Player Matchup

Serqet
Serqet
BRCshadow21
Serqet
Level 83
God Stats
1W - 5L
1,331 SR
Queue Stats
202W - 165L
1,527 Elo+
Solo
Ishtar
Ishtar
FiX It f3liX
Ishtar
Level 115
God Stats
2W - 10L
1,293 SR
Queue Stats
33W - 36L
1,428 Elo+
Party 1
Janus
Janus
GermanBlackBird
Janus
Level 109
God Stats
22W - 21L
1,546 SR
Queue Stats
362W - 357L
1,528 Elo+
Solo
Horus
Horus
NoDealBrothaMan
Horus
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 67L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
majymaj16
Erlang Shen
Level 111
God Stats
1W - 5L
1,296 SR
Queue Stats
129W - 124L
1,489 Elo+
Solo
Team Averages
Level 109
1,393 SR
1,490 Elo+

VS

Team Averages
Level 113
1,568 SR
1,482 Elo+
Hades
Hades
Commander_XX
Hades
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,609 Elo+
Solo
Awilix
Awilix
Harumoonstar
Awilix
Level 107
God Stats
19W - 18L
1,491 SR
Queue Stats
531W - 478L
1,548 Elo+
Solo
Izanami
Izanami
Kantoq
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Charon
Charon
Loges1411
Charon
Level 68
God Stats
6W - 1L
1,786 SR
Queue Stats
6W - 5L
1,362 Elo+
Solo
Ravana
Ravana
Rhyzxn
Ravana
Level 121
God Stats
8W - 2L
1,565 SR
Queue Stats
21W - 26L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
2 / 3 / 0
6,231
519
3,339
8,710
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
9
0 / 4 / 1
4,945
412
6,256
8,521
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 1
5,833
486
5,005
6,798
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 4 / 1
5,369
447
4,832
13,334
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
majymaj16
Erlang Shen
12
0 / 1 / 0
6,466
539
1,654
10,438
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,504
542
3,436
7,755
2,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
12
6 / 0 / 3
7,451
621
8,778
8,651
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Kantoq
Izanami
11
4 / 1 / 5
6,473
539
7,433
9,844
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charon
Loges1411
Charon
10
2 / 1 / 8
6,781
565
5,872
7,472
4,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Rhyzxn
Ravana
12
0 / 0 / 1
6,977
581
4,353
2,393
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
14
14
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
3
0
0.67
W
2
1
1
2.5
L
Ishtar
0
4
1
0.13
L
1
2
1
0.75
W
Awilix
6
0
3
7.5
W
Izanami
Kantoq
Izanami
4
1
5
6.5
W
Charon
Loges1411
Charon
2
1
8
6
L
0
4
1
0.13
W
Ravana
Rhyzxn
Ravana
0
0
1
0.5
L
Erlang Shen
majymaj16
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,086
Damage
29,872
47,801
Taken
36,115
22,479
Mitigated
16,424
15,275
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,339
576
0
409
8,710
3,313
0
2,422
6,288
0
37,733
W
3,436
366
200
2,862
7,755
2,804
254
2,215
5,091
39,934
0
L
Ishtar
6,256
2,571
0
2,261
8,521
2,609
0
1,659
6,862
0
33,846
L
5,005
350
0
2,254
6,798
2,240
0
3,129
3,669
44,259
0
W
Awilix
8,778
2,573
0
4,609
8,651
4,253
0
1,254
7,273
0
45,848
W
Izanami
Kantoq
Izanami
7,433
5,437
0
3,870
9,844
3,291
0
339
9,477
0
48,432
W
Charon
Loges1411
Charon
5,872
944
1,415
2,016
7,472
4,404
0
846
6,438
22,633
0
L
4,832
2,356
502
4,138
13,334
9,455
0
2,175
11,155
0
18,034
W
Ravana
Rhyzxn
Ravana
4,353
1,413
0
618
2,393
1,672
0
0
2,393
0
57,595
L
Erlang Shen
majymaj16
Erlang Shen
1,654
1,034
0
5,711
10,438
4,862
0
0
10,438
0
48,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,844
Gold Earned
34,186
336
Minions Killed
332
0
Camps Cleared
0
1,180,385
Distance Traveled
1,136,214
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,231
519
65
5
0
255,181
0
W
Hades
6,504
542
80
7
0
211,961
0
L
Ishtar
4,945
412
49
4
0
217,929
3
L
Janus
5,833
486
95
8
0
252,341
2
W
Awilix
7,451
621
67
6
0
285,277
0
W
Izanami
6,473
539
83
7
0
201,381
0
W
Charon
6,781
565
25
2
0
222,895
0
L
Horus
5,369
447
25
2
0
216,465
1
W
Ravana
6,977
581
77
6
0
214,700
0
L
Erlang Shen
6,466
539
102
9
0
238,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role