Player Matchup

Sol
Sol
AscendedSlav
Sol
Level 80
God Stats
0W - 2L
1,324 SR
Queue Stats
67W - 109L
1,389 Elo+
Party 3
Arachne
Arachne
ThisXavierMac
Arachne
Level 88
God Stats
5W - 8L
1,747 SR
Queue Stats
103W - 143L
1,410 Elo+
Party 3
Thor
Thor
Tired Meheecan
Thor
Level 88
God Stats
4W - 7L
1,252 SR
Queue Stats
159W - 172L
1,449 Elo+
Party 3
Fenrir
Fenrir
WhiteTpsen
Fenrir
Level 59
God Stats
0W - 5L
1,538 SR
Queue Stats
62W - 91L
1,374 Elo+
Party 3
Sylvanus
Sylvanus
birdwatcher2018
Sylvanus
Level 61
God Stats
4W - 9L
1,348 SR
Queue Stats
18W - 20L
1,425 Elo+
Solo
Team Averages
Level 75
1,442 SR
1,409 Elo+

VS

Team Averages
Level 83
1,562 SR
1,458 Elo+
Sun Wukong
Sun Wukong
BAJAMUNDE
Sun Wukong
Level 103
God Stats
10W - 10L
1,531 SR
Queue Stats
99W - 88L
1,458 Elo+
Party 2
Medusa
Medusa
Drvnn
Medusa
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 17L
1,397 Elo+
Party 2
Vulcan
Vulcan
Kanduloso
Vulcan
Level 158
God Stats
30W - 28L
1,500 SR
Queue Stats
93W - 82L
1,503 Elo+
Solo
Ymir
Ymir
ZombieBaneX
Ymir
Level 68
God Stats
2W - 2L
1,644 SR
Queue Stats
86W - 66L
1,425 Elo+
Party 1
Serqet
Serqet
el pizza71
Serqet
Level 69
God Stats
24W - 19L
1,636 SR
Queue Stats
290W - 255L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,005
501
5,963
5,380
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
9
0 / 0 / 0
4,639
464
1,135
6,855
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 5 / 0
4,798
480
5,014
10,397
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
WhiteTpsen
Fenrir
6
0 / 4 / 0
4,072
407
1,379
6,896
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
8
0 / 5 / 0
4,812
481
2,295
7,195
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BAJAMUNDE
Sun Wukong
11
8 / 0 / 1
6,876
688
8,039
8,057
4,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Drvnn
Medusa
8
2 / 0 / 1
4,997
500
3,978
3,732
1,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Kanduloso
Vulcan
11
1 / 0 / 3
6,375
638
5,010
3,107
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 1
4,802
480
1,189
8,218
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
el pizza71
Serqet
8
3 / 2 / 3
5,358
536
3,793
5,985
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
14
15
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Sun Wukong
BAJAMUNDE
Sun Wukong
8
0
1
8.5
W
Medusa
Drvnn
Medusa
2
0
1
2.5
W
Vulcan
Kanduloso
Vulcan
1
0
3
2.5
L
Arachne
0
0
0
0
L
1
5
0
0.2
L
Fenrir
WhiteTpsen
Fenrir
0
4
0
0
W
0
0
1
0.5
L
Sylvanus
0
5
0
0
W
Serqet
el pizza71
Serqet
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,786
Damage
22,009
36,723
Taken
29,099
14,419
Mitigated
13,141
6,975
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,963
2,106
0
1,456
5,380
1,907
186
786
4,516
31,693
4,414
W
Sun Wukong
BAJAMUNDE
Sun Wukong
8,039
2,299
0
1,453
8,057
4,284
457
751
7,282
0
39,632
W
Medusa
Drvnn
Medusa
3,978
1,784
0
1,429
3,732
1,210
585
2,082
1,650
0
24,719
W
Vulcan
Kanduloso
Vulcan
5,010
2,926
0
959
3,107
1,064
264
420
2,687
50,365
0
L
Arachne
1,135
576
0
2,328
6,855
2,330
85
2,173
4,682
0
29,466
L
5,014
1,354
0
1,936
10,397
3,203
0
261
9,892
0
32,332
L
Fenrir
WhiteTpsen
Fenrir
1,379
362
0
99
6,896
3,669
0
1,900
4,996
0
11,861
W
1,189
159
0
2,945
8,218
4,563
240
3,280
4,938
14,850
0
L
Sylvanus
2,295
1,377
0
1,156
7,195
3,310
0
1,205
5,990
21,038
8,518
W
Serqet
el pizza71
Serqet
3,793
1,042
0
335
5,985
2,020
0
1,139
4,846
0
23,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,326
Gold Earned
28,408
223
Minions Killed
252
0
Camps Cleared
0
931,535
Distance Traveled
971,169
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,005
501
55
6
0
184,254
0
W
Sun Wukong
6,876
688
56
6
0
203,882
3
W
Medusa
4,997
500
39
4
0
198,306
0
W
Vulcan
6,375
638
94
9
0
172,631
0
L
Arachne
4,639
464
48
5
0
218,442
3
L
Thor
4,798
480
47
5
0
164,091
0
L
Fenrir
4,072
407
19
2
0
204,130
0
W
Ymir
4,802
480
24
2
0
185,668
0
L
Sylvanus
4,812
481
54
5
0
160,618
0
W
Serqet
5,358
536
39
4
0
210,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role