Player Matchup

Heimdallr
Heimdallr
FattyLEGEND654
Heimdallr
Level 29
God Stats
3W - 2L
1,422 SR
Queue Stats
3W - 4L
1,465 Elo+
Party 2
Thor
Thor
SpentJewel89
Thor
Level 46
God Stats
13W - 13L
1,528 SR
Queue Stats
36W - 39L
1,489 Elo+
Party 2
Hachiman
Hachiman
Striker_n_17
Hachiman
Level 18
God Stats
7W - 9L
1,418 SR
Queue Stats
7W - 10L
1,432 Elo+
Party 2
Surtr
Surtr
ThorinsBish
Surtr
Level 62
God Stats
2W - 3L
1,144 SR
Queue Stats
167W - 162L
1,451 Elo+
Solo
Maui
Maui
glego322
Maui
Level 48
God Stats
4W - 3L
1,477 SR
Queue Stats
10W - 9L
1,541 Elo+
Party 2
Team Averages
Level 41
1,398 SR
1,476 Elo+

VS

Team Averages
Level 87
1,443 SR
1,418 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
FiX It f3liX
Ishtar
Level 115
God Stats
2W - 10L
1,266 SR
Queue Stats
33W - 36L
1,418 Elo+
Party 1
Mulan
Mulan
Lilogjj
Mulan
Level 26
God Stats
12W - 9L
1,645 SR
Queue Stats
155W - 139L
1,382 Elo+
Party 3
Horus
Horus
NoDealBrothaMan
Horus
Level 128
God Stats
0W - 3L
1,306 SR
Queue Stats
70W - 67L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
XBATTLE LEGEND
Ah Puch
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FattyLEGEND654
Heimdallr
10
3 / 1 / 1
6,032
670
3,259
4,756
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 3
5,851
650
2,590
7,200
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Striker_n_17
Hachiman
8
0 / 2 / 1
4,661
518
2,006
4,602
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 0
6,255
695
5,624
6,275
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
8
1 / 0 / 1
5,261
585
1,317
6,039
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 1 / 0
5,471
608
3,956
6,912
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
8
0 / 1 / 2
4,864
540
3,820
3,424
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Lilogjj
Mulan
8
0 / 1 / 0
4,507
501
1,439
9,326
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 1 / 0
5,336
593
2,019
5,614
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 1
4,424
492
2,475
4,098
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
3
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
0
1
W
Heimdallr
FattyLEGEND654
Heimdallr
3
1
1
3.5
L
Ishtar
0
1
2
1
L
Mulan
Lilogjj
Mulan
0
1
0
0
L
2
1
0
2
W
2
0
3
3.5
W
Hachiman
Striker_n_17
Hachiman
0
2
1
0.25
W
1
0
0
1
L
0
3
1
0.17
W
Maui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,796
Damage
13,709
28,872
Taken
29,374
12,155
Mitigated
12,121
8,963
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,956
2,396
0
885
6,912
2,238
0
35
6,877
0
45,320
W
Heimdallr
FattyLEGEND654
Heimdallr
3,259
928
24
2,116
4,756
1,846
749
1,868
2,888
0
33,151
L
Ishtar
3,820
1,630
0
1,215
3,424
1,187
0
603
2,821
0
26,007
L
Mulan
Lilogjj
Mulan
1,439
49
0
3,191
9,326
3,728
0
179
9,147
0
24,985
L
2,019
1,189
209
2,123
5,614
3,722
16
762
4,852
0
17,098
W
2,590
822
0
1,661
7,200
2,540
0
607
6,593
0
36,522
W
Hachiman
Striker_n_17
Hachiman
2,006
1,023
0
981
4,602
1,137
0
0
4,602
0
22,004
W
5,624
1,796
0
2,603
6,275
3,284
695
0
6,275
759
46,567
L
2,475
136
0
614
4,098
1,246
0
0
4,098
16,933
0
W
Maui
1,317
476
0
1,578
6,039
3,348
0
0
6,039
11,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,060
Gold Earned
24,602
259
Minions Killed
209
0
Camps Cleared
0
940,523
Distance Traveled
926,822
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,471
608
77
9
0
235,854
0
W
Heimdallr
6,032
670
71
8
0
190,046
0
L
Ishtar
4,864
540
53
6
0
176,582
3
L
Mulan
4,507
501
45
5
0
183,965
0
L
Horus
5,336
593
15
2
0
179,872
2
W
Thor
5,851
650
57
6
0
214,277
0
W
Hachiman
4,661
518
39
4
0
186,367
0
W
Surtr
6,255
695
76
8
0
165,620
0
L
Ah Puch
4,424
492
19
2
0
150,549
0
W
Maui
5,261
585
16
2
0
184,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role