Player Matchup

Nu Wa
Nu Wa
Clever_narcotic
Nu Wa
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 8L
1,698 Elo+
Party 1
Ullr
Ullr
Judeas
Ullr
Level 145
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 1
Arachne
Arachne
Kemchyfest
Arachne
Level 18
God Stats
16W - 22L
1,261 SR
Queue Stats
21W - 31L
1,330 Elo+
Party 1
Ravana
Ravana
Orion_Nett
Ravana
Level 106
God Stats
7W - 9L
1,823 SR
Queue Stats
403W - 403L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Sheep97
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Party 1
Team Averages
Level 76
1,516 SR
1,578 Elo+

VS

Team Averages
Level 94
1,535 SR
1,545 Elo+
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Casesa123
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 28L
1,752 Elo+
Party 2
Ymir
Ymir
K7B3
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
SirMoosAlot1873
Ratatoskr
Level 103
God Stats
2W - 3L
1,503 SR
Queue Stats
211W - 191L
1,517 Elo+
Party 2
Izanami
Izanami
xxbubbakushxx
Izanami
Level 77
God Stats
8W - 4L
1,674 SR
Queue Stats
117W - 98L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,586
507
2,210
6,233
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Judeas
Ullr
9
2 / 3 / 3
5,946
457
8,010
8,580
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Kemchyfest
Arachne
13
4 / 1 / 1
7,658
589
4,402
9,588
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Orion_Nett
Ravana
11
0 / 2 / 1
6,228
479
4,745
10,147
6,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Sheep97
Cthulhu
9
0 / 8 / 3
5,774
444
2,768
14,079
9,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 0 / 0
8,591
661
4,470
3,696
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
5 / 0 / 1
8,330
641
8,176
10,662
5,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
K7B3
Ymir
12
3 / 3 / 8
8,188
630
5,181
10,850
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
SirMoosAlot1873
Ratatoskr
15
1 / 1 / 1
8,850
681
7,284
9,921
6,511
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
13
6 / 2 / 4
8,475
652
12,225
10,545
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
17
17
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
0
2
W
5
0
1
5.5
L
0
3
0
0
L
Ullr
Judeas
Ullr
2
3
3
1.17
W
Ymir
K7B3
Ymir
3
3
8
2.33
L
Arachne
Kemchyfest
Arachne
4
1
1
4.5
L
Ravana
Orion_Nett
Ravana
0
2
1
0.25
L
Cthulhu
Sheep97
Cthulhu
0
8
3
0.19
W
Ratatoskr
SirMoosAlot1873
Ratatoskr
1
1
1
1.5
W
Izanami
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,135
Damage
37,336
48,627
Taken
45,674
25,828
Mitigated
28,387
10,022
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,470
40
0
1,250
3,696
1,263
1,654
747
2,949
70,745
0
W
8,176
1,499
0
2,953
10,662
5,839
1,641
1,091
9,571
0
66,370
L
2,210
396
0
750
6,233
2,381
0
3,398
2,809
51,124
0
L
Ullr
Judeas
Ullr
8,010
3,167
0
338
8,580
3,154
0
739
7,841
0
33,061
W
Ymir
K7B3
Ymir
5,181
1,711
0
1,197
10,850
10,616
520
1,518
9,220
21,343
0
L
Arachne
Kemchyfest
Arachne
4,402
3,573
0
2,931
9,588
4,393
0
1,762
7,787
0
55,145
L
Ravana
Orion_Nett
Ravana
4,745
1,288
0
4,560
10,147
6,611
0
48
10,099
0
39,689
L
Cthulhu
Sheep97
Cthulhu
2,768
137
843
600
14,079
9,289
0
3,777
10,270
11,326
0
W
Ratatoskr
SirMoosAlot1873
Ratatoskr
7,284
1,871
0
2,315
9,921
6,511
0
305
9,616
447
71,001
W
Izanami
12,225
9,025
0
4,844
10,545
4,158
2,520
1,270
9,154
0
72,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,192
Gold Earned
42,434
319
Minions Killed
485
0
Camps Cleared
0
1,271,165
Distance Traveled
1,301,519
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,591
661
135
10
0
252,152
0
W
Tyr
8,330
641
94
7
0
316,781
0
L
Nu Wa
6,586
507
90
7
0
236,532
3
L
Ullr
5,946
457
49
4
0
256,028
1
W
Ymir
8,188
630
30
2
0
229,076
0
L
Arachne
7,658
589
106
8
0
311,075
1
L
Ravana
6,228
479
62
5
0
202,394
1
L
Cthulhu
5,774
444
12
1
0
265,136
0
W
Ratatoskr
8,850
681
116
9
0
268,348
0
W
Izanami
8,475
652
110
8
0
235,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role