Player Matchup

Tiamat
Tiamat
FliPSteR77
Tiamat
Level 102
God Stats
1W - 0L
1,742 SR
Queue Stats
25W - 9L
1,689 Elo+
Party 1
Cernunnos
Cernunnos
KarlHmarxism
Cernunnos
Level 20
God Stats
2W - 1L
1,344 SR
Queue Stats
20W - 4L
1,746 Elo+
Party 1
Charon
Charon
Mrdiddle99
Charon
Level 113
God Stats
3W - 0L
1,771 SR
Queue Stats
23W - 7L
1,748 Elo+
Party 1
Team Averages
Level 78
1,619 SR
1,727 Elo+

VS

Team Averages
Level 125
1,528 SR
1,531 Elo+
Ra
Ra
AjoloteX
Ra
Level 106
God Stats
1W - 5L
1,573 SR
Queue Stats
80W - 70L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
IlZekkenIl
Sylvanus
Level 120
God Stats
0W - 3L
1,174 SR
Queue Stats
78W - 78L
1,570 Elo+
Party 2
Nemesis
Nemesis
Spinehair
Nemesis
Level 148
God Stats
0W - 1L
1,837 SR
Queue Stats
155W - 229L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FliPSteR77
Tiamat
15
5 / 2 / 3
11,165
744
14,506
11,719
7,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
KarlHmarxism
Cernunnos
14
3 / 1 / 4
10,721
715
16,374
12,773
5,075
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Mrdiddle99
Charon
14
2 / 0 / 8
10,643
710
10,323
17,094
16,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
9,842
656
15,191
10,874
5,402
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
IlZekkenIl
Sylvanus
13
1 / 2 / 2
9,823
655
7,669
18,158
20,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Spinehair
Nemesis
12
2 / 5 / 1
10,133
676
9,691
17,767
9,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Tiamat
FliPSteR77
Tiamat
5
2
3
3.25
L
Sylvanus
IlZekkenIl
Sylvanus
1
2
2
1
W
Cernunnos
KarlHmarxism
Cernunnos
3
1
4
5
W
Charon
Mrdiddle99
Charon
2
0
8
6
L
Nemesis
Spinehair
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,203
Damage
32,551
41,586
Taken
46,799
28,939
Mitigated
35,299
8,289
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,191
1,808
2,155
2,463
10,874
5,402
0
6,338
4,452
77,243
0
W
Tiamat
FliPSteR77
Tiamat
14,506
962
0
1,272
11,719
7,553
0
5,973
5,554
52,741
0
L
Sylvanus
IlZekkenIl
Sylvanus
7,669
2,095
3,336
4,070
18,158
20,620
0
8,408
9,730
14,078
0
W
Cernunnos
KarlHmarxism
Cernunnos
16,374
7,226
0
2,827
12,773
5,075
207
7,130
5,340
0
63,668
W
Charon
Mrdiddle99
Charon
10,323
2,111
0
4,190
17,094
16,311
0
9,847
6,916
28,540
1,436
L
Nemesis
Spinehair
Nemesis
9,691
4,433
0
1,741
17,767
9,277
0
9,233
8,534
0
27,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,529
Gold Earned
29,798
194
Minions Killed
157
0
Camps Cleared
0
831,779
Distance Traveled
884,787
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,842
656
102
7
0
282,060
1
W
Tiamat
11,165
744
71
5
0
281,391
0
L
Sylvanus
9,823
655
16
1
0
283,625
2
W
Cernunnos
10,721
715
93
6
0
268,590
0
W
Charon
10,643
710
30
2
0
281,798
0
L
Nemesis
10,133
676
39
3
0
319,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role