Player Matchup

Sylvanus
Sylvanus
DLJ1
Sylvanus
Level 155
God Stats
5W - 5L
1,472 SR
Queue Stats
191W - 179L
1,519 Elo+
Party 1
Osiris
Osiris
SlipperyNoodles
Osiris
Level 117
God Stats
0W - 3L
1,200 SR
Queue Stats
117W - 123L
1,491 Elo+
Party 3
Nu Wa
Nu Wa
SnazyEmperor
Nu Wa
Level 158
God Stats
0W - 2L
1,308 SR
Queue Stats
71W - 60L
1,542 Elo+
Party 3
Guan Yu
Guan Yu
derailed563
Guan Yu
Level 145
God Stats
6W - 6L
1,526 SR
Queue Stats
275W - 269L
1,500 Elo+
Party 1
Apollo
Apollo
krazykoda94
Apollo
Level 152
God Stats
0W - 2L
1,255 SR
Queue Stats
41W - 35L
1,586 Elo+
Party 3
Team Averages
Level 145
1,352 SR
1,528 Elo+

VS

Team Averages
Level 137
1,589 SR
1,597 Elo+
Charon
Charon
Aksvyn
Charon
Level 107
God Stats
8W - 1L
1,500 SR
Queue Stats
130W - 96L
1,560 Elo+
Solo
Hades
Hades
LowgeeBear
Hades
Level 129
God Stats
16W - 5L
1,843 SR
Queue Stats
281W - 258L
1,578 Elo+
Party 2
Da Ji
Da Ji
MrSolo_DoloYo
Da Ji
Level 158
God Stats
15W - 12L
1,578 SR
Queue Stats
359W - 327L
1,532 Elo+
Solo
Ra
Ra
Shaymful
Ra
Level 143
God Stats
37W - 36L
1,522 SR
Queue Stats
283W - 258L
1,578 Elo+
Party 2
Ullr
Ullr
SleepyyTurtlee
Ullr
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 8L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DLJ1
Sylvanus
11
0 / 4 / 1
7,294
456
6,317
18,330
18,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 1
6,784
424
4,708
15,578
11,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 0
8,075
505
10,509
11,224
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
derailed563
Guan Yu
12
2 / 5 / 1
7,361
460
5,443
14,751
7,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
13
1 / 3 / 0
8,135
508
6,339
11,417
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aksvyn
Charon
12
1 / 0 / 6
8,091
506
8,918
13,248
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
16
3 / 1 / 1
10,079
630
11,817
12,495
8,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 2 / 3
9,750
609
10,015
13,805
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 2 / 8
9,056
566
9,489
10,139
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 7
8,730
546
10,451
10,963
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
20
20
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charon
Aksvyn
Charon
1
0
6
4
L
Sylvanus
DLJ1
Sylvanus
0
4
1
0.13
W
Hades
3
1
1
3.5
W
11
2
3
6.25
W
2
2
8
3
W
3
0
7
6.5
L
0
4
1
0.13
L
2
4
0
0.5
L
Guan Yu
derailed563
Guan Yu
2
5
1
0.5
L
Apollo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
50,690
71,300
Taken
60,650
45,520
Mitigated
33,754
15,208
Healing
28,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Aksvyn
Charon
8,918
2,332
0
3,690
13,248
10,987
0
4,957
8,291
36,779
0
L
Sylvanus
DLJ1
Sylvanus
6,317
1,867
1,497
4,916
18,330
18,271
0
8,014
10,316
35,698
0
W
Hades
11,817
2,478
180
9,848
12,495
8,065
0
924
11,571
90,168
0
W
10,015
2,885
0
5,526
13,805
5,763
61
2,242
11,459
0
68,501
W
9,489
1,264
1,995
2,960
10,139
4,470
0
5,856
4,283
90,949
0
W
10,451
4,376
0
3,973
10,963
4,469
81
2,861
8,102
0
73,241
L
4,708
2,577
0
5,003
15,578
11,470
0
9,097
6,481
0
43,085
L
10,509
1,790
0
1,296
11,224
4,558
0
6,337
4,767
73,640
0
L
Guan Yu
derailed563
Guan Yu
5,443
468
246
1,545
14,751
7,097
0
3,875
10,852
0
57,895
L
Apollo
6,339
2,867
0
705
11,417
4,124
0
2,930
8,383
0
56,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,649
Gold Earned
45,706
406
Minions Killed
541
0
Camps Cleared
0
1,516,117
Distance Traveled
1,627,597
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,091
506
34
2
0
340,499
2
L
Sylvanus
7,294
456
39
2
0
294,254
5
W
Hades
10,079
630
150
9
0
259,281
2
W
Da Ji
9,750
609
95
6
0
354,209
3
W
Ra
9,056
566
147
9
0
357,942
3
W
Ullr
8,730
546
115
7
0
315,666
1
L
Osiris
6,784
424
46
3
0
267,813
1
L
Nu Wa
8,075
505
134
8
0
290,441
1
L
Guan Yu
7,361
460
76
5
0
345,446
0
L
Apollo
8,135
508
111
7
0
318,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role