Player Matchup

Jing Wei
Jing Wei
Django0vX
Jing Wei
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 50L
1,303 Elo+
Party 1
Merlin
Merlin
Ghost 0038
Merlin
Level 82
God Stats
35W - 37L
1,414 SR
Queue Stats
59W - 63L
1,309 Elo+
Solo
Bellona
Bellona
kingbot3000
Bellona
Level 20
God Stats
12W - 11L
1,487 SR
Queue Stats
23W - 35L
1,344 Elo+
Party 1
Team Averages
Level 48
1,467 SR
1,319 Elo+

VS

Team Averages
Level 99
1,480 SR
1,433 Elo+
Yu Huang
Yu Huang
AwesomeLoki34
Yu Huang
Level 68
God Stats
8W - 7L
1,500 SR
Queue Stats
173W - 159L
1,373 Elo+
Party 2
Heimdallr
Heimdallr
IronDefender
Heimdallr
Level 108
God Stats
2W - 3L
1,441 SR
Queue Stats
6W - 6L
1,556 Elo+
Solo
Charon
Charon
W8ing4Change
Charon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Django0vX
Jing Wei
15
6 / 5 / 7
12,918
760
18,060
19,490
8,646
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Ghost 0038
Merlin
15
3 / 3 / 9
12,217
719
15,778
10,086
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
kingbot3000
Bellona
15
5 / 4 / 7
12,295
723
9,063
17,597
14,950
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AwesomeLoki34
Yu Huang
15
4 / 3 / 7
12,567
739
18,708
16,560
7,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
IronDefender
Heimdallr
15
4 / 2 / 6
12,678
746
12,578
13,762
6,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
14
3 / 9 / 7
12,222
719
10,045
19,540
16,473
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
14
Kills
11
12
Deaths
14
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AwesomeLoki34
Yu Huang
4
3
7
2.5
W
Jing Wei
Django0vX
Jing Wei
6
5
7
1.9
W
Merlin
Ghost 0038
Merlin
3
3
9
2.5
L
Heimdallr
IronDefender
Heimdallr
4
2
6
3.5
L
Charon
3
9
7
0.72
W
Bellona
kingbot3000
Bellona
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,901
Damage
41,331
47,173
Taken
49,862
28,135
Mitigated
30,436
2,162
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AwesomeLoki34
Yu Huang
18,708
1,865
411
7,222
16,560
7,409
478
6,388
10,096
49,885
0
W
Jing Wei
Django0vX
Jing Wei
18,060
15,014
11
964
19,490
8,646
0
11,226
8,264
23
53,148
W
Merlin
Ghost 0038
Merlin
15,778
777
57
726
10,086
4,539
0
7,646
2,201
57,988
0
L
Heimdallr
IronDefender
Heimdallr
12,578
6,750
0
1,945
13,762
6,554
546
5,031
8,731
0
60,426
L
Charon
10,045
1,833
516
1,623
19,540
16,473
287
5,323
14,189
26,006
584
W
Bellona
kingbot3000
Bellona
9,063
3,133
0
404
17,597
14,950
0
9,682
7,908
0
35,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
37,467
175
Minions Killed
164
0
Camps Cleared
0
1,026,092
Distance Traveled
840,175
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,567
739
57
3
0
291,825
2
W
Jing Wei
12,918
760
45
3
0
383,112
0
W
Merlin
12,217
719
70
4
0
286,489
5
L
Heimdallr
12,678
746
79
5
0
305,037
0
L
Charon
12,222
719
28
2
0
243,313
0
W
Bellona
12,295
723
60
4
0
356,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role