Player Matchup

Hades
Hades
HarryPjotr
Hades
Level 123
God Stats
4W - 2L
1,652 SR
Queue Stats
1,123W - 1,095L
1,486 Elo+
Solo
Loki
Loki
PistaletovNach
Loki
Level 146
God Stats
3W - 1L
1,546 SR
Queue Stats
60W - 53L
1,611 Elo+
Party 1
Chang'e
Chang'e
TerenHD
Chang'e
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 28L
1,600 Elo+
Party 2
Charon
Charon
godhunt322
Charon
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,642 Elo+
Party 1
Charybdis
Charybdis
rokus021229
Charybdis
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,542 Elo+
Party 2
Team Averages
Level 126
1,540 SR
1,576 Elo+

VS

Team Averages
Level 91
1,538 SR
1,507 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
PaTtAcHeN
Izanami
Level 122
God Stats
7W - 5L
1,670 SR
Queue Stats
234W - 233L
1,533 Elo+
Solo
Atlas
Atlas
Sororita1996
Atlas
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 185L
1,484 Elo+
Solo
Anubis
Anubis
agwhfis
Anubis
Level 69
God Stats
8W - 9L
1,521 SR
Queue Stats
283W - 289L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
0 / 2 / 2
5,614
510
3,322
8,842
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 1
6,844
622
5,453
7,902
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
TerenHD
Chang'e
10
2 / 0 / 0
5,933
539
2,883
7,511
4,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
godhunt322
Charon
11
2 / 1 / 3
6,781
616
5,308
7,411
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
rokus021229
Charybdis
11
0 / 0 / 1
5,941
540
3,180
8,202
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 2 / 0
6,084
553
6,422
5,728
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
 
Tyr
9
0 / 4 / 1
5,169
470
4,048
11,073
6,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
PaTtAcHeN
Izanami
10
0 / 2 / 0
5,546
504
5,502
6,050
2,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,522
502
3,838
6,801
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
agwhfis
Anubis
12
1 / 2 / 2
6,339
576
4,130
6,275
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
0
1.5
L
Tyr
 
Tyr
0
4
1
0.13
W
Hades
0
2
2
0.5
L
Izanami
PaTtAcHeN
Izanami
0
2
0
0
W
5
1
1
5.5
L
0
0
0
0
W
Chang'e
TerenHD
Chang'e
2
0
0
2
L
Anubis
agwhfis
Anubis
1
2
2
1
W
Charon
godhunt322
Charon
2
1
3
3.5
W
Charybdis
rokus021229
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,146
Damage
23,940
39,868
Taken
35,927
16,897
Mitigated
18,289
14,855
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,422
548
0
1,625
5,728
1,713
0
2,550
3,178
42,212
0
L
Tyr
 
Tyr
4,048
594
0
2,650
11,073
6,474
0
4,121
6,457
0
23,728
W
Hades
3,322
739
75
3,083
8,842
3,183
0
5,285
3,228
39,047
0
L
Izanami
PaTtAcHeN
Izanami
5,502
3,960
0
1,875
6,050
2,399
51
1,012
5,038
0
55,024
W
5,453
1,523
0
4,294
7,902
2,734
0
2,436
5,277
0
56,797
L
3,838
1,378
0
965
6,801
4,812
0
1,689
4,739
19,643
0
W
Chang'e
TerenHD
Chang'e
2,883
35
689
2,969
7,511
4,455
6
2,986
4,337
26,453
0
L
Anubis
agwhfis
Anubis
4,130
98
0
1,951
6,275
2,891
0
1,371
4,823
53,600
0
W
Charon
godhunt322
Charon
5,308
1,276
0
750
7,411
3,595
0
1,842
5,569
34,650
0
W
Charybdis
rokus021229
Charybdis
3,180
1,700
0
2,995
8,202
2,930
0
1,204
6,998
0
48,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
28,660
348
Minions Killed
333
0
Camps Cleared
0
1,143,589
Distance Traveled
1,075,540
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,084
553
90
8
0
221,170
1
L
Tyr
5,169
470
36
3
0
208,661
0
W
Hades
5,614
510
73
7
0
214,209
0
L
Izanami
5,546
504
92
8
0
206,049
4
W
Loki
6,844
622
90
8
0
278,404
0
L
Atlas
5,522
502
29
3
0
230,399
1
W
Chang'e
5,933
539
40
4
0
226,365
0
L
Anubis
6,339
576
86
8
0
209,261
0
W
Charon
6,781
616
62
6
0
210,533
0
W
Charybdis
5,941
540
83
8
0
214,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role