Player Matchup

Awilix
Awilix
Emi_V7
Awilix
Level 44
God Stats
20W - 22L
1,255 SR
Queue Stats
54W - 57L
1,360 Elo+
Party 1
Athena
Athena
Himithy
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 93L
1,302 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TVAResc
Cu Chulainn
Level 57
God Stats
9W - 22L
1,275 SR
Queue Stats
159W - 158L
1,398 Elo+
Party 1
Anubis
Anubis
adrianmezag
Anubis
Level 53
God Stats
10W - 9L
1,398 SR
Queue Stats
97W - 119L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
bingbong665
Danzaburou
Level 61
God Stats
6W - 4L
1,583 SR
Queue Stats
146W - 212L
1,358 Elo+
Party 3
Team Averages
Level 49
1,402 SR
1,348 Elo+

VS

Team Averages
Level 46
1,344 SR
1,269 Elo+
Thor
Thor
Chikirrarri_PR
Thor
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 250L
1,379 Elo+
Solo
Jormungandr
Jormungandr
DrScamper
Jormungandr
Level 95
God Stats
2W - 4L
1,326 SR
Queue Stats
68W - 68L
1,421 Elo+
Solo
Bastet
Bastet
PhillmoreMuff
Bastet
Level 40
God Stats
0W - 4L
1,081 SR
Queue Stats
10W - 22L
1,181 Elo+
Party 2
Ix Chel
Ix Chel
Phillmoremuff
Ix Chel
Level 26
God Stats
0W - 2L
1,559 SR
Queue Stats
10W - 21L
1,181 Elo+
Party 2
Izanami
Izanami
skaters1136
Izanami
Level 29
God Stats
2W - 4L
1,255 SR
Queue Stats
9W - 23L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Emi_V7
Awilix
14
3 / 2 / 5
7,869
656
5,500
10,067
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
Himithy
Athena
11
3 / 3 / 5
7,328
611
3,611
12,319
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
TVAResc
Cu Chulainn
13
2 / 2 / 0
8,159
680
7,018
9,770
7,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
12
2 / 1 / 2
6,929
577
8,892
9,504
4,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
bingbong665
Danzaburou
11
5 / 0 / 5
7,133
594
10,584
8,997
3,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,815
485
5,848
13,012
8,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
DrScamper
Jormungandr
8
1 / 3 / 0
5,607
467
4,646
9,296
7,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
5 / 5 / 1
7,022
585
7,102
12,803
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
9
0 / 2 / 1
5,420
452
7,348
8,528
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
skaters1136
Izanami
9
1 / 2 / 0
5,403
450
4,619
7,651
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
8
8
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Jormungandr
DrScamper
Jormungandr
1
3
0
0.33
W
Awilix
Emi_V7
Awilix
3
2
5
2.75
W
Athena
Himithy
Athena
3
3
5
1.83
L
5
5
1
1.1
L
Ix Chel
0
2
1
0.25
W
Cu Chulainn
TVAResc
Cu Chulainn
2
2
0
1
W
Anubis
2
1
2
3
W
Danzaburou
bingbong665
Danzaburou
5
0
5
7.5
L
Izanami
skaters1136
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,605
Damage
29,563
50,657
Taken
51,290
29,551
Mitigated
25,504
17,011
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,848
1,039
0
240
13,012
8,586
0
956
11,816
0
28,939
L
Jormungandr
DrScamper
Jormungandr
4,646
1,851
238
925
9,296
7,422
0
3,555
5,741
23,765
0
W
Awilix
Emi_V7
Awilix
5,500
1,695
0
4,076
10,067
4,318
0
1,715
8,352
0
59,072
W
Athena
Himithy
Athena
3,611
1,067
0
2,068
12,319
9,633
321
2,722
9,489
18,470
0
L
7,102
2,917
0
3,146
12,803
4,793
0
1,559
11,244
0
42,480
L
Ix Chel
7,348
1,370
393
2,568
8,528
2,339
0
4,494
4,002
35,049
0
W
Cu Chulainn
TVAResc
Cu Chulainn
7,018
1,205
0
1,512
9,770
7,879
358
768
9,002
439
57,965
W
Anubis
8,892
202
0
5,976
9,504
4,370
336
5,006
4,498
51,991
0
W
Danzaburou
bingbong665
Danzaburou
10,584
5,272
0
3,379
8,997
3,351
1,458
1,931
6,990
0
34,568
L
Izanami
skaters1136
Izanami
4,619
3,457
0
1,415
7,651
2,364
0
1,966
5,685
0
27,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,418
Gold Earned
29,267
328
Minions Killed
240
0
Camps Cleared
0
1,200,029
Distance Traveled
1,150,999
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,815
485
41
3
0
219,179
0
L
Jormungandr
5,607
467
26
2
0
219,339
0
W
Awilix
7,869
656
106
9
0
304,078
0
W
Athena
7,328
611
21
2
0
256,458
2
L
Bastet
7,022
585
69
6
0
233,587
0
L
Ix Chel
5,420
452
44
4
0
231,400
0
W
Cu Chulainn
8,159
680
91
8
0
213,084
0
W
Anubis
6,929
577
78
7
0
225,727
0
W
Danzaburou
7,133
594
32
3
0
200,682
0
L
Izanami
5,403
450
60
5
0
247,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role