Player Matchup

Ne Zha
Ne Zha
Devílek
Ne Zha
Level 133
God Stats
7W - 4L
1,710 SR
Queue Stats
153W - 158L
1,418 Elo+
Solo
Charybdis
Charybdis
EroSenninJiraiya
Charybdis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,358 Elo+
Solo
Athena
Athena
FerrumAquila
Athena
Level 134
God Stats
4W - 5L
1,264 SR
Queue Stats
274W - 286L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Himika7062
Kukulkan
Level 127
God Stats
2W - 1L
1,760 SR
Queue Stats
75W - 83L
1,474 Elo+
Solo
Ra
Ra
RROQUE23
Ra
Level 139
God Stats
1W - 1L
1,699 SR
Queue Stats
82W - 78L
1,503 Elo+
Solo
Team Averages
Level 118
1,587 SR
1,440 Elo+

VS

Team Averages
Level 140
1,595 SR
1,488 Elo+
Chiron
Chiron
 
Chiron
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Artîk
Shiva
Level 87
God Stats
9W - 5L
1,747 SR
Queue Stats
69W - 57L
1,527 Elo+
Party 1
Ix Chel
Ix Chel
Darwine
Ix Chel
Level 251
God Stats
23W - 19L
1,609 SR
Queue Stats
75W - 70L
1,527 Elo+
Party 1
Serqet
Serqet
Ryxnn
Serqet
Level 107
God Stats
10W - 4L
1,618 SR
Queue Stats
64W - 59L
1,467 Elo+
Solo
Charon
Charon
xerxo
Charon
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
379W - 385L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Devílek
Ne Zha
12
2 / 8 / 1
8,079
449
9,723
17,714
8,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Charybdis
13
0 / 8 / 3
7,614
423
9,087
15,231
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
3 / 3 / 1
8,779
488
5,175
17,945
15,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Himika7062
Kukulkan
9
0 / 0 / 1
6,832
380
245
2,566
921
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 1
10,144
564
9,840
16,727
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
8 / 2 / 8
9,870
548
12,114
13,939
5,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
Artîk
Shiva
17
4 / 2 / 4
10,380
577
10,031
15,080
11,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
Darwine
Ix Chel
16
3 / 1 / 7
9,965
554
7,272
6,694
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Ryxnn
Serqet
17
6 / 1 / 7
10,548
586
8,204
15,108
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
xerxo
Charon
15
2 / 2 / 9
9,084
505
7,264
10,150
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
7
Kills
23
23
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
2
8
6
W
Shiva
Artîk
Shiva
4
2
4
3
W
Ix Chel
Darwine
Ix Chel
3
1
7
6.5
L
Ne Zha
Devílek
Ne Zha
2
8
1
0.31
L
Charybdis
0
8
3
0.19
L
Athena
3
3
1
1.17
L
Kukulkan
Himika7062
Kukulkan
0
0
1
0.5
L
2
4
1
0.63
W
Serqet
Ryxnn
Serqet
6
1
7
9.5
W
Charon
xerxo
Charon
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,070
Damage
44,885
70,183
Taken
60,971
44,309
Mitigated
32,898
19,199
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,114
5,597
824
2,970
13,939
5,204
3,398
2,295
11,512
0
63,683
W
Shiva
Artîk
Shiva
10,031
717
305
2,870
15,080
11,605
927
4,926
9,015
0
74,043
W
Ix Chel
Darwine
Ix Chel
7,272
1,156
2,873
2,240
6,694
2,405
3,835
863
5,723
74,122
0
L
Ne Zha
Devílek
Ne Zha
9,723
2,201
0
2,282
17,714
8,513
0
3,177
14,409
0
61,761
L
Charybdis
9,087
5,850
0
3,967
15,231
5,961
0
4,438
10,457
0
61,154
L
Athena
5,175
1,309
0
4,193
17,945
15,145
14
4,687
12,725
26,672
0
L
Kukulkan
Himika7062
Kukulkan
245
0
0
990
2,566
921
0
546
2,020
32,570
0
L
9,840
923
780
6,987
16,727
13,769
319
1,801
14,822
90,876
0
W
Serqet
Ryxnn
Serqet
8,204
1,886
0
750
15,108
6,824
1,013
4,542
10,269
0
68,894
W
Charon
xerxo
Charon
7,264
534
0
0
10,150
6,860
1,107
1,221
8,929
51,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,448
Gold Earned
49,847
451
Minions Killed
544
0
Camps Cleared
0
1,487,488
Distance Traveled
1,804,089
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,870
548
91
5
0
337,294
1
W
Shiva
10,380
577
124
7
0
349,348
7
W
Ix Chel
9,965
554
142
8
0
338,429
10
L
Ne Zha
8,079
449
81
5
0
344,338
0
L
Charybdis
7,614
423
97
5
0
308,435
0
L
Athena
8,779
488
46
3
0
388,840
7
L
Kukulkan
6,832
380
61
3
0
120,658
0
L
Ra
10,144
564
166
9
0
325,217
7
W
Serqet
10,548
586
102
6
0
430,783
0
W
Charon
9,084
505
85
5
0
348,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role