Player Matchup

Sun Wukong
Sun Wukong
Captaincuchulain
Sun Wukong
Level 144
God Stats
1W - 1L
1,336 SR
Queue Stats
784W - 525L
1,573 Elo+
Solo
Thor
Thor
Season10Enjoyer
Thor
Level 109
God Stats
14W - 9L
1,544 SR
Queue Stats
49W - 49L
1,557 Elo+
Solo
Anhur
Anhur
pinkush72
Anhur
Level 176
God Stats
10W - 6L
1,542 SR
Queue Stats
298W - 263L
1,508 Elo+
Solo
Charon
Charon
thiboowx
Charon
Level 74
God Stats
18W - 12L
1,583 SR
Queue Stats
105W - 95L
1,575 Elo+
Solo
Poseidon
Poseidon
Šhanks
Poseidon
Level 156
God Stats
26W - 10L
1,844 SR
Queue Stats
121W - 94L
1,631 Elo+
Solo
Team Averages
Level 132
1,570 SR
1,569 Elo+

VS

Team Averages
Level 134
1,591 SR
1,532 Elo+
Tiamat
Tiamat
Bluechew2023
Tiamat
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
470W - 459L
1,472 Elo+
Solo
Charon
Charon
IcyGaze
Charon
Level 149
God Stats
3W - 3L
1,813 SR
Queue Stats
255W - 256L
1,561 Elo+
Solo
Ishtar
Ishtar
M0rrighan
Ishtar
Level 189
God Stats
4W - 4L
1,467 SR
Queue Stats
231W - 192L
1,564 Elo+
Solo
Nike
Nike
gowonn
Nike
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 91L
1,491 Elo+
Solo
Agni
Agni
koszalekopalek
Agni
Level 78
God Stats
15W - 11L
1,676 SR
Queue Stats
56W - 46L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Captaincuchulain
Sun Wukong
15
1 / 2 / 4
8,933
558
12,381
16,813
11,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

17
7 / 0 / 7
10,149
634
13,775
14,899
6,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
pinkush72
Anhur
16
3 / 1 / 1
9,549
597
6,320
9,463
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
thiboowx
Charon
14
1 / 1 / 9
8,529
533
5,346
14,171
11,407
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
Šhanks
Poseidon
16
5 / 1 / 8
10,001
625
8,529
12,151
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 5 / 2
7,724
483
5,540
15,805
9,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon
IcyGaze
Charon
12
0 / 2 / 3
7,662
479
7,463
12,153
10,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
M0rrighan
Ishtar
14
1 / 2 / 0
8,213
513
5,629
11,198
4,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Nike
gowonn
Nike
15
1 / 2 / 1
9,151
572
10,219
16,804
17,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 2
7,917
495
10,645
9,318
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
4
5
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
2
0.4
W
Sun Wukong
Captaincuchulain
Sun Wukong
1
2
4
1.5
L
Charon
IcyGaze
Charon
0
2
3
0.75
L
Ishtar
M0rrighan
Ishtar
1
2
0
0.5
W
7
0
7
10.5
L
Nike
gowonn
Nike
1
2
1
0.75
L
1
6
2
0.33
W
Anhur
pinkush72
Anhur
3
1
1
3.5
W
Charon
thiboowx
Charon
1
1
9
5.5
W
Poseidon
Šhanks
Poseidon
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,351
Damage
39,496
67,497
Taken
65,278
39,131
Mitigated
44,610
25,704
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,540
498
0
1,577
15,805
9,016
0
4,077
11,662
57,311
0
W
Sun Wukong
Captaincuchulain
Sun Wukong
12,381
2,165
0
5,887
16,813
11,925
0
3,928
12,753
0
87,102
L
Charon
IcyGaze
Charon
7,463
1,278
0
2,433
12,153
10,901
0
3,530
8,441
31,482
0
L
Ishtar
M0rrighan
Ishtar
5,629
3,907
0
3,267
11,198
4,289
0
1,227
9,935
0
75,733
W
13,775
4,636
0
6,208
14,899
6,910
0
4,593
10,062
0
87,239
L
Nike
gowonn
Nike
10,219
1,155
0
1,480
16,804
17,282
0
1,890
14,896
1,059
82,552
L
10,645
458
0
270
9,318
3,122
0
2,667
6,389
58,798
0
W
Anhur
pinkush72
Anhur
6,320
3,694
0
3,924
9,463
3,513
276
3,558
5,905
0
81,506
W
Charon
thiboowx
Charon
5,346
1,270
2,696
3,494
14,171
11,407
107
5,970
8,003
25,616
0
W
Poseidon
Šhanks
Poseidon
8,529
1,990
0
3,495
12,151
5,376
717
5,468
6,415
94,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,161
Gold Earned
40,667
598
Minions Killed
542
0
Camps Cleared
0
1,681,297
Distance Traveled
1,623,106
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,724
483
88
6
0
352,882
0
W
Sun Wukong
8,933
558
131
8
0
322,220
0
L
Charon
7,662
479
32
2
0
318,842
6
L
Ishtar
8,213
513
143
9
0
296,261
8
W
Thor
10,149
634
122
8
0
364,604
1
L
Nike
9,151
572
157
10
0
313,741
0
L
Agni
7,917
495
122
8
0
341,380
4
W
Anhur
9,549
597
148
9
0
299,510
5
W
Charon
8,529
533
17
1
0
321,972
3
W
Poseidon
10,001
625
180
11
0
372,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role