Player Matchup

Guan Yu
Guan Yu
Diamond I
BeadsΑegis
Guan Yu
Diamond I
Level 155
God Stats
2W - 2L
1,712 SR
Queue Stats
47W - 26L
2,242 MMR
Solo
Ix Chel
Ix Chel
Platinum II
D0JACATT--
Ix Chel
Platinum II
Level 124
God Stats
1W - 3L
1,398 SR
Queue Stats
38W - 32L
2,248 MMR
Solo
Ravana
Ravana
Diamond V
FlashySusano
Ravana
Diamond V
Level 66
God Stats
5W - 1L
1,781 SR
Queue Stats
212W - 191L
2,167 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,630 SR
2,219 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,805 SR
2,459 MMR
Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
Hibris
Mulan
Masters
Level 158
God Stats
1W - 0L
1,985 SR
Queue Stats
155W - 32L
2,939 MMR
Party 1
Discordia
Discordia
Masters
SlugKing
Discordia
Masters
Level 156
God Stats
3W - 1L
1,931 SR
Queue Stats
155W - 32L
2,939 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BeadsΑegis
Guan Yu
9
0 / 1 / 0
5,933
742
2,291
8,336
6,795
Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
D0JACATT--
Ix Chel
7
0 / 2 / 0
5,654
707
2,148
3,232
1,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
10
0 / 1 / 0
6,136
767
3,012
4,181
2,499
Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KuzenboNe ZhaCabrakanAchillesMartichoras

VS

Bans
AresGaneshaXbalanqueHachimanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 3
6,615
827
2,532
3,186
3,140
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Hibris
Mulan
10
1 / 0 / 3
6,513
814
4,748
7,545
4,986
Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
SlugKing
Discordia
9
2 / 0 / 1
6,697
837
6,783
1,846
414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
3
2.5
L
Guan Yu
BeadsΑegis
Guan Yu
0
1
0
0
L
Ix Chel
D0JACATT--
Ix Chel
0
2
0
0
L
Ravana
0
1
0
0
W
Mulan
Hibris
Mulan
1
0
3
2.5
W
Discordia
SlugKing
Discordia
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,451
Damage
14,063
15,749
Taken
12,577
10,562
Mitigated
8,540
4,340
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,532
59
0
374
3,186
3,140
0
1,007
2,179
8,875
0
L
Guan Yu
BeadsΑegis
Guan Yu
2,291
202
322
2,592
8,336
6,795
0
5,190
3,146
0
10,184
L
Ix Chel
D0JACATT--
Ix Chel
2,148
154
297
532
3,232
1,268
0
2,561
671
20,588
0
L
Ravana
3,012
532
0
597
4,181
2,499
0
1,669
2,512
0
25,858
W
Mulan
Hibris
Mulan
4,748
666
0
4,138
7,545
4,986
0
1,307
6,238
0
21,303
W
Discordia
SlugKing
Discordia
6,783
371
0
0
1,846
414
294
54
1,792
40,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,723
Gold Earned
19,825
88
Minions Killed
102
0
Camps Cleared
0
449,221
Distance Traveled
503,883
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,615
827
10
1
0
169,437
0
L
Guan Yu
5,933
742
18
2
0
178,453
2
L
Ix Chel
5,654
707
22
3
0
98,656
0
L
Ravana
6,136
767
48
6
0
172,112
0
W
Mulan
6,513
814
22
3
0
168,727
1
W
Discordia
6,697
837
70
9
0
165,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role