Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Big_Smooth561
Hachiman
Level 157
God Stats
2W - 1L
1,724 SR
Queue Stats
483W - 452L
1,561 Elo+
Solo
Ix Chel
Ix Chel
Obby0
Ix Chel
Level 129
God Stats
29W - 21L
1,458 SR
Queue Stats
578W - 516L
1,594 Elo+
Solo
Vulcan
Vulcan
Shadowrellik2077
Vulcan
Level 66
God Stats
25W - 18L
1,560 SR
Queue Stats
306W - 299L
1,482 Elo+
Solo
Arachne
Arachne
andrewisvibing
Arachne
Level 119
God Stats
3W - 2L
1,614 SR
Queue Stats
78W - 51L
1,618 Elo+
Solo
Team Averages
Level 126
1,571 SR
1,551 Elo+

VS

Team Averages
Level 118
1,508 SR
1,542 Elo+
Ishtar
Ishtar
CoolioMcJohnson
Ishtar
Level 127
God Stats
9W - 14L
1,551 SR
Queue Stats
291W - 276L
1,546 Elo+
Solo
Fafnir
Fafnir
Omarrrrrrrr
Fafnir
Level 155
God Stats
1W - 2L
1,353 SR
Queue Stats
9W - 13L
1,605 Elo+
Solo
Zeus
Zeus
Swissroll1
Zeus
Level 94
God Stats
0W - 1L
1,110 SR
Queue Stats
8W - 29L
1,365 Elo+
Solo
Thor
Thor
The-Billes
Thor
Level 59
God Stats
21W - 19L
1,596 SR
Queue Stats
116W - 108L
1,513 Elo+
Solo
Charon
Charon
greensquall
Charon
Level 154
God Stats
30W - 6L
1,929 SR
Queue Stats
694W - 185L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 0 / 2
4,837
967
4,430
4,297
2,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Big_Smooth561
Hachiman
10
2 / 0 / 0
4,948
990
2,409
2,296
879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Obby0
Ix Chel
10
1 / 0 / 1
4,852
970
3,278
1,536
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 2
4,679
936
3,950
2,461
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 0 / 2
4,649
930
636
1,607
693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,330
866
1,457
4,365
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
10
0 / 0 / 1
4,987
997
1,041
4,253
2,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 3 / 0
4,440
888
1,510
3,400
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
4,204
841
861
5,086
1,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
7
0 / 0 / 0
3,921
784
888
1,242
577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
1
1
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
2
2
W
Hachiman
Big_Smooth561
Hachiman
2
0
0
2
L
0
1
0
0
W
Ix Chel
Obby0
Ix Chel
1
0
1
1.5
L
Fafnir
0
0
1
0.5
W
1
1
2
2
L
1
3
0
0.33
L
0
1
1
0.5
W
0
0
2
1
L
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,703
Damage
5,757
12,197
Taken
18,346
5,782
Mitigated
8,351
4,088
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,430
1,404
0
2,050
4,297
2,489
375
1,204
3,058
9,940
0
W
Hachiman
Big_Smooth561
Hachiman
2,409
833
0
458
2,296
879
43
405
1,891
0
15,360
L
1,457
1,105
0
250
4,365
1,788
81
2,832
1,242
0
12,813
W
Ix Chel
Obby0
Ix Chel
3,278
152
85
375
1,536
854
144
126
1,410
12,350
0
L
Fafnir
1,041
370
473
1,470
4,253
2,999
0
1,724
2,356
11,242
0
W
3,950
2,262
8
149
2,461
867
0
1,475
845
7,649
0
L
1,510
144
0
0
3,400
1,193
0
2,669
559
6,547
0
L
861
207
0
1,637
5,086
1,794
0
2,491
2,325
0
6,663
W
636
636
0
963
1,607
693
0
53
1,554
0
9,088
L
Charon
888
396
0
616
1,242
577
0
955
199
1,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,965
Gold Earned
21,882
104
Minions Killed
85
0
Camps Cleared
0
601,505
Distance Traveled
499,187
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,837
967
16
3
0
124,473
0
W
Hachiman
4,948
990
33
7
0
109,232
0
L
Ishtar
4,330
866
30
6
0
107,542
0
W
Ix Chel
4,852
970
26
5
0
122,188
0
L
Fafnir
4,987
997
23
5
0
127,261
3
W
Vulcan
4,679
936
8
2
0
114,518
0
L
Zeus
4,440
888
16
3
0
102,694
0
L
Thor
4,204
841
13
3
0
116,211
1
W
Arachne
4,649
930
21
4
0
131,094
0
L
Charon
3,921
784
3
1
0
45,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role