Player Matchup

Poseidon
Poseidon
Emetos
Poseidon
Level 102
God Stats
4W - 1L
1,619 SR
Queue Stats
218W - 246L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SourKoopa
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 154L
1,456 Elo+
Solo
Chang'e
Chang'e
Swexiz
Chang'e
Level 122
God Stats
6W - 8L
1,394 SR
Queue Stats
641W - 670L
1,457 Elo+
Solo
Chronos
Chronos
david_gurtsiev87
Chronos
Level 159
God Stats
11W - 6L
1,759 SR
Queue Stats
656W - 661L
1,508 Elo+
Solo
Xbalanque
Xbalanque
xxxdrwackelxxx
Xbalanque
Level 136
God Stats
1W - 2L
1,306 SR
Queue Stats
208W - 172L
1,511 Elo+
Solo
Team Averages
Level 122
1,516 SR
1,470 Elo+

VS

Team Averages
Level 90
1,610 SR
1,400 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Forster299
Geb
Level 125
God Stats
12W - 11L
1,637 SR
Queue Stats
853W - 856L
1,444 Elo+
Solo
Merlin
Merlin
Killerforge12
Merlin
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 68L
1,358 Elo+
Solo
Agni
Agni
Siborlv
Agni
Level 123
God Stats
3W - 1L
1,912 SR
Queue Stats
120W - 117L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Teranno
Guan Yu
Level 20
God Stats
2W - 5L
1,500 SR
Queue Stats
245W - 289L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Emetos
Poseidon
17
4 / 3 / 11
10,494
807
11,392
14,116
6,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SourKoopa
Morgan Le Fay
18
6 / 2 / 13
10,761
828
18,327
9,127
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Swexiz
Chang'e
18
6 / 0 / 14
10,568
813
10,065
15,747
7,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 12
9,667
744
10,056
20,942
17,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
xxxdrwackelxxx
Xbalanque
18
6 / 3 / 12
11,482
883
24,526
17,591
8,482
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 8 / 3
9,705
747
14,017
17,646
8,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 3
8,437
649
11,768
12,893
13,960
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 4 / 2
9,625
740
13,130
13,915
7,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
Siborlv
Agni
13
2 / 5 / 1
8,411
647
10,687
12,215
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Teranno
Guan Yu
13
1 / 5 / 2
8,269
636
7,338
23,153
14,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
25
Kills
9
10
Deaths
25
62
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
8
3
0.56
W
Poseidon
Emetos
Poseidon
4
3
11
3.17
L
1
3
3
0.83
L
2
4
2
0.75
L
Agni
Siborlv
Agni
2
5
1
0.5
W
Morgan Le Fay
SourKoopa
Morgan Le Fay
6
2
13
6.25
W
Chang'e
Swexiz
Chang'e
6
0
14
13
L
Guan Yu
Teranno
Guan Yu
1
5
2
0.4
W
3
2
12
4.5
W
Xbalanque
xxxdrwackelxxx
Xbalanque
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,366
Damage
56,940
77,523
Taken
79,822
45,044
Mitigated
49,803
45,058
Healing
30,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
14,017
2,096
1,220
2,364
17,646
8,447
0
10,041
7,605
0
22,205
W
Poseidon
Emetos
Poseidon
11,392
233
1,469
1,441
14,116
6,291
1,147
7,731
6,253
31,974
0
L
11,768
64
780
1,280
12,893
13,960
0
7,287
5,182
17,317
0
L
13,130
800
477
1,232
13,915
7,173
0
10,094
3,821
37,198
0
L
Agni
Siborlv
Agni
10,687
456
524
2,201
12,215
5,958
0
8,101
4,086
24,406
0
W
Morgan Le Fay
SourKoopa
Morgan Le Fay
18,327
1,616
421
359
9,127
4,733
903
4,690
4,321
37,635
0
W
Chang'e
Swexiz
Chang'e
10,065
678
21,887
10,758
15,747
7,800
1,413
8,980
6,767
20,689
0
L
Guan Yu
Teranno
Guan Yu
7,338
320
11,353
9,420
23,153
14,265
0
14,369
8,672
1,072
9,341
W
10,056
2,960
1,035
2,229
20,942
17,738
1,911
6,027
14,667
15,998
0
W
Xbalanque
xxxdrwackelxxx
Xbalanque
24,526
12,483
2,723
2,736
17,591
8,482
2,215
8,896
8,591
0
46,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,972
Gold Earned
44,447
164
Minions Killed
129
0
Camps Cleared
0
1,266,476
Distance Traveled
1,062,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,705
747
18
1
0
257,460
0
W
Poseidon
10,494
807
30
2
0
265,652
0
L
Geb
8,437
649
13
1
0
165,365
0
L
Merlin
9,625
740
66
5
0
183,068
0
L
Agni
8,411
647
28
2
0
195,422
0
W
Morgan Le Fay
10,761
828
40
3
0
266,091
0
W
Chang'e
10,568
813
19
1
0
266,146
0
L
Guan Yu
8,269
636
4
0
0
261,621
0
W
Chronos
9,667
744
20
2
0
230,887
0
W
Xbalanque
11,482
883
55
4
0
237,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role