Player Matchup

Thor
Thor
Carsonv2
Thor
Level 34
God Stats
7W - 13L
1,324 SR
Queue Stats
23W - 35L
1,179 Elo+
Party 2
Apollo
Apollo
Lyghtsaber
Apollo
Level 4
God Stats
0W - 3L
1,135 SR
Queue Stats
2W - 6L
1,209 Elo+
Party 2
Hades
Hades
Someones Goat
Hades
Level 68
God Stats
1W - 1L
1,574 SR
Queue Stats
52W - 62L
1,261 Elo+
Party 2
Team Averages
Level 35
1,344 SR
1,216 Elo+

VS

Team Averages
Level 86
1,449 SR
1,366 Elo+
Shiva
Shiva
GoldChildKen
Shiva
Level 6
God Stats
1W - 2L
1,238 SR
Queue Stats
10W - 13L
1,172 Elo+
Party 1
Ix Chel
Ix Chel
Mando-World
Ix Chel
Level 134
God Stats
74W - 56L
1,608 SR
Queue Stats
489W - 480L
1,443 Elo+
Party 1
Serqet
Serqet
badhabits4lyfe20
Serqet
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
3 / 7 / 1
8,015
802
2,074
8,695
2,949
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Lyghtsaber
Apollo
10
1 / 4 / 2
7,317
732
6,934
8,617
2,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 1
7,549
755
3,372
9,234
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 12
8,015
802
2,735
10,020
7,762
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Mando-World
Ix Chel
13
7 / 0 / 8
9,559
956
14,395
3,043
1,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 3 / 7
9,111
911
6,527
9,646
4,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
15
15
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
3
7
1
0.5
W
1
3
12
2.33
L
Apollo
Lyghtsaber
Apollo
1
4
2
0.5
W
Ix Chel
Mando-World
Ix Chel
7
0
8
11
L
1
4
1
0.38
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,380
Damage
23,657
26,546
Taken
22,709
9,393
Mitigated
13,741
1,035
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,074
351
0
0
8,695
2,949
0
5,413
3,151
0
18,742
W
2,735
188
70
317
10,020
7,762
242
2,321
7,699
0
15,576
L
Apollo
Lyghtsaber
Apollo
6,934
5,462
0
250
8,617
2,742
0
4,345
3,810
0
20,635
W
Ix Chel
Mando-World
Ix Chel
14,395
2,163
1,112
269
3,043
1,240
1,307
123
2,920
50,711
0
L
3,372
734
70
715
9,234
3,702
0
4,947
4,245
18,555
0
W
6,527
766
0
1,607
9,646
4,739
841
1,637
8,009
0
14,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,881
Gold Earned
26,685
83
Minions Killed
103
0
Camps Cleared
0
431,065
Distance Traveled
534,028
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,015
802
30
3
0
148,313
0
W
Shiva
8,015
802
14
1
0
188,576
0
L
Apollo
7,317
732
29
3
0
162,085
0
W
Ix Chel
9,559
956
71
7
0
162,164
3
L
Hades
7,549
755
24
2
0
120,667
0
W
Serqet
9,111
911
18
2
0
183,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role