Player Matchup

Serqet
Serqet
Draermore
Serqet
Level 155
God Stats
0W - 2L
1,226 SR
Queue Stats
21W - 25L
1,487 Elo+
Party 1
Odin
Odin
Kritzkrieg_Delta
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,393 Elo+
Party 1
Khepri
Khepri
MinusDaMinns
Khepri
Level 54
God Stats
2W - 2L
1,349 SR
Queue Stats
27W - 40L
1,384 Elo+
Party 1
Skadi
Skadi
SkinnyVanilla14
Skadi
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 47L
1,216 Elo+
Party 1
Baron Samedi
Baron Samedi
TrashPlayerr
Baron Samedi
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 66L
1,421 Elo+
Party 1
Team Averages
Level 93
1,415 SR
1,380 Elo+

VS

Team Averages
Level 139
1,466 SR
1,500 Elo+
Ra
Ra
Discourage1185
Ra
Level 133
God Stats
3W - 3L
1,480 SR
Queue Stats
34W - 28L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
HolySimpson8
Sun Wukong
Level 150
God Stats
2W - 0L
1,330 SR
Queue Stats
131W - 168L
1,417 Elo+
Solo
Da Ji
Da Ji
Mileeeeb
Da Ji
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 23L
1,525 Elo+
Party 2
Sobek
Sobek
Shep9811
Sobek
Level 121
God Stats
4W - 1L
1,713 SR
Queue Stats
70W - 73L
1,508 Elo+
Party 2
Neith
Neith
snow123458890
Neith
Level 154
God Stats
1W - 1L
1,307 SR
Queue Stats
81W - 80L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Draermore
Serqet
15
4 / 3 / 2
8,843
553
12,325
14,865
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 0
7,676
480
3,391
10,803
10,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
10
0 / 7 / 2
6,699
419
3,473
16,205
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 6 / 0
8,046
503
8,428
13,077
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TrashPlayerr
Baron Samedi
13
2 / 5 / 1
8,260
516
7,662
11,827
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
9,068
567
6,405
10,809
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
HolySimpson8
Sun Wukong
16
3 / 1 / 0
9,708
607
9,431
14,449
10,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Mileeeeb
Da Ji
14
7 / 3 / 6
8,919
557
9,922
12,683
5,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Shep9811
Sobek
13
4 / 0 / 10
8,618
539
6,847
15,436
13,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
6 / 5 / 2
8,403
525
13,170
11,906
4,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
10
Kills
22
22
Deaths
10
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Serqet
Draermore
Serqet
4
3
2
1.67
W
Sun Wukong
HolySimpson8
Sun Wukong
3
1
0
3
L
1
1
0
1
W
Da Ji
Mileeeeb
Da Ji
7
3
6
3.33
L
Khepri
0
7
2
0.14
W
Sobek
Shep9811
Sobek
4
0
10
9
L
3
6
0
0.5
L
Baron Samedi
TrashPlayerr
Baron Samedi
2
5
1
0.5
W
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,279
Damage
45,775
66,777
Taken
65,283
43,352
Mitigated
38,801
13,735
Healing
24,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,405
1,027
3,260
5,640
10,809
4,902
284
3,541
7,268
82,255
0
L
Serqet
Draermore
Serqet
12,325
3,500
0
6,132
14,865
6,680
0
1,965
12,900
0
73,512
W
Sun Wukong
HolySimpson8
Sun Wukong
9,431
1,838
0
6,855
14,449
10,610
0
478
13,761
0
80,434
L
3,391
1,295
0
0
10,803
10,122
0
14
10,789
406
41,187
W
Da Ji
Mileeeeb
Da Ji
9,922
2,366
0
375
12,683
5,061
901
2,040
10,248
0
47,047
L
Khepri
3,473
41
281
2,728
16,205
13,343
0
5,353
10,734
17,714
0
W
Sobek
Shep9811
Sobek
6,847
709
533
6,194
15,436
13,503
0
3,215
11,633
21,467
0
L
8,428
3,417
0
1,600
13,077
5,126
1,638
1,380
11,697
0
60,932
L
Baron Samedi
TrashPlayerr
Baron Samedi
7,662
541
411
2,583
11,827
8,081
338
4,392
7,287
58,881
0
W
13,170
4,201
0
1,855
11,906
4,725
1,531
2,007
9,795
0
61,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,524
Gold Earned
44,716
406
Minions Killed
416
0
Camps Cleared
0
1,509,110
Distance Traveled
1,568,432
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,068
567
140
9
0
340,124
3
L
Serqet
8,843
553
114
7
0
341,097
0
W
Sun Wukong
9,708
607
119
7
0
315,405
0
L
Odin
7,676
480
67
4
0
298,344
0
W
Da Ji
8,919
557
66
4
0
333,607
7
L
Khepri
6,699
419
20
1
0
291,348
0
W
Sobek
8,618
539
13
1
0
322,566
5
L
Skadi
8,046
503
101
6
0
269,595
0
L
Baron Samedi
8,260
516
104
7
0
308,726
0
W
Neith
8,403
525
78
5
0
256,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role