Player Matchup

Cthulhu
Cthulhu
AWildShnook
Cthulhu
Level 120
God Stats
2W - 1L
1,688 SR
Queue Stats
232W - 211L
1,611 Elo+
Party 3
Hun Batz
Hun Batz
Cúmsock
Hun Batz
Level 29
God Stats
4W - 1L
1,869 SR
Queue Stats
93W - 66L
1,688 Elo+
Party 3
Rama
Rama
MyFloppyWeiner
Rama
Level 95
God Stats
23W - 13L
1,630 SR
Queue Stats
84W - 47L
1,624 Elo+
Party 1
Ullr
Ullr
iwillstabu
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 21L
1,801 Elo+
Party 1
Baron Samedi
Baron Samedi
vegananteater
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 10L
1,949 Elo+
Party 1
Team Averages
Level 55
1,637 SR
1,735 Elo+

VS

Team Averages
Level 60
1,340 SR
1,377 Elo+
Zeus
Zeus
 
Zeus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
A StolenAuthor
Hachiman
Level 43
God Stats
0W - 3L
1,248 SR
Queue Stats
21W - 53L
1,192 Elo+
Solo
Chang'e
Chang'e
Raigeki4
Chang'e
Level 22
God Stats
0W - 4L
1,026 SR
Queue Stats
210W - 231L
1,341 Elo+
Party 2
Odin
Odin
UltrixTenebrae
Odin
Level 157
God Stats
5W - 8L
1,672 SR
Queue Stats
230W - 231L
1,517 Elo+
Party 2
Nemesis
Nemesis
deltorbeast4k
Nemesis
Level 16
God Stats
0W - 2L
1,254 SR
Queue Stats
44W - 56L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AWildShnook
Cthulhu
11
1 / 2 / 0
6,374
637
5,054
11,569
9,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Cúmsock
Hun Batz
13
6 / 0 / 1
7,127
713
5,365
7,412
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
10 / 0 / 2
7,214
721
7,842
7,608
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 5
7,298
730
12,656
7,451
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
vegananteater
Baron Samedi
10
1 / 0 / 12
6,328
633
6,651
8,550
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 6 / 0
4,542
454
4,417
8,895
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
7
0 / 8 / 0
4,167
417
3,752
9,817
2,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
Raigeki4
Chang'e
7
0 / 6 / 0
4,040
404
2,567
9,789
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 1 / 0
6,731
673
5,915
8,260
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
7
0 / 4 / 0
4,527
453
2,637
9,642
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
25
Kills
2
2
Deaths
25
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
0
0
L
Hachiman
0
8
0
0
W
Cthulhu
AWildShnook
Cthulhu
1
2
0
0.5
W
Hun Batz
Cúmsock
Hun Batz
6
0
1
6.5
W
10
0
2
11
L
Chang'e
Raigeki4
Chang'e
0
6
0
0
L
2
1
0
2
L
Nemesis
0
4
0
0
W
7
0
5
9.5
W
Baron Samedi
vegananteater
Baron Samedi
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,568
Damage
19,288
42,590
Taken
46,403
24,859
Mitigated
14,706
20,789
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,417
1,131
0
2,213
8,895
2,302
0
2,041
6,854
26,158
0
L
Hachiman
3,752
2,110
0
1,082
9,817
2,671
0
1,152
8,665
0
13,049
W
Cthulhu
AWildShnook
Cthulhu
5,054
1,855
0
4,156
11,569
9,286
0
0
11,569
39,986
23
W
Hun Batz
Cúmsock
Hun Batz
5,365
1,763
0
4,577
7,412
2,903
0
674
6,738
0
59,657
W
7,842
6,087
0
4,597
7,608
3,137
572
1,961
5,647
0
49,956
L
Chang'e
Raigeki4
Chang'e
2,567
456
80
770
9,789
2,758
0
1,234
8,555
14,686
0
L
5,915
2,201
0
2,292
8,260
3,741
0
4,592
3,668
0
50,180
L
Nemesis
2,637
1,171
0
212
9,642
3,234
0
2,726
6,916
0
18,269
W
12,656
4,830
0
2,359
7,451
2,888
28
1,228
6,223
0
57,293
W
Baron Samedi
vegananteater
Baron Samedi
6,651
947
362
4,738
8,550
6,645
0
3,156
5,394
25,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,341
Gold Earned
24,007
370
Minions Killed
197
0
Camps Cleared
0
1,079,637
Distance Traveled
1,015,900
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,542
454
39
4
0
179,827
0
L
Hachiman
4,167
417
11
1
0
191,755
0
W
Cthulhu
6,374
637
85
9
0
208,419
1
W
Hun Batz
7,127
713
106
11
0
249,039
0
W
Rama
7,214
721
82
8
0
200,755
0
L
Chang'e
4,040
404
15
2
0
192,257
0
L
Odin
6,731
673
98
10
0
210,278
2
L
Nemesis
4,527
453
34
3
0
241,783
0
W
Ullr
7,298
730
77
8
0
217,386
0
W
Baron Samedi
6,328
633
20
2
0
204,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role