Player Matchup

Sol
Sol
Azapata4
Sol
Level 148
God Stats
1W - 4L
1,161 SR
Queue Stats
54W - 55L
1,518 Elo+
Party 1
Charon
Charon
DeezzyEazzy
Charon
Level 199
God Stats
3W - 7L
1,326 SR
Queue Stats
232W - 201L
1,489 Elo+
Solo
Cernunnos
Cernunnos
PRO Shark7
Cernunnos
Level 108
God Stats
3W - 0L
1,914 SR
Queue Stats
12W - 10L
1,550 Elo+
Solo
Serqet
Serqet
matadordeloko
Serqet
Level 126
God Stats
3W - 4L
1,456 SR
Queue Stats
203W - 213L
1,427 Elo+
Solo
Chang'e
Chang'e
whostolemywolf
Chang'e
Level 221
God Stats
6W - 3L
1,256 SR
Queue Stats
371W - 367L
1,467 Elo+
Party 1
Team Averages
Level 160
1,422 SR
1,490 Elo+

VS

Team Averages
Level 101
1,589 SR
1,485 Elo+
Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Bounty_Vidok
Thanatos
Level 88
God Stats
13W - 6L
1,806 SR
Queue Stats
163W - 149L
1,502 Elo+
Party 2
Apollo
Apollo
Chopan141
Apollo
Level 42
God Stats
17W - 13L
1,502 SR
Queue Stats
61W - 56L
1,410 Elo+
Solo
Ix Chel
Ix Chel
SharpPlayer656
Ix Chel
Level 159
God Stats
8W - 6L
1,637 SR
Queue Stats
87W - 87L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
SpiritPlaysYT
Cu Chulainn
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 89L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 2
8,127
739
11,267
9,841
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
9
2 / 2 / 4
6,293
572
3,654
9,029
5,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
PRO Shark7
Cernunnos
10
3 / 1 / 2
5,780
525
6,672
5,254
1,904
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 2 / 2
5,294
481
2,518
8,982
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 2 / 5
7,360
669
10,817
12,689
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 4 / 2
5,160
469
2,778
9,697
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Bounty_Vidok
Thanatos
11
3 / 3 / 1
6,656
605
4,796
12,153
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Chopan141
Apollo
9
1 / 1 / 1
4,953
450
4,536
7,846
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 1
6,349
577
7,798
9,517
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SpiritPlaysYT
Cu Chulainn
8
0 / 8 / 2
5,061
460
5,380
13,104
8,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
21
Kills
6
8
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
2
0.25
W
9
1
2
10
L
Thanatos
Bounty_Vidok
Thanatos
3
3
1
1.17
L
Apollo
Chopan141
Apollo
1
1
1
1.5
W
Charon
2
2
4
2
W
Cernunnos
PRO Shark7
Cernunnos
3
1
2
4
L
2
5
1
0.5
L
Cu Chulainn
SpiritPlaysYT
Cu Chulainn
0
8
2
0.13
W
1
2
2
1
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,928
Damage
25,288
45,795
Taken
52,317
18,597
Mitigated
26,742
16,462
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,778
151
0
2,673
9,697
7,487
0
2,404
7,160
17,177
0
W
11,267
5,775
0
3,996
9,841
4,027
1,739
1,907
7,934
54,750
6,103
L
Thanatos
Bounty_Vidok
Thanatos
4,796
1,067
0
6,239
12,153
4,587
0
4,168
7,485
0
43,776
L
Apollo
Chopan141
Apollo
4,536
2,884
0
2,427
7,846
3,149
0
1,929
5,911
0
29,477
W
Charon
3,654
1,103
1,357
1,857
9,029
5,939
50
1,208
7,821
16,343
0
W
Cernunnos
PRO Shark7
Cernunnos
6,672
3,482
257
932
5,254
1,904
220
1,431
3,823
0
38,879
L
7,798
1,483
85
1,902
9,517
3,458
856
6,772
2,431
44,092
0
L
Cu Chulainn
SpiritPlaysYT
Cu Chulainn
5,380
1,255
0
835
13,104
8,061
0
8,812
4,058
0
20,964
W
2,518
792
0
2,120
8,982
2,795
0
1,464
7,518
0
21,955
W
10,817
637
632
5,311
12,689
3,932
72
4,567
7,904
50,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
28,179
290
Minions Killed
227
0
Camps Cleared
0
1,049,999
Distance Traveled
1,075,514
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,160
469
21
2
0
232,436
0
W
Sol
8,127
739
96
9
0
196,429
2
L
Thanatos
6,656
605
64
6
0
245,722
0
L
Apollo
4,953
450
47
4
0
194,380
0
W
Charon
6,293
572
17
2
0
198,443
1
W
Cernunnos
5,780
525
53
5
0
184,705
0
L
Ix Chel
6,349
577
69
6
0
196,439
0
L
Cu Chulainn
5,061
460
26
2
0
206,537
0
W
Serqet
5,294
481
29
3
0
248,276
0
W
Chang'e
7,360
669
95
9
0
222,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role