Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Asura118
Cthulhu
Level 25
God Stats
31W - 29L
1,482 SR
Queue Stats
170W - 218L
1,358 Elo+
Party 3
Janus
Janus
HeathCliff9
Janus
Level 25
God Stats
11W - 15L
1,372 SR
Queue Stats
149W - 190L
1,395 Elo+
Party 3
Medusa
Medusa
PoliceGirl907
Medusa
Level 20
God Stats
158W - 176L
1,540 SR
Queue Stats
216W - 261L
1,380 Elo+
Party 3
Thor
Thor
Valemyths
Thor
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 92L
1,437 Elo+
Party 2
Team Averages
Level 44
1,479 SR
1,414 Elo+

VS

Team Averages
Level 25
1,397 SR
1,410 Elo+
Ah Puch
Ah Puch
AnderkillXD
Ah Puch
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 114L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
Bloody_Gunz5
Kuzenbo
Level 7
God Stats
9W - 10L
1,182 SR
Queue Stats
63W - 78L
1,359 Elo+
Solo
Thanatos
Thanatos
DomeMeUpp
Thanatos
Level 65
God Stats
0W - 1L
1,273 SR
Queue Stats
50W - 57L
1,526 Elo+
Party 1
Hercules
Hercules
GaryTheSeaSnail
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo
Hachiman
Hachiman
MathewsHalon
Hachiman
Level 26
God Stats
19W - 19L
1,531 SR
Queue Stats
27W - 31L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
7 / 1 / 13
10,331
861
17,982
12,251
12,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Asura118
Cthulhu
15
1 / 1 / 9
8,533
711
7,222
10,466
10,249
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 0 / 9
10,720
893
12,106
5,918
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 11
9,282
774
8,036
7,008
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
17
7 / 1 / 15
10,077
840
12,094
12,258
8,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AnderkillXD
Ah Puch
16
1 / 4 / 3
8,380
698
7,718
11,274
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Bloody_Gunz5
Kuzenbo
15
2 / 5 / 2
9,320
777
9,175
20,717
23,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
DomeMeUpp
Thanatos
14
1 / 7 / 1
7,979
665
4,449
12,799
6,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
13
0 / 9 / 4
7,516
626
7,418
19,680
19,598
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
MathewsHalon
Hachiman
12
0 / 1 / 0
7,049
587
2,655
3,891
1,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
26
Kills
4
4
Deaths
26
57
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
13
13.5
L
Ah Puch
AnderkillXD
Ah Puch
1
4
3
0.63
W
Cthulhu
Asura118
Cthulhu
1
1
9
5.5
L
Kuzenbo
Bloody_Gunz5
Kuzenbo
2
5
2
0.6
L
Thanatos
DomeMeUpp
Thanatos
1
7
1
0.21
L
Hercules
0
9
4
0.22
W
7
0
9
11.5
L
Hachiman
MathewsHalon
Hachiman
0
1
0
0
W
4
1
11
9.5
W
Thor
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,440
Damage
31,415
47,901
Taken
68,361
36,416
Mitigated
56,499
4,557
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
17,982
4,801
0
1,791
12,251
12,059
232
3,957
8,058
0
47,351
L
Ah Puch
AnderkillXD
Ah Puch
7,718
315
0
733
11,274
5,409
720
4,116
7,085
36,425
0
W
Cthulhu
Asura118
Cthulhu
7,222
330
843
480
10,466
10,249
331
3,107
7,007
18,445
0
L
Kuzenbo
Bloody_Gunz5
Kuzenbo
9,175
2,139
1,455
4,091
20,717
23,770
342
5,659
14,889
28,080
0
L
Thanatos
DomeMeUpp
Thanatos
4,449
325
0
3,306
12,799
6,392
0
2,444
10,285
0
15,228
L
Hercules
7,418
2,472
0
2,548
19,680
19,598
399
5,651
13,967
0
14,409
W
12,106
650
0
0
5,918
2,717
3,022
2,309
3,441
50,700
0
L
Hachiman
MathewsHalon
Hachiman
2,655
1,931
0
570
3,891
1,330
0
1,306
2,550
0
6,644
W
8,036
3,714
423
1,020
7,008
3,181
3,366
2,510
4,234
0
30,627
W
Thor
12,094
2,983
0
0
12,258
8,210
1,063
4,425
7,260
0
25,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,943
Gold Earned
40,244
305
Minions Killed
146
0
Camps Cleared
0
1,314,310
Distance Traveled
955,405
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,331
861
75
6
0
278,652
0
L
Ah Puch
8,380
698
59
5
0
200,413
0
W
Cthulhu
8,533
711
30
3
0
245,401
0
L
Kuzenbo
9,320
777
36
3
0
239,256
0
L
Thanatos
7,979
665
29
2
0
222,790
0
L
Hercules
7,516
626
14
1
0
187,211
0
W
Janus
10,720
893
104
9
0
263,592
2
L
Hachiman
7,049
587
8
1
0
105,735
0
W
Medusa
9,282
774
59
5
0
261,461
0
W
Thor
10,077
840
37
3
0
265,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role