Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
AlezzXD
Mercury
Level 113
God Stats
2W - 2L
1,311 SR
Queue Stats
119W - 98L
1,575 Elo+
Party 2
Poseidon
Poseidon
ImJormundgandr
Poseidon
Level 104
God Stats
55W - 48L
1,571 SR
Queue Stats
112W - 107L
1,422 Elo+
Party 1
Geb
Geb
Its_Ixbalanque
Geb
Level 109
God Stats
7W - 5L
1,577 SR
Queue Stats
133W - 128L
1,475 Elo+
Party 1
Loki
Loki
PinchePerro3000
Loki
Level 42
God Stats
13W - 11L
1,591 SR
Queue Stats
112W - 95L
1,550 Elo+
Party 2
Team Averages
Level 91
1,510 SR
1,504 Elo+

VS

Team Averages
Level 132
1,435 SR
1,448 Elo+
Ullr
Ullr
FiX It f3liX
Ullr
Level 115
God Stats
0W - 2L
1,209 SR
Queue Stats
33W - 36L
1,451 Elo+
Party 3
Chernobog
Chernobog
McJoeJoeJoe
Chernobog
Level 156
God Stats
0W - 1L
1,200 SR
Queue Stats
23W - 33L
1,479 Elo+
Party 4
Mulan
Mulan
MrShaft
Mulan
Level 141
God Stats
1W - 1L
1,730 SR
Queue Stats
24W - 27L
1,520 Elo+
Party 4
Ao Kuang
Ao Kuang
NoDealBrothaMan
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,497 Elo+
Party 3
Cthulhu
Cthulhu
SoC1xtch
Cthulhu
Level 122
God Stats
0W - 1L
1,535 SR
Queue Stats
5W - 4L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 0 / 3
9,901
550
13,704
9,515
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
AlezzXD
Mercury
15
4 / 1 / 7
9,608
534
11,977
15,026
6,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
15
1 / 1 / 4
8,549
475
7,735
6,432
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 7
7,829
435
5,388
7,596
5,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
3 / 0 / 3
9,374
521
9,948
10,185
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,504
417
5,941
14,367
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
McJoeJoeJoe
Chernobog
13
1 / 2 / 0
7,961
442
5,256
12,013
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mulan
MrShaft
Mulan
17
1 / 5 / 0
10,147
564
7,953
18,580
12,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
13
0 / 3 / 0
7,884
438
5,032
16,372
6,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SoC1xtch
Cthulhu
13
0 / 1 / 1
7,880
438
6,424
10,167
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
2
2
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
3
6.5
W
Mercury
AlezzXD
Mercury
4
1
7
7.5
L
0
3
0
0
W
Poseidon
1
1
4
3
W
1
0
7
4.5
L
Chernobog
McJoeJoeJoe
Chernobog
1
2
0
0.5
L
Mulan
MrShaft
Mulan
1
5
0
0.2
L
Ao Kuang
0
3
0
0
W
3
0
3
4.5
L
Cthulhu
SoC1xtch
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,752
Damage
30,606
48,754
Taken
71,499
26,196
Mitigated
39,107
11,216
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,704
1,299
0
3,233
9,515
6,327
0
2,769
6,710
62,376
0
W
Mercury
AlezzXD
Mercury
11,977
5,301
0
2,098
15,026
6,919
0
3,301
11,725
0
84,667
L
5,941
1,113
0
1,275
14,367
5,850
0
9,139
5,228
0
46,561
W
Poseidon
7,735
1,575
0
1,695
6,432
2,488
1,046
1,278
5,118
76,587
0
W
5,388
433
0
1,525
7,596
5,999
309
3,048
4,460
19,413
0
L
Chernobog
McJoeJoeJoe
Chernobog
5,256
2,156
0
3,951
12,013
5,069
48
6,572
5,361
0
68,219
L
Mulan
MrShaft
Mulan
7,953
868
0
7,010
18,580
12,000
294
1,455
17,125
0
89,949
L
Ao Kuang
5,032
1,584
0
3,590
16,372
6,457
235
5,127
11,245
67,802
0
W
9,948
2,796
0
2,665
10,185
4,463
501
980
9,205
0
77,217
L
Cthulhu
SoC1xtch
Cthulhu
6,424
0
0
2,131
10,167
9,731
0
4,502
5,665
31,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
41,376
485
Minions Killed
480
0
Camps Cleared
0
1,960,253
Distance Traveled
1,751,934
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,901
550
117
7
0
370,121
4
W
Mercury
9,608
534
115
6
0
436,397
3
L
Ullr
7,504
417
78
4
0
351,216
4
W
Poseidon
8,549
475
106
6
0
383,388
3
W
Geb
7,829
435
35
2
0
384,733
4
L
Chernobog
7,961
442
121
7
0
343,125
3
L
Mulan
10,147
564
150
8
0
297,770
5
L
Ao Kuang
7,884
438
103
6
0
384,887
0
W
Loki
9,374
521
112
6
0
385,614
6
L
Cthulhu
7,880
438
28
2
0
374,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role