Player Matchup

Hou Yi
Hou Yi
IIYmir
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 204L
1,423 Elo+
Party 3
Gilgamesh
Gilgamesh
IamS0ul1
Gilgamesh
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,180 Elo+
Party 2
Serqet
Serqet
N1n9teen19
Serqet
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,336 Elo+
Solo
Yemoja
Yemoja
Snowy-kxr
Yemoja
Level 31
God Stats
0W - 4L
1,500 SR
Queue Stats
173W - 188L
1,435 Elo+
Party 3
Zhong Kui
Zhong Kui
Uchiha_Kyoto
Zhong Kui
Level 48
God Stats
0W - 1L
1,299 SR
Queue Stats
27W - 28L
1,471 Elo+
Party 2
Team Averages
Level 53
1,460 SR
1,369 Elo+

VS

Team Averages
Level 87
1,375 SR
1,439 Elo+
Sobek
Sobek
AshesOfAzarath
Sobek
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 80L
1,435 Elo+
Party 4
Tiamat
Tiamat
MogieMay0819
Tiamat
Level 60
God Stats
4W - 8L
1,168 SR
Queue Stats
259W - 289L
1,395 Elo+
Party 1
Erlang Shen
Erlang Shen
RunUpG3tD0N3Up21
Erlang Shen
Level 145
God Stats
5W - 8L
1,497 SR
Queue Stats
223W - 240L
1,510 Elo+
Party 1
Yemoja
Yemoja
Souless_Charade
Yemoja
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 24L
1,478 Elo+
Party 4
Chernobog
Chernobog
Thehalfieeeee
Chernobog
Level 48
God Stats
4W - 5L
1,210 SR
Queue Stats
201W - 206L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IIYmir
Hou Yi
15
1 / 3 / 6
8,167
628
9,224
11,524
6,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
IamS0ul1
Gilgamesh
14
2 / 7 / 2
8,239
634
9,808
18,301
20,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
N1n9teen19
Serqet
17
3 / 4 / 5
9,008
693
6,898
11,877
8,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Snowy-kxr
Yemoja
16
1 / 2 / 6
9,124
702
5,432
9,956
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Uchiha_Kyoto
Zhong Kui
15
3 / 6 / 5
9,050
696
19,844
19,467
26,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 12
10,494
807
10,166
18,525
23,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
17
4 / 1 / 16
10,113
778
14,647
12,949
10,259
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
RunUpG3tD0N3Up21
Erlang Shen
17
5 / 3 / 12
10,160
782
14,376
14,741
11,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
2 / 1 / 18
10,736
826
4,573
13,091
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
Thehalfieeeee
Chernobog
18
7 / 3 / 11
10,491
807
19,229
11,024
5,457
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
10
Kills
22
22
Deaths
10
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
Hou Yi
IIYmir
Hou Yi
1
3
6
1.33
L
Gilgamesh
IamS0ul1
Gilgamesh
2
7
2
0.43
W
Tiamat
4
1
16
12
L
Serqet
N1n9teen19
Serqet
3
4
5
1.38
W
Erlang Shen
RunUpG3tD0N3Up21
Erlang Shen
5
3
12
3.67
L
Yemoja
Snowy-kxr
Yemoja
1
2
6
2
W
2
1
18
11
W
Chernobog
Thehalfieeeee
Chernobog
7
3
11
4.17
L
Zhong Kui
Uchiha_Kyoto
Zhong Kui
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,206
Damage
62,991
71,125
Taken
70,330
71,503
Mitigated
63,330
21,761
Healing
35,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,166
419
2,850
3,974
18,525
23,760
0
4,481
13,211
18,629
704
L
Hou Yi
IIYmir
Hou Yi
9,224
5,025
858
2,494
11,524
6,090
56
5,006
6,474
0
16,484
L
Gilgamesh
IamS0ul1
Gilgamesh
9,808
1,430
83
219
18,301
20,169
0
7,103
11,114
0
17,096
W
Tiamat
14,647
2,600
1,353
3,312
12,949
10,259
476
6,933
5,653
26,071
0
L
Serqet
N1n9teen19
Serqet
6,898
1,714
593
1,015
11,877
8,463
84
4,831
7,046
0
10,978
W
Erlang Shen
RunUpG3tD0N3Up21
Erlang Shen
14,376
8,338
2,928
4,418
14,741
11,730
0
5,561
9,180
54
25,619
L
Yemoja
Snowy-kxr
Yemoja
5,432
1,413
8,893
2,601
9,956
10,206
84
4,589
5,367
18,219
0
W
4,573
1,921
10,000
3,763
13,091
12,124
1,127
3,225
9,394
12,918
0
W
Chernobog
Thehalfieeeee
Chernobog
19,229
12,118
1,940
1,179
11,024
5,457
2,719
5,192
5,646
0
40,425
L
Zhong Kui
Uchiha_Kyoto
Zhong Kui
19,844
1,189
506
4,499
19,467
26,575
0
6,968
12,367
34,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,588
Gold Earned
51,994
103
Minions Killed
136
0
Camps Cleared
0
1,134,353
Distance Traveled
1,188,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,494
807
26
2
0
224,288
0
L
Hou Yi
8,167
628
15
1
0
257,240
0
L
Gilgamesh
8,239
634
16
1
0
205,560
0
W
Tiamat
10,113
778
27
2
0
260,433
0
L
Serqet
9,008
693
14
1
0
252,755
0
W
Erlang Shen
10,160
782
24
2
0
254,947
0
L
Yemoja
9,124
702
25
2
0
217,866
0
W
Yemoja
10,736
826
17
1
0
213,492
0
W
Chernobog
10,491
807
42
3
0
235,156
0
L
Zhong Kui
9,050
696
33
3
0
200,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role