Player Matchup

Ix Chel
Ix Chel
FliPSteR77
Ix Chel
Level 102
God Stats
2W - 0L
1,791 SR
Queue Stats
25W - 9L
1,676 Elo+
Party 1
Danzaburou
Danzaburou
KarlHmarxism
Danzaburou
Level 20
God Stats
4W - 0L
1,843 SR
Queue Stats
20W - 4L
1,732 Elo+
Party 1
Charon
Charon
Mrdiddle99
Charon
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 7L
1,735 Elo+
Party 1
Team Averages
Level 78
1,711 SR
1,714 Elo+

VS

Team Averages
Level 116
1,577 SR
1,595 Elo+
Ra
Ra
AjoloteX
Ra
Level 106
God Stats
1W - 5L
1,588 SR
Queue Stats
80W - 70L
1,578 Elo+
Party 2
Terra
Terra
IlZekkenIl
Terra
Level 120
God Stats
0W - 1L
1,760 SR
Queue Stats
78W - 78L
1,577 Elo+
Party 2
Anhur
Anhur
QuietFoal974702
Anhur
Level 122
God Stats
5W - 9L
1,381 SR
Queue Stats
142W - 128L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FliPSteR77
Ix Chel
16
7 / 3 / 6
12,115
865
15,878
14,242
6,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
KarlHmarxism
Danzaburou
13
1 / 2 / 9
10,685
763
11,025
11,971
5,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Mrdiddle99
Charon
15
5 / 2 / 8
11,691
835
11,699
17,562
18,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
10,617
758
9,077
11,511
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
12
1 / 3 / 6
9,704
693
11,031
19,048
23,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 4 / 1
10,778
770
10,304
13,856
6,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
7
7
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
Ix Chel
FliPSteR77
Ix Chel
7
3
6
3.33
L
Terra
1
3
6
1.33
W
Danzaburou
KarlHmarxism
Danzaburou
1
2
9
2.75
W
Charon
Mrdiddle99
Charon
5
2
8
4.5
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,602
Damage
30,412
43,775
Taken
44,415
30,002
Mitigated
36,609
12,871
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,077
1,192
1,690
1,914
11,511
6,231
474
9,234
2,277
53,451
0
W
Ix Chel
FliPSteR77
Ix Chel
15,878
1,152
4,196
4,581
14,242
6,512
432
7,727
6,339
58,403
0
L
Terra
11,031
459
551
1,169
19,048
23,707
0
9,234
9,802
22,705
0
W
Danzaburou
KarlHmarxism
Danzaburou
11,025
5,075
0
2,628
11,971
5,073
2,055
5,935
5,746
0
50,825
W
Charon
Mrdiddle99
Charon
11,699
3,030
0
1,466
17,562
18,417
168
6,463
10,880
34,989
1,627
L
10,304
4,335
0
1,018
13,856
6,671
778
8,005
5,851
0
34,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
31,099
164
Minions Killed
156
0
Camps Cleared
0
754,763
Distance Traveled
780,057
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,617
758
89
6
0
256,623
0
W
Ix Chel
12,115
865
49
4
0
263,581
0
L
Terra
9,704
693
18
1
0
289,289
0
W
Danzaburou
10,685
763
79
6
0
228,378
0
W
Charon
11,691
835
36
3
0
262,804
0
L
Anhur
10,778
770
49
4
0
234,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role