
1,410
8,911
4,000
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
0 / 4 / 1
4,584
458
1,731
9,961
5,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
9
2 / 5 / 0
5,609
561
4,407
9,447
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
iTryEarth---
Hachiman
6
0 / 7 / 0
4,295
430
1,721
9,423
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
11 / 1 / 6
7,525
753
7,010
3,148
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
11
4 / 0 / 1
6,855
686
5,444
6,604
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Relixers
Ganesha
10
2 / 0 / 16
6,604
660
4,291
6,138
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Rexdahore
Anubis
11
4 / 1 / 10
6,561
656
7,554
5,925
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
RomanMythology
Xbalanque
11
10 / 0 / 6
7,066
707
13,446
6,043
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
70
2
Kills
31
31
Deaths
2
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
1
6
14
W
Achilles
 
Achilles
4
0
1
4.5
L
0
10
0
0
W
Ganesha
Relixers
Ganesha
2
0
16
10
W
Anubis
Rexdahore
Anubis
4
1
10
9
W
Xbalanque
RomanMythology
Xbalanque
10
0
6
13
L
0
5
0
0
L
0
4
1
0.13
L
Fenrir
2
5
0
0.4
L
Hachiman
iTryEarth---
Hachiman
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,030
Damage
37,745
49,535
Taken
27,858
18,565
Mitigated
16,101
4,740
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,010
2,176
0
0
3,148
862
938
158
2,930
38,625
0
W
Achilles
 
Achilles
5,444
2,052
0
2,459
6,604
6,509
0
0
6,604
0
43,793
L
1,761
933
0
746
11,793
3,204
0
5,232
6,561
0
6,650
W
Ganesha
Relixers
Ganesha
4,291
894
0
1,525
6,138
4,325
0
718
4,994
18,370
0
W
Anubis
Rexdahore
Anubis
7,554
879
0
4,194
5,925
2,289
0
122
5,803
56,489
0
W
Xbalanque
RomanMythology
Xbalanque
13,446
8,650
0
3,791
6,043
2,116
419
731
5,152
0
53,946
L
1,410
438
0
0
8,911
4,000
0
2,437
6,279
0
7,865
L
1,731
182
0
2,399
9,961
5,892
0
3,887
6,027
23,218
0
L
Fenrir
4,407
1,498
0
1,062
9,447
3,083
0
3,727
5,548
0
25,720
L
Hachiman
iTryEarth---
Hachiman
1,721
1,026
0
533
9,423
2,386
0
3,579
5,797
0
16,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,893
Gold Earned
34,611
126
Minions Killed
326
0
Camps Cleared
0
987,880
Distance Traveled
937,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,525
753
65
7
0
156,801
0
W
Achilles
6,855
686
79
8
0
194,403
0
L
Bakasura
4,167
417
10
1
0
235,467
0
W
Ganesha
6,604
660
11
1
0
196,279
0
W
Anubis
6,561
656
88
9
0
217,372
0
W
Xbalanque
7,066
707
83
8
0
172,413
0
L
Thor
4,238
424
15
2
0
207,146
0
L
Cthulhu
4,584
458
28
3
0
178,042
0
L
Fenrir
5,609
561
44
4
0
189,705
0
L
Hachiman
4,295
430
29
3
0
177,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role