Player Matchup

Anhur
Anhur
Haishi397
Anhur
Level 114
God Stats
14W - 14L
1,654 SR
Queue Stats
301W - 268L
1,527 Elo+
Solo
Atlas
Atlas
MrDrProfeser
Atlas
Level 151
God Stats
6W - 8L
1,438 SR
Queue Stats
536W - 503L
1,483 Elo+
Solo
Loki
Loki
Sigmaniacal
Loki
Level 35
God Stats
0W - 4L
1,318 SR
Queue Stats
11W - 16L
1,600 Elo+
Solo
Anubis
Anubis
TheFirstReaper1
Anubis
Level 145
God Stats
8W - 7L
1,557 SR
Queue Stats
295W - 274L
1,555 Elo+
Party 1
Achilles
Achilles
zombomatic0
Achilles
Level 145
God Stats
2W - 3L
1,190 SR
Queue Stats
203W - 179L
1,536 Elo+
Party 1
Team Averages
Level 118
1,431 SR
1,540 Elo+

VS

Team Averages
Level 96
1,515 SR
1,527 Elo+
Charon
Charon
Kantoq
Charon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,713 Elo+
Party 3
Ravana
Ravana
Rhyzxn
Ravana
Level 121
God Stats
8W - 2L
1,647 SR
Queue Stats
21W - 26L
1,417 Elo+
Party 3
Neith
Neith
Worldsaver2
Neith
Level 137
God Stats
4W - 3L
1,299 SR
Queue Stats
254W - 332L
1,525 Elo+
Solo
Serqet
Serqet
ZexsfyRGN
Serqet
Level 69
God Stats
4W - 0L
1,626 SR
Queue Stats
79W - 62L
1,531 Elo+
Party 2
Tiamat
Tiamat
pikabeyuRGN
Tiamat
Level 43
God Stats
4W - 3L
1,504 SR
Queue Stats
44W - 49L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Haishi397
Anhur
11
2 / 3 / 1
6,822
525
7,329
11,083
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 2
6,228
479
3,961
13,068
9,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 3 / 0
6,040
465
3,786
10,604
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 0
7,901
608
7,471
9,893
4,336
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
zombomatic0
Achilles
12
0 / 3 / 1
6,752
519
5,079
13,349
13,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kantoq
Charon
11
2 / 2 / 2
6,018
463
6,787
10,096
6,176
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Rhyzxn
Ravana
13
3 / 1 / 2
8,288
638
8,816
8,962
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 1 / 2
6,536
503
9,083
9,200
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
ZexsfyRGN
Serqet
12
3 / 1 / 3
7,228
556
6,700
9,924
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Tiamat
13
2 / 1 / 1
7,453
573
7,280
7,702
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
11
11
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
Haishi397
Anhur
2
3
1
0.83
W
Charon
Kantoq
Charon
2
2
2
1.5
L
1
0
2
2
W
Ravana
Rhyzxn
Ravana
3
1
2
4
L
1
3
0
0.33
L
2
2
0
1
W
1
1
2
2
W
Serqet
ZexsfyRGN
Serqet
3
1
3
4.5
W
Tiamat
2
1
1
2.5
L
Achilles
zombomatic0
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
38,666
57,997
Taken
45,884
35,618
Mitigated
22,554
14,997
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Haishi397
Anhur
7,329
3,491
0
3,014
11,083
4,279
420
3,238
7,722
0
51,024
W
Charon
Kantoq
Charon
6,787
1,574
69
2,428
10,096
6,176
0
1,877
8,219
28,818
503
L
3,961
1,311
1,493
2,338
13,068
9,804
0
3,157
9,866
17,285
0
W
Ravana
Rhyzxn
Ravana
8,816
2,022
0
2,490
8,962
6,037
0
2,375
6,587
0
64,112
L
3,786
805
0
565
10,604
3,341
0
810
9,603
0
42,614
L
7,471
308
0
4,773
9,893
4,336
756
4,009
5,213
69,499
0
W
9,083
3,992
0
2,261
9,200
2,671
860
1,562
7,638
0
48,562
W
Serqet
ZexsfyRGN
Serqet
6,700
1,410
0
404
9,924
3,698
0
1,619
8,305
0
49,872
W
Tiamat
7,280
350
0
1,581
7,702
3,972
0
5,004
2,698
54,014
0
L
Achilles
zombomatic0
Achilles
5,079
1,044
0
2,814
13,349
13,858
0
1,891
11,420
2,388
49,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,743
Gold Earned
35,523
370
Minions Killed
400
0
Camps Cleared
0
1,252,142
Distance Traveled
1,317,703
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,822
525
86
7
0
214,060
1
W
Charon
6,018
463
37
3
0
254,142
0
L
Atlas
6,228
479
14
1
0
274,004
4
W
Ravana
8,288
638
107
8
0
248,853
0
L
Loki
6,040
465
62
5
0
279,240
1
L
Anubis
7,901
608
127
10
0
248,222
1
W
Neith
6,536
503
72
6
0
240,509
1
W
Serqet
7,228
556
71
5
0
303,383
2
W
Tiamat
7,453
573
113
9
0
270,816
0
L
Achilles
6,752
519
81
6
0
236,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role