Player Matchup

Serqet
Serqet
COSMOBADGER
Serqet
Level 149
God Stats
0W - 1L
1,521 SR
Queue Stats
20W - 15L
1,515 Elo+
Party 2
Skadi
Skadi
SpazMastaJoe
Skadi
Level 108
God Stats
0W - 1L
1,666 SR
Queue Stats
6W - 4L
1,478 Elo+
Party 2
Hercules
Hercules
StopChad
Hercules
Level 64
God Stats
1W - 1L
1,524 SR
Queue Stats
10W - 5L
1,550 Elo+
Party 2
Zhong Kui
Zhong Kui
andymode56
Zhong Kui
Level 68
God Stats
1W - 1L
1,522 SR
Queue Stats
38W - 49L
1,399 Elo+
Solo
Anubis
Anubis
linternaverde11
Anubis
Level 103
God Stats
154W - 123L
1,559 SR
Queue Stats
1,103W - 1,138L
1,388 Elo+
Solo
Team Averages
Level 98
1,558 SR
1,466 Elo+

VS

Team Averages
Level 102
1,431 SR
1,410 Elo+
Sun Wukong
Sun Wukong
AceKingSavage
Sun Wukong
Level 71
God Stats
2W - 2L
1,469 SR
Queue Stats
30W - 40L
1,330 Elo+
Party 1
Tyr
Tyr
Ayo Glizz
Tyr
Level 77
God Stats
6W - 10L
1,429 SR
Queue Stats
30W - 52L
1,340 Elo+
Party 1
The Morrigan
The Morrigan
Burnt_Witch8X
The Morrigan
Level 136
God Stats
7W - 6L
1,372 SR
Queue Stats
268W - 287L
1,478 Elo+
Solo
Izanami
Izanami
Charizard X1234
Izanami
Level 69
God Stats
63W - 52L
1,609 SR
Queue Stats
247W - 247L
1,425 Elo+
Solo
Artio
Artio
SurfyChef15
Artio
Level 158
God Stats
1W - 0L
1,275 SR
Queue Stats
853W - 842L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
6
1 / 1 / 0
3,794
759
1,183
4,910
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
2 / 2 / 0
3,808
762
3,841
3,495
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
StopChad
Hercules
6
0 / 2 / 0
3,461
692
1,970
4,060
2,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Zhong Kui
andymode56
Zhong Kui
4
0 / 1 / 1
3,035
607
416
1,567
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
1 / 0 / 0
3,742
748
2,293
3,023
1,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AceKingSavage
Sun Wukong
6
2 / 0 / 0
3,909
782
2,433
3,946
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
2 / 1 / 2
3,961
792
2,015
4,050
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Burnt_Witch8X
The Morrigan
7
2 / 0 / 0
4,112
822
1,008
1,430
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 2 / 0
3,208
642
814
3,273
792
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,600
720
1,580
6,220
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
6
6
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AceKingSavage
Sun Wukong
2
0
0
2
W
2
1
2
3
W
The Morrigan
Burnt_Witch8X
The Morrigan
2
0
0
2
L
Serqet
1
1
0
1
W
0
2
0
0
L
2
2
0
1
L
Hercules
StopChad
Hercules
0
2
0
0
W
0
1
0
0
L
Zhong Kui
andymode56
Zhong Kui
0
1
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,703
Damage
7,850
17,055
Taken
18,919
6,275
Mitigated
7,100
5,042
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AceKingSavage
Sun Wukong
2,433
861
0
362
3,946
1,642
0
0
3,946
0
11,687
W
2,015
422
0
549
4,050
1,387
0
276
3,630
0
14,087
W
The Morrigan
Burnt_Witch8X
The Morrigan
1,008
135
0
250
1,430
373
767
140
1,290
19,039
0
L
Serqet
1,183
208
0
1,338
4,910
1,538
0
285
4,625
0
16,805
W
814
671
0
957
3,273
792
0
1,034
2,239
0
14,619
L
3,841
1,177
0
427
3,495
900
53
1,023
2,408
0
16,168
L
Hercules
StopChad
Hercules
1,970
1,052
0
923
4,060
2,008
0
0
4,060
0
8,685
W
1,580
209
63
3,183
6,220
2,906
0
1,356
4,864
10,342
0
L
Zhong Kui
andymode56
Zhong Kui
416
0
0
575
1,567
613
0
60
1,507
4,308
0
L
2,293
115
0
1,779
3,023
1,216
192
1,096
1,867
19,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,840
Gold Earned
18,790
106
Minions Killed
117
0
Camps Cleared
0
482,213
Distance Traveled
602,642
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,909
782
21
4
0
112,752
0
W
Tyr
3,961
792
29
6
0
137,498
0
W
The Morrigan
4,112
822
31
6
0
112,546
1
L
Serqet
3,794
759
31
6
0
124,167
0
W
Izanami
3,208
642
24
5
0
114,419
0
L
Skadi
3,808
762
16
3
0
109,357
3
L
Hercules
3,461
692
13
3
0
101,034
0
W
Artio
3,600
720
12
2
0
125,427
0
L
Zhong Kui
3,035
607
13
3
0
51,779
0
L
Anubis
3,742
748
33
7
0
95,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role