Player Matchup

Jing Wei
Jing Wei
IamANarcissist
Jing Wei
Level 231
God Stats
350W - 344L
1,539 SR
Queue Stats
658W - 735L
1,534 Elo+
Solo
Sobek
Sobek
Jedd9
Sobek
Level 123
God Stats
1W - 1L
1,243 SR
Queue Stats
67W - 50L
1,556 Elo+
Party 1
Ra
Ra
Neuxal
Ra
Level 122
God Stats
3W - 3L
1,596 SR
Queue Stats
90W - 74L
1,546 Elo+
Party 1
Chang'e
Chang'e
Redacteď
Chang'e
Level 159
God Stats
15W - 5L
1,707 SR
Queue Stats
465W - 397L
1,516 Elo+
Party 1
Mercury
Mercury
Stoinis
Mercury
Level 117
God Stats
13W - 3L
1,865 SR
Queue Stats
111W - 57L
1,659 Elo+
Party 1
Team Averages
Level 150
1,590 SR
1,562 Elo+

VS

Team Averages
Level 147
1,402 SR
1,513 Elo+
Charon
Charon
BreadHobo
Charon
Level 165
God Stats
2W - 8L
1,270 SR
Queue Stats
119W - 196L
1,396 Elo+
Party 2
Susano
Susano
Imbued_
Susano
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 338L
1,500 Elo+
Party 2
Artemis
Artemis
ItalianBrotato
Artemis
Level 157
God Stats
3W - 4L
1,201 SR
Queue Stats
198W - 273L
1,511 Elo+
Party 2
Thor
Thor
MadxSiamurai
Thor
Level 105
God Stats
1W - 3L
1,496 SR
Queue Stats
54W - 49L
1,620 Elo+
Solo
Eset
Eset
Red49
Eset
Level 159
God Stats
9W - 11L
1,544 SR
Queue Stats
310W - 324L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 0 / 4
8,308
593
6,398
7,887
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Jedd9
Sobek
11
1 / 2 / 11
7,961
569
5,680
11,778
11,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
17
6 / 0 / 5
9,641
689
7,004
7,711
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Redacteď
Chang'e
14
1 / 2 / 5
8,361
597
11,037
12,137
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Stoinis
Mercury
15
9 / 0 / 2
9,316
665
9,849
9,596
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BreadHobo
Charon
11
0 / 2 / 0
6,830
488
5,242
10,898
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Imbued_
Susano
12
1 / 5 / 1
7,154
511
3,927
13,609
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 0
8,022
573
5,895
6,116
2,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 0
7,274
520
6,292
17,618
11,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eset
Red49
Eset
12
0 / 6 / 0
7,180
513
5,806
10,046
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
19
Kills
4
4
Deaths
19
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
BreadHobo
Charon
0
2
0
0
W
Jing Wei
2
0
4
4
L
Susano
Imbued_
Susano
1
5
1
0.3
L
1
2
0
0.5
W
Sobek
Jedd9
Sobek
1
2
11
3.25
L
2
4
0
0.5
W
Ra
6
0
5
8.5
L
Eset
Red49
Eset
0
6
0
0
W
Chang'e
Redacteď
Chang'e
1
2
5
1.75
W
Mercury
Stoinis
Mercury
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,968
Damage
27,162
49,109
Taken
58,287
27,102
Mitigated
34,082
18,284
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BreadHobo
Charon
5,242
737
0
1,841
10,898
10,368
0
4,169
6,495
22,816
0
W
Jing Wei
6,398
4,785
0
2,340
7,887
3,260
1,684
1,442
6,445
0
69,486
L
Susano
Imbued_
Susano
3,927
1,012
0
930
13,609
5,538
0
4,141
9,312
0
46,672
L
5,895
2,186
0
682
6,116
2,639
954
1,300
4,816
0
72,883
W
Sobek
Jedd9
Sobek
5,680
522
0
3,290
11,778
11,695
0
3,192
8,586
17,193
0
L
6,292
462
0
3,303
17,618
11,198
0
9,643
7,925
145
46,291
W
Ra
7,004
588
2,951
3,290
7,711
3,477
818
3,372
4,339
93,856
0
L
Eset
Red49
Eset
5,806
328
145
1,271
10,046
4,339
0
4,034
5,743
69,780
0
W
Chang'e
Redacteď
Chang'e
11,037
916
1,575
4,371
12,137
4,486
0
1,639
10,498
61,517
0
W
Mercury
Stoinis
Mercury
9,849
5,487
0
467
9,596
4,184
95
1,838
7,694
0
79,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,587
Gold Earned
36,460
486
Minions Killed
423
0
Camps Cleared
0
1,639,113
Distance Traveled
1,475,790
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,830
488
22
2
0
330,303
0
W
Jing Wei
8,308
593
115
8
0
305,370
5
L
Susano
7,154
511
70
5
0
323,856
0
L
Artemis
8,022
573
134
10
0
279,360
0
W
Sobek
7,961
569
15
1
0
304,838
4
L
Thor
7,274
520
71
5
0
268,774
1
W
Ra
9,641
689
167
12
0
326,670
0
L
Eset
7,180
513
126
9
0
273,497
2
W
Chang'e
8,361
597
88
6
0
294,291
1
W
Mercury
9,316
665
101
7
0
407,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role