Player Matchup

Agni
Agni
Diamond III
 
Agni
Diamond III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond III
 
Artemis
Diamond III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond III
BobElDestruct0r
Bastet
Diamond III
Level 145
God Stats
16W - 7L
1,715 SR
Queue Stats
199W - 195L
2,308 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
EliteTortuga
Sun Wukong
Diamond III
Level 157
God Stats
2W - 6L
1,587 SR
Queue Stats
267W - 230L
2,221 MMR
Party 1
Geb
Geb
Diamond IV
Glubtubus
Geb
Diamond IV
Level 48
God Stats
26W - 22L
1,723 SR
Queue Stats
192W - 176L
2,183 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,605 SR
1,942 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,615 SR
1,970 MMR
He Bo
He Bo
Diamond IV
 
He Bo
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond III
GuangdoñgJake408
Awilix
Diamond III
Level 61
God Stats
9W - 3L
2,088 SR
Queue Stats
113W - 71L
2,536 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
Hello Alza
Ne Zha
Diamond IV
Level 145
God Stats
11W - 22L
1,422 SR
Queue Stats
294W - 285L
2,187 MMR
Solo
Nike
Nike
Diamond V
Suk4SkinBooster
Nike
Diamond V
Level 119
God Stats
5W - 4L
1,565 SR
Queue Stats
417W - 425L
2,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 2 / 0
3,951
564
2,136
3,478
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
6
0 / 1 / 0
3,804
543
1,991
3,148
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 3 / 1
3,724
532
1,081
4,969
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
EliteTortuga
Sun Wukong
9
1 / 0 / 0
4,801
686
2,862
5,081
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
3,619
517
1,067
4,885
2,228
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
CliodhnaThorBakasura

VS

Bans
MartichorasKaliRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 0 / 5
4,756
679
3,016
2,653
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
 
Hou Yi
8
1 / 0 / 0
4,380
626
1,971
2,077
705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
6 / 0 / 0
5,533
790
2,746
4,059
1,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Hello Alza
Ne Zha
6
0 / 0 / 0
4,086
584
1,774
4,271
1,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 0
4,079
583
3,230
4,938
1,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
7
7
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
L
Artemis
 
Artemis
0
1
0
0
W
He Bo
 
He Bo
0
0
5
2.5
W
Hou Yi
 
Hou Yi
1
0
0
1
L
0
3
1
0.17
L
Sun Wukong
EliteTortuga
Sun Wukong
1
0
0
1
L
0
1
0
0
W
6
0
0
6
W
Ne Zha
Hello Alza
Ne Zha
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,137
Damage
12,737
21,561
Taken
17,998
7,447
Mitigated
6,495
7,696
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,136
88
0
700
3,478
905
0
1,073
2,285
20,923
0
L
Artemis
 
Artemis
1,991
675
0
1,212
3,148
794
0
0
3,087
0
20,505
W
He Bo
 
He Bo
3,016
244
0
750
2,653
756
0
1,444
1,091
28,052
0
W
Hou Yi
 
Hou Yi
1,971
1,515
0
1,066
2,077
705
0
559
1,518
0
26,215
L
1,081
404
0
1,794
4,969
1,354
0
1,266
3,609
0
12,657
L
Sun Wukong
EliteTortuga
Sun Wukong
2,862
352
0
1,961
5,081
2,166
0
0
4,560
0
33,349
L
1,067
0
450
1,579
4,885
2,228
0
419
4,422
7,499
0
W
2,746
1,285
0
1,068
4,059
1,389
0
716
3,293
0
35,704
W
Ne Zha
Hello Alza
Ne Zha
1,774
260
0
1,753
4,271
1,650
0
337
3,934
0
15,429
W
3,230
50
0
2,186
4,938
1,995
0
0
4,938
0
26,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,899
Gold Earned
22,834
163
Minions Killed
228
0
Camps Cleared
0
672,561
Distance Traveled
750,039
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,951
564
47
7
0
143,697
2
L
Artemis
3,804
543
34
5
0
120,190
1
W
He Bo
4,756
679
58
8
0
151,485
0
W
Hou Yi
4,380
626
63
9
0
144,110
1
L
Bastet
3,724
532
23
3
0
121,957
0
L
Sun Wukong
4,801
686
49
7
0
134,803
0
L
Geb
3,619
517
10
1
0
151,914
2
W
Awilix
5,533
790
57
8
0
167,105
0
W
Ne Zha
4,086
584
11
2
0
145,686
0
W
Nike
4,079
583
39
6
0
141,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role