Player Matchup

Janus
Janus
Ito12
Janus
Level 109
God Stats
4W - 5L
1,663 SR
Queue Stats
233W - 219L
1,551 Elo+
Party 1
Surtr
Surtr
keiks25
Surtr
Level 24
God Stats
15W - 16L
1,573 SR
Queue Stats
24W - 26L
1,528 Elo+
Party 1
Cupid
Cupid
rod699
Cupid
Level 63
God Stats
2W - 8L
1,258 SR
Queue Stats
89W - 90L
1,521 Elo+
Party 1
Team Averages
Level 65
1,498 SR
1,534 Elo+

VS

Team Averages
Level 88
1,458 SR
1,531 Elo+
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
like_Mike_420
Morgan Le Fay
Level 87
God Stats
34W - 39L
1,373 SR
Queue Stats
606W - 627L
1,482 Elo+
Solo
Charon
Charon
wolfwar26
Charon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ito12
Janus
13
4 / 8 / 3
11,293
753
10,525
13,027
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
keiks25
Surtr
12
0 / 8 / 4
9,709
647
7,064
17,738
14,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
rod699
Cupid
14
4 / 4 / 4
11,431
762
8,386
13,668
4,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
10 / 7 / 8
13,094
873
13,986
16,789
6,587
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
like_Mike_420
Morgan Le Fay
17
7 / 1 / 10
13,444
896
15,853
8,862
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
wolfwar26
Charon
14
3 / 0 / 13
11,615
774
9,893
12,670
12,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
8
Kills
20
20
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
7
8
2
L
Janus
Ito12
Janus
4
8
3
0.69
L
Surtr
keiks25
Surtr
0
8
4
0.25
W
Morgan Le Fay
like_Mike_420
Morgan Le Fay
7
1
10
12
L
Cupid
rod699
Cupid
4
4
4
1.5
W
Charon
wolfwar26
Charon
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,975
Damage
39,732
44,433
Taken
38,321
23,271
Mitigated
23,366
5,404
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,986
7,696
0
3,063
16,789
6,587
705
5,310
11,435
0
65,862
L
Janus
Ito12
Janus
10,525
728
0
370
13,027
4,291
0
5,468
7,518
51,741
0
L
Surtr
keiks25
Surtr
7,064
3,126
0
1,911
17,738
14,004
16
11,565
5,772
2,777
17,825
W
Morgan Le Fay
like_Mike_420
Morgan Le Fay
15,853
1,639
0
648
8,862
4,153
1,683
2,084
6,690
74,086
0
L
Cupid
rod699
Cupid
8,386
4,679
251
2,872
13,668
4,976
0
7,056
6,502
0
40,444
W
Charon
wolfwar26
Charon
9,893
781
0
1,560
12,670
12,626
558
5,268
7,254
25,728
1,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
38,153
142
Minions Killed
196
0
Camps Cleared
0
759,833
Distance Traveled
901,173
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,094
873
56
4
0
319,607
1
L
Janus
11,293
753
69
5
0
219,349
0
L
Surtr
9,709
647
18
1
0
279,114
0
W
Morgan Le Fay
13,444
896
110
7
0
276,763
0
L
Cupid
11,431
762
55
4
0
261,370
0
W
Charon
11,615
774
30
2
0
304,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role