Player Matchup

Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
Mugiwαrα
Athena
Platinum V
Level 148
God Stats
1W - 2L
1,516 SR
Queue Stats
89W - 84L
1,665 MMR
Solo
Jormungandr
Jormungandr
Gold I
Tyronebigms
Jormungandr
Gold I
Level 129
God Stats
14W - 11L
1,641 SR
Queue Stats
39W - 32L
1,674 MMR
Solo
Anhur
Anhur
Gold II
Zoylerr
Anhur
Gold II
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,608 MMR
Solo
Susano
Susano
Gold I
lucio_18_2
Susano
Gold I
Level 129
God Stats
9W - 8L
1,679 SR
Queue Stats
377W - 362L
1,602 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,567 SR
1,610 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,574 SR
1,564 MMR
Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum V
 
Skadi
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold II
EmdgODZ
Olorun
Gold II
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 123L
1,657 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Shizεnry
Morgan Le Fay
Platinum III
Level 205
God Stats
1W - 1L
1,871 SR
Queue Stats
10W - 10L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 2 / 1
7,126
509
2,769
6,306
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Mugiwαrα
Athena
10
0 / 4 / 2
6,289
449
2,912
11,917
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Tyronebigms
Jormungandr
13
2 / 2 / 0
8,073
577
8,085
12,693
10,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Zoylerr
Anhur
12
0 / 6 / 2
6,599
471
2,952
11,790
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
lucio_18_2
Susano
11
3 / 5 / 0
7,021
502
7,286
15,876
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
KaliThorMartichoras

VS

Bans
RavanaHachimanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 0 / 5
8,223
587
9,047
13,026
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
 
Skadi
13
2 / 2 / 0
8,086
578
7,399
8,238
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
 
Hercules
13
3 / 0 / 10
7,665
548
7,208
9,618
9,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
EmdgODZ
Olorun
15
6 / 2 / 6
9,261
662
12,724
9,482
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Shizεnry
Morgan Le Fay
15
3 / 1 / 4
8,808
629
6,889
6,190
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
19
19
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
W
Arachne
 
Arachne
5
0
5
7.5
W
Skadi
 
Skadi
2
2
0
1
W
Hercules
 
Hercules
3
0
10
8
W
Olorun
EmdgODZ
Olorun
6
2
6
4.5
L
Athena
Mugiwαrα
Athena
0
4
2
0.25
W
Morgan Le Fay
Shizεnry
Morgan Le Fay
3
1
4
5
L
Jormungandr
Tyronebigms
Jormungandr
2
2
0
1
L
Anhur
Zoylerr
Anhur
0
6
2
0.17
L
Susano
lucio_18_2
Susano
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,004
Damage
43,267
58,582
Taken
46,554
34,709
Mitigated
24,735
15,442
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,769
221
0
1,648
6,306
3,578
96
2,224
4,082
55,385
0
W
Arachne
 
Arachne
9,047
6,816
0
6,003
13,026
5,489
0
2,907
10,073
0
58,207
W
Skadi
 
Skadi
7,399
2,253
0
1,095
8,238
3,350
659
5,712
2,526
0
59,441
W
Hercules
 
Hercules
7,208
2,265
175
1,929
9,618
9,308
0
2,236
7,280
0
32,344
W
Olorun
EmdgODZ
Olorun
12,724
5,875
153
2,876
9,482
3,715
2,500
952
8,496
78,099
0
L
Athena
Mugiwαrα
Athena
2,912
1,103
0
1,696
11,917
8,839
0
3,812
8,105
17,698
0
W
Morgan Le Fay
Shizεnry
Morgan Le Fay
6,889
695
0
1,997
6,190
2,873
415
1,661
4,505
80,975
0
L
Jormungandr
Tyronebigms
Jormungandr
8,085
1,207
0
3,794
12,693
10,609
0
1,312
11,381
67,882
283
L
Anhur
Zoylerr
Anhur
2,952
1,017
0
2,712
11,790
5,096
0
6,803
4,987
0
45,078
L
Susano
lucio_18_2
Susano
7,286
1,687
0
5,592
15,876
6,587
0
5,592
10,284
0
37,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
42,043
426
Minions Killed
516
0
Camps Cleared
0
1,412,056
Distance Traveled
1,392,849
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,126
509
132
9
0
281,485
0
W
Arachne
8,223
587
74
5
0
341,749
0
W
Skadi
8,086
578
111
8
0
254,068
6
W
Hercules
7,665
548
49
4
0
277,669
1
W
Olorun
9,261
662
132
9
0
244,273
0
L
Athena
6,289
449
28
2
0
297,303
5
W
Morgan Le Fay
8,808
629
150
11
0
275,090
4
L
Jormungandr
8,073
577
123
9
0
267,067
0
L
Anhur
6,599
471
79
6
0
250,102
2
L
Susano
7,021
502
64
5
0
316,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role