Player Matchup

Tiamat
Tiamat
Silver IV
Ansuz Owlpu
Tiamat
Silver IV
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 242L
949 MMR
Solo
Tyr
Tyr
Silver III
N1ght0wl_3
Tyr
Silver III
Level 152
God Stats
17W - 20L
1,533 SR
Queue Stats
253W - 282L
913 MMR
Solo
Bellona
Bellona
Silver II
hardcore989
Bellona
Silver II
Level 162
God Stats
6W - 3L
1,461 SR
Queue Stats
310W - 344L
986 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
moribund sun
Ao Kuang
Silver III
Level 155
God Stats
4W - 3L
1,674 SR
Queue Stats
245W - 268L
904 MMR
Solo
Cernunnos
Cernunnos
Silver III
vva1ker
Cernunnos
Silver III
Level 104
God Stats
1W - 1L
1,598 SR
Queue Stats
207W - 242L
956 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,553 SR
942 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,436 SR
854 MMR
Shiva
Shiva
Silver II
CitrusDreams
Shiva
Silver II
Level 148
God Stats
0W - 4L
1,147 SR
Queue Stats
373W - 412L
802 MMR
Solo
Susano
Susano
Silver III
HIQLTY
Susano
Silver III
Level 106
God Stats
3W - 5L
1,507 SR
Queue Stats
47W - 74L
844 MMR
Solo
Chernobog
Chernobog
Silver III
JArathCU
Chernobog
Silver III
Level 61
God Stats
0W - 2L
1,258 SR
Queue Stats
110W - 135L
749 MMR
Solo
Bacchus
Bacchus
Silver IV
OSODELMAL81
Bacchus
Silver IV
Level 149
God Stats
91W - 82L
1,479 SR
Queue Stats
204W - 225L
802 MMR
Solo
Discordia
Discordia
Silver II
TheRoy_Mtz
Discordia
Silver II
Level 120
God Stats
0W - 2L
1,788 SR
Queue Stats
41W - 54L
1,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 1 / 2
6,962
536
5,357
10,195
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 1 / 3
6,399
492
4,526
12,442
9,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
hardcore989
Bellona
15
6 / 0 / 0
9,213
709
10,077
10,186
10,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
moribund sun
Ao Kuang
14
2 / 1 / 1
7,599
585
4,461
13,029
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
vva1ker
Cernunnos
12
1 / 1 / 3
6,784
522
3,157
4,125
1,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
Chang'eAchillesHadesHachiman

VS

Bans
MauiKaliThanatosBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,917
455
3,878
12,093
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
HIQLTY
Susano
13
1 / 3 / 1
7,070
544
2,596
10,365
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
JArathCU
Chernobog
12
1 / 1 / 0
6,655
512
2,511
5,612
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bacchus
OSODELMAL81
Bacchus
11
0 / 2 / 1
6,587
507
5,172
9,741
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
TheRoy_Mtz
Discordia
12
2 / 3 / 1
6,857
527
7,511
7,262
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
4
4
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
1
2
2
L
0
5
0
0
L
Susano
HIQLTY
Susano
1
3
1
0.5
L
Chernobog
JArathCU
Chernobog
1
1
0
1
W
4
1
3
5.5
L
Bacchus
OSODELMAL81
Bacchus
0
2
1
0.25
L
Discordia
TheRoy_Mtz
Discordia
2
3
1
0.83
W
Bellona
hardcore989
Bellona
6
0
0
6
W
Ao Kuang
moribund sun
Ao Kuang
2
1
1
2.5
W
Cernunnos
vva1ker
Cernunnos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,578
Damage
21,668
49,977
Taken
45,073
31,732
Mitigated
23,679
17,772
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,357
832
0
3,848
10,195
4,957
0
5,539
4,404
47,122
0
L
3,878
1,528
0
1,529
12,093
5,748
0
63
12,030
0
35,735
L
Susano
HIQLTY
Susano
2,596
384
0
705
10,365
4,299
0
1,775
8,590
0
61,391
L
Chernobog
JArathCU
Chernobog
2,511
1,017
0
1,383
5,612
1,964
0
0
5,612
0
52,993
W
4,526
509
0
2,689
12,442
9,806
0
3,510
8,932
0
20,135
L
Bacchus
OSODELMAL81
Bacchus
5,172
474
87
3,054
9,741
8,861
0
2,269
7,472
25,855
0
L
Discordia
TheRoy_Mtz
Discordia
7,511
119
0
1,816
7,262
2,807
0
5,868
1,362
48,834
0
W
Bellona
hardcore989
Bellona
10,077
4,018
0
4,930
10,186
10,444
0
700
9,486
0
74,346
W
Ao Kuang
moribund sun
Ao Kuang
4,461
1,004
0
4,278
13,029
4,990
24
2,039
10,990
67,406
0
W
Cernunnos
vva1ker
Cernunnos
3,157
1,346
0
2,027
4,125
1,535
0
912
3,213
0
40,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
33,086
421
Minions Killed
391
0
Camps Cleared
0
1,298,895
Distance Traveled
1,251,383
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,962
536
81
6
0
215,483
0
L
Shiva
5,917
455
70
5
0
198,272
0
L
Susano
7,070
544
103
8
0
291,172
0
L
Chernobog
6,655
512
89
7
0
242,864
0
W
Tyr
6,399
492
34
3
0
259,047
2
L
Bacchus
6,587
507
44
3
0
261,611
3
L
Discordia
6,857
527
85
7
0
257,464
0
W
Bellona
9,213
709
122
9
0
263,714
2
W
Ao Kuang
7,599
585
108
8
0
312,140
0
W
Cernunnos
6,784
522
76
6
0
248,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role