Player Matchup

Cu Chulainn
Cu Chulainn
Elder_Zion
Cu Chulainn
Level 115
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 4
Merlin
Merlin
Emilianoelorza
Merlin
Level 69
God Stats
4W - 11L
1,369 SR
Queue Stats
240W - 246L
1,482 Elo+
Solo
Nemesis
Nemesis
Racer8WDV3
Nemesis
Level 107
God Stats
1W - 1L
1,601 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
RayTheFantasmo
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 1
Ganesha
Ganesha
Todd Gramm
Ganesha
Level 59
God Stats
0W - 1L
1,373 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Team Averages
Level 87
1,471 SR
1,508 Elo+

VS

Team Averages
Level 100
1,485 SR
1,416 Elo+
Kuzenbo
Kuzenbo
Ferdaaaa
Kuzenbo
Level 63
God Stats
18W - 13L
1,707 SR
Queue Stats
113W - 98L
1,557 Elo+
Solo
Ravana
Ravana
Thy Bjones
Ravana
Level 138
God Stats
6W - 3L
1,471 SR
Queue Stats
331W - 324L
1,440 Elo+
Party 2
Raijin
Raijin
iSmokeKushDaily
Raijin
Level 142
God Stats
4W - 7L
1,500 SR
Queue Stats
288W - 276L
1,496 Elo+
Party 2
Izanami
Izanami
iiomoii
Izanami
Level 69
God Stats
16W - 8L
1,449 SR
Queue Stats
25W - 32L
1,284 Elo+
Party 3
Achilles
Achilles
justineisgood
Achilles
Level 89
God Stats
7W - 4L
1,301 SR
Queue Stats
27W - 34L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Elder_Zion
Cu Chulainn
16
2 / 7 / 3
10,201
464
11,019
22,439
13,420
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
0 / 3 / 0
10,584
481
7,356
14,718
6,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Racer8WDV3
Nemesis
16
2 / 1 / 0
10,091
459
6,140
15,452
6,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
RayTheFantasmo
Ah Muzen Cab
16
2 / 5 / 2
10,183
463
11,935
19,270
8,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Todd Gramm
Ganesha
14
0 / 3 / 3
9,262
421
6,200
17,669
15,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ferdaaaa
Kuzenbo
17
5 / 1 / 4
11,251
511
18,692
27,282
32,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Thy Bjones
Ravana
18
2 / 2 / 12
11,300
514
11,033
12,739
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 1 / 5
11,991
545
11,288
12,311
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
iiomoii
Izanami
17
2 / 1 / 2
10,742
488
8,668
9,543
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
justineisgood
Achilles
17
7 / 1 / 5
10,078
458
14,482
18,884
19,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
19
19
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Elder_Zion
Cu Chulainn
2
7
3
0.5
L
0
3
0
0
W
Kuzenbo
Ferdaaaa
Kuzenbo
5
1
4
7
L
Nemesis
Racer8WDV3
Nemesis
2
1
0
2
L
Ah Muzen Cab
RayTheFantasmo
Ah Muzen Cab
2
5
2
0.6
W
Ravana
Thy Bjones
Ravana
2
2
12
4
L
Ganesha
Todd Gramm
Ganesha
0
3
3
0.5
W
3
1
5
5.5
W
Izanami
iiomoii
Izanami
2
1
2
3
W
Achilles
justineisgood
Achilles
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,650
Damage
64,163
89,548
Taken
80,759
50,365
Mitigated
68,717
10,729
Healing
17,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Elder_Zion
Cu Chulainn
11,019
2,655
0
2,399
22,439
13,420
74
11,925
9,190
0
57,779
L
7,356
67
0
1,319
14,718
6,860
0
4,977
9,440
96,542
0
W
Kuzenbo
Ferdaaaa
Kuzenbo
18,692
4,943
0
6,478
27,282
32,614
952
2,916
24,366
64,402
0
L
Nemesis
Racer8WDV3
Nemesis
6,140
2,666
0
2,015
15,452
6,471
20
2,820
12,184
0
73,990
L
Ah Muzen Cab
RayTheFantasmo
Ah Muzen Cab
11,935
5,313
0
2,432
19,270
8,596
1,157
5,631
13,471
47
80,128
W
Ravana
Thy Bjones
Ravana
11,033
3,535
0
3,036
12,739
6,872
1,851
1,527
11,212
0
98,799
L
Ganesha
Todd Gramm
Ganesha
6,200
620
366
2,198
17,669
15,018
33
3,341
14,122
19,114
0
W
11,288
489
0
1,695
12,311
5,751
1,850
2,269
10,042
115,777
0
W
Izanami
iiomoii
Izanami
8,668
6,299
0
3,623
9,543
4,250
4,563
1,993
7,550
0
92,265
W
Achilles
justineisgood
Achilles
14,482
2,935
0
3,108
18,884
19,230
182
5,269
13,471
1,021
40,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,321
Gold Earned
55,362
490
Minions Killed
622
0
Camps Cleared
0
2,063,211
Distance Traveled
2,053,515
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,201
464
73
3
0
400,283
2
L
Merlin
10,584
481
173
8
0
386,079
0
W
Kuzenbo
11,251
511
90
4
0
434,448
0
L
Nemesis
10,091
459
104
5
0
458,148
4
L
Ah Muzen Cab
10,183
463
136
6
0
384,398
1
W
Ravana
11,300
514
127
6
0
451,094
2
L
Ganesha
9,262
421
4
0
0
434,303
8
W
Raijin
11,991
545
194
9
0
382,992
6
W
Izanami
10,742
488
161
7
0
378,938
6
W
Achilles
10,078
458
50
2
0
406,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role