Player Matchup

Thanatos
Thanatos
Blazin-_-Panther
Thanatos
Level 83
God Stats
2W - 3L
1,427 SR
Queue Stats
72W - 73L
1,481 Elo+
Solo
Sobek
Sobek
GetWrecked27
Sobek
Level 105
God Stats
1W - 3L
1,561 SR
Queue Stats
81W - 104L
1,418 Elo+
Party 1
Athena
Athena
Rampageriley
Athena
Level 157
God Stats
1W - 2L
1,696 SR
Queue Stats
34W - 44L
1,475 Elo+
Solo
Neith
Neith
naraesarang
Neith
Level 5
God Stats
3W - 19L
1,561 SR
Queue Stats
13W - 44L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
vfGoldKM
Kukulkan
Level 42
God Stats
1W - 1L
1,288 SR
Queue Stats
8W - 12L
1,378 Elo+
Party 1
Team Averages
Level 78
1,507 SR
1,449 Elo+

VS

Team Averages
Level 126
1,587 SR
1,509 Elo+
Hercules
Hercules
FilosofoKIng
Hercules
Level 64
God Stats
2W - 1L
1,713 SR
Queue Stats
320W - 323L
1,515 Elo+
Solo
Medusa
Medusa
SleepingDeeno
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,555 Elo+
Party 2
Charon
Charon
Vamp_for_life
Charon
Level 192
God Stats
18W - 18L
1,648 SR
Queue Stats
30W - 40L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
iNSOMNIANTICS
Gilgamesh
Level 159
God Stats
5W - 9L
1,469 SR
Queue Stats
30W - 39L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
xSerah_Farron21x
Kukulkan
Level 166
God Stats
1W - 0L
1,606 SR
Queue Stats
3W - 9L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,824
529
3,386
7,771
5,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 2 / 0
5,216
474
1,230
10,311
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
10
2 / 1 / 0
5,857
532
3,756
9,634
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,510
410
1,941
4,178
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
vfGoldKM
Kukulkan
9
0 / 3 / 0
5,788
526
2,212
4,848
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FilosofoKIng
Hercules
12
3 / 2 / 3
6,323
575
3,069
8,079
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 2
5,120
465
6,178
3,884
1,617
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 2
5,802
527
4,271
6,357
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
iNSOMNIANTICS
Gilgamesh
12
5 / 0 / 3
6,722
611
3,186
7,425
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 2
5,755
523
2,065
3,461
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Hercules
FilosofoKIng
Hercules
3
2
3
2.25
L
0
2
0
0
L
Athena
2
1
0
2
W
1
0
2
2
W
1
0
2
2
W
Gilgamesh
iNSOMNIANTICS
Gilgamesh
5
0
3
6.5
L
0
1
0
0
L
Kukulkan
vfGoldKM
Kukulkan
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,525
Damage
18,769
36,742
Taken
29,206
21,576
Mitigated
15,985
12,763
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,386
744
0
3,015
7,771
5,027
0
0
7,451
0
34,690
W
Hercules
FilosofoKIng
Hercules
3,069
1,093
0
2,551
8,079
5,110
0
1,818
6,261
0
37,319
L
1,230
112
0
4,234
10,311
8,764
0
2,402
7,909
18,853
0
L
Athena
3,756
1,081
0
4,558
9,634
4,546
0
591
8,960
37,654
0
W
6,178
2,896
0
1,617
3,884
1,617
84
736
3,148
0
34,229
W
4,271
898
0
2,324
6,357
4,652
57
2,304
4,053
19,710
0
W
Gilgamesh
iNSOMNIANTICS
Gilgamesh
3,186
1,139
0
1,016
7,425
3,298
0
550
6,875
0
50,732
L
1,941
658
0
308
4,178
1,426
0
1,157
3,021
0
23,191
L
Kukulkan
vfGoldKM
Kukulkan
2,212
783
0
648
4,848
1,813
38
2,186
2,662
38,476
0
W
2,065
106
0
987
3,461
1,308
0
1,937
1,524
29,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,195
Gold Earned
29,722
250
Minions Killed
300
0
Camps Cleared
0
1,023,699
Distance Traveled
1,104,747
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,824
529
57
5
0
208,622
0
W
Hercules
6,323
575
69
6
0
210,660
0
L
Sobek
5,216
474
25
2
0
203,686
0
L
Athena
5,857
532
65
6
0
252,662
0
W
Medusa
5,120
465
53
5
0
204,447
2
W
Charon
5,802
527
32
3
0
202,614
2
W
Gilgamesh
6,722
611
83
8
0
270,067
4
L
Neith
4,510
410
28
3
0
188,478
0
L
Kukulkan
5,788
526
75
7
0
170,251
0
W
Kukulkan
5,755
523
63
6
0
216,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role