Player Matchup

Kukulkan
Kukulkan
LOW66
Kukulkan
Level 66
God Stats
0W - 1L
1,509 SR
Queue Stats
6W - 10L
1,442 Elo+
Party 2
Zhong Kui
Zhong Kui
NeelofaXXI
Zhong Kui
Level 183
God Stats
1W - 4L
1,298 SR
Queue Stats
738W - 762L
1,491 Elo+
Solo
Tiamat
Tiamat
Urban_Ninja500
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
WookTastic
Thoth
Level 147
God Stats
0W - 2L
1,295 SR
Queue Stats
137W - 151L
1,483 Elo+
Solo
Artemis
Artemis
gamegel 13
Artemis
Level 102
God Stats
1W - 1L
1,290 SR
Queue Stats
5W - 7L
1,271 Elo+
Party 2
Team Averages
Level 105
1,378 SR
1,437 Elo+

VS

Team Averages
Level 95
1,521 SR
1,509 Elo+
Hou Yi
Hou Yi
AStonedTeddyBear
Hou Yi
Level 86
God Stats
4W - 1L
1,855 SR
Queue Stats
174W - 160L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
CannaMana
Ao Kuang
Level 68
God Stats
1W - 1L
1,201 SR
Queue Stats
69W - 78L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
Galts_72
Ratatoskr
Level 89
God Stats
6W - 4L
1,387 SR
Queue Stats
371W - 367L
1,495 Elo+
Solo
Atlas
Atlas
Taibos
Atlas
Level 126
God Stats
7W - 3L
1,571 SR
Queue Stats
191W - 176L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
Zonoaa
Zhong Kui
Level 106
God Stats
10W - 6L
1,589 SR
Queue Stats
205W - 188L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LOW66
Kukulkan
20
4 / 8 / 3
12,292
819
11,274
15,671
8,157
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
NeelofaXXI
Zhong Kui
19
5 / 6 / 3
10,863
724
17,566
18,620
23,670
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 13 / 4
8,778
585
3,361
18,052
8,953
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
16
1 / 8 / 6
9,944
663
7,976
23,718
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
gamegel 13
Artemis
15
0 / 6 / 6
8,460
564
12,065
12,413
5,265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 15
12,975
865
18,922
14,444
8,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
CannaMana
Ao Kuang
18
9 / 4 / 17
11,937
796
13,630
17,213
9,170
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Galts_72
Ratatoskr
18
3 / 3 / 24
11,913
794
7,061
16,435
19,671
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
Taibos
Atlas
20
3 / 2 / 35
12,642
843
22,118
20,597
29,469
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Zonoaa
Zhong Kui
20
12 / 2 / 25
12,457
830
23,252
14,078
18,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
157
11
Kills
41
41
Deaths
13
22
Assists
116
Player
Kills
Deaths
Assists
KDA
W
14
2
15
10.75
W
Ao Kuang
CannaMana
Ao Kuang
9
4
17
4.38
W
Ratatoskr
Galts_72
Ratatoskr
3
3
24
5
L
Kukulkan
LOW66
Kukulkan
4
8
3
0.69
L
Zhong Kui
NeelofaXXI
Zhong Kui
5
6
3
1.08
W
Atlas
Taibos
Atlas
3
2
35
10.25
L
1
13
4
0.23
L
Thoth
1
8
6
0.5
W
Zhong Kui
Zonoaa
Zhong Kui
12
2
25
12.25
L
Artemis
gamegel 13
Artemis
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,242
Damage
84,983
88,474
Taken
82,767
59,115
Mitigated
85,654
17,292
Healing
39,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,922
10,014
4,229
4,561
14,444
8,856
4,696
7,296
7,148
0
57,072
W
Ao Kuang
CannaMana
Ao Kuang
13,630
1,921
954
4,326
17,213
9,170
59
8,129
6,928
18,970
0
W
Ratatoskr
Galts_72
Ratatoskr
7,061
198
924
5,538
16,435
19,671
1,255
7,352
9,083
369
17,776
L
Kukulkan
LOW66
Kukulkan
11,274
886
132
1,625
15,671
8,157
256
11,946
3,725
44,410
0
L
Zhong Kui
NeelofaXXI
Zhong Kui
17,566
755
411
5,889
18,620
23,670
396
11,681
6,879
34,709
0
W
Atlas
Taibos
Atlas
22,118
8,005
3,674
3,694
20,597
29,469
382
10,354
10,159
36,593
1,924
L
3,361
454
0
626
18,052
8,953
0
11,556
6,412
4,125
0
L
Thoth
7,976
863
454
5,794
23,718
13,070
0
13,604
10,046
17,330
0
W
Zhong Kui
Zonoaa
Zhong Kui
23,252
1,358
4,807
6,386
14,078
18,488
1,360
7,026
6,940
34,425
0
L
Artemis
gamegel 13
Artemis
12,065
4,721
1,231
1,130
12,413
5,265
270
8,527
3,886
0
18,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,337
Gold Earned
61,924
143
Minions Killed
174
0
Camps Cleared
0
1,107,259
Distance Traveled
1,441,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,975
865
95
6
0
284,730
0
W
Ao Kuang
11,937
796
16
1
0
277,818
0
W
Ratatoskr
11,913
794
23
2
0
295,829
0
L
Kukulkan
12,292
819
84
6
0
231,086
0
L
Zhong Kui
10,863
724
33
2
0
253,052
0
W
Atlas
12,642
843
22
1
0
270,669
0
L
Tiamat
8,778
585
1
0
0
186,233
0
L
Thoth
9,944
663
15
1
0
211,841
0
W
Zhong Kui
12,457
830
18
1
0
312,141
0
L
Artemis
8,460
564
10
1
0
225,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role