Player Matchup

Vulcan
Vulcan
BMURPH92
Vulcan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,451 Elo+
Party 2
Charon
Charon
Gamma Ray 617
Charon
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Immortal22Love
Sol
Level 144
God Stats
17W - 9L
1,709 SR
Queue Stats
284W - 277L
1,528 Elo+
Solo
Atlas
Atlas
KrispyChriss_
Atlas
Level 126
God Stats
0W - 2L
1,613 SR
Queue Stats
25W - 23L
1,490 Elo+
Solo
Hachiman
Hachiman
Mr Studson
Hachiman
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
339W - 373L
1,444 Elo+
Solo
Team Averages
Level 125
1,564 SR
1,482 Elo+

VS

Team Averages
Level 133
1,651 SR
1,619 Elo+
Neith
Neith
BearKingJ
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,410 Elo+
Party 1
Charon
Charon
Dashue123
Charon
Level 142
God Stats
10W - 1L
1,740 SR
Queue Stats
33W - 17L
1,688 Elo+
Party 1
Pele
Pele
Ryukerg
Pele
Level 157
God Stats
1W - 0L
1,414 SR
Queue Stats
16W - 13L
1,660 Elo+
Party 1
Odin
Odin
SlapJackMcClap
Odin
Level 194
God Stats
7W - 0L
1,896 SR
Queue Stats
27W - 13L
1,716 Elo+
Party 1
Nu Wa
Nu Wa
Snorkachu
Nu Wa
Level 142
God Stats
4W - 1L
1,703 SR
Queue Stats
20W - 18L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BMURPH92
Vulcan
12
0 / 8 / 5
6,686
669
7,272
11,712
4,033
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 3
6,596
660
3,426
15,934
10,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 6 / 2
7,822
782
5,829
10,287
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 5 / 2
6,738
674
4,140
10,359
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Mr Studson
Hachiman
14
3 / 7 / 2
7,565
757
5,479
12,341
4,058
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BearKingJ
Neith
16
7 / 1 / 5
8,860
886
12,334
10,684
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
Dashue123
Charon
14
3 / 0 / 9
8,713
871
8,937
12,540
11,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Ryukerg
Pele
17
10 / 0 / 12
9,724
972
15,854
11,443
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 8
8,587
859
5,002
11,130
7,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Snorkachu
Nu Wa
16
6 / 2 / 15
9,316
932
13,296
5,972
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
5
Kills
31
31
Deaths
6
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BMURPH92
Vulcan
0
8
5
0.31
W
Neith
BearKingJ
Neith
7
1
5
9.5
W
Charon
Dashue123
Charon
3
0
9
7.5
L
0
5
3
0.3
L
2
6
2
0.5
L
0
5
2
0.2
L
Hachiman
Mr Studson
Hachiman
3
7
2
0.57
W
Pele
Ryukerg
Pele
10
0
12
16
W
5
3
8
3
W
Nu Wa
Snorkachu
Nu Wa
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,146
Damage
55,423
60,633
Taken
51,769
27,192
Mitigated
31,091
6,284
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BMURPH92
Vulcan
7,272
3,399
142
385
11,712
4,033
0
3,945
7,498
21,519
0
W
Neith
BearKingJ
Neith
12,334
6,371
0
5,283
10,684
4,876
5,345
3,325
6,943
0
43,052
W
Charon
Dashue123
Charon
8,937
1,040
0
3,319
12,540
11,078
641
5,817
6,458
21,434
485
L
3,426
267
68
3,188
15,934
10,111
0
6,337
8,746
12,660
0
L
5,829
1,187
0
1,190
10,287
3,946
0
3,040
6,903
20,670
477
L
4,140
892
0
590
10,359
5,044
0
2,632
7,389
13,959
0
L
Hachiman
Mr Studson
Hachiman
5,479
3,285
0
721
12,341
4,058
0
4,396
7,733
0
13,861
W
Pele
Ryukerg
Pele
15,854
4,366
0
4,094
11,443
4,983
0
4,320
6,953
0
53,343
W
5,002
595
0
2,841
11,130
7,764
313
3,350
7,568
0
21,798
W
Nu Wa
Snorkachu
Nu Wa
13,296
3,813
0
1,270
5,972
2,390
1,848
2,875
2,956
35,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,407
Gold Earned
45,200
134
Minions Killed
291
0
Camps Cleared
0
902,872
Distance Traveled
1,160,402
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,686
669
32
3
0
192,663
3
W
Neith
8,860
886
75
8
0
214,988
0
W
Charon
8,713
871
25
3
0
260,491
0
L
Charon
6,596
660
15
2
0
199,953
0
L
Sol
7,822
782
30
3
0
205,008
0
L
Atlas
6,738
674
35
4
0
128,479
0
L
Hachiman
7,565
757
22
2
0
176,769
0
W
Pele
9,724
972
84
8
0
266,769
0
W
Odin
8,587
859
38
4
0
220,194
0
W
Nu Wa
9,316
932
69
7
0
197,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role