Player Matchup

Ne Zha
Ne Zha
BaneOfFools
Ne Zha
Level 112
God Stats
4W - 4L
1,533 SR
Queue Stats
89W - 80L
1,478 Elo+
Solo
Arachne
Arachne
J2H Eros
Arachne
Level 117
God Stats
14W - 8L
1,750 SR
Queue Stats
119W - 117L
1,429 Elo+
Party 1
Agni
Agni
Kronicalz
Agni
Level 128
God Stats
3W - 1L
1,599 SR
Queue Stats
76W - 60L
1,479 Elo+
Solo
Charon
Charon
SlushierSea
Charon
Level 125
God Stats
11W - 8L
1,550 SR
Queue Stats
159W - 156L
1,508 Elo+
Solo
Hachiman
Hachiman
WaryCrib17
Hachiman
Level 138
God Stats
7W - 6L
1,521 SR
Queue Stats
147W - 144L
1,446 Elo+
Party 1
Team Averages
Level 124
1,591 SR
1,468 Elo+

VS

Team Averages
Level 121
1,604 SR
1,479 Elo+
Skadi
Skadi
Darkhus223
Skadi
Level 110
God Stats
3W - 0L
1,838 SR
Queue Stats
8W - 5L
1,555 Elo+
Party 2
Mulan
Mulan
SiLeNcY_Roussy
Mulan
Level 102
God Stats
21W - 10L
1,709 SR
Queue Stats
122W - 99L
1,449 Elo+
Party 3
Persephone
Persephone
Yanluz01
Persephone
Level 126
God Stats
3W - 1L
1,721 SR
Queue Stats
256W - 250L
1,484 Elo+
Solo
Ymir
Ymir
YoyoplayzFTW
Ymir
Level 128
God Stats
1W - 1L
1,250 SR
Queue Stats
164W - 146L
1,472 Elo+
Party 3
Bakasura
Bakasura
bsmithcg
Bakasura
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 3 / 0
6,972
410
6,578
12,710
11,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
J2H Eros
Arachne
12
1 / 3 / 1
7,445
438
5,146
17,581
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
12
1 / 5 / 2
7,115
419
5,166
11,653
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
14
1 / 3 / 2
8,256
486
9,857
14,403
10,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
WaryCrib17
Hachiman
13
2 / 3 / 0
7,509
442
8,200
10,999
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
2 / 0 / 2
8,162
480
9,848
10,996
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 2
9,014
530
9,136
15,160
9,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Yanluz01
Persephone
13
2 / 3 / 5
8,743
514
12,909
10,267
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 5
8,813
518
4,805
13,591
10,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
bsmithcg
Bakasura
16
8 / 1 / 3
10,326
607
10,988
14,122
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
17
17
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
3
0
0
W
Skadi
2
0
2
3
L
Arachne
J2H Eros
Arachne
1
3
1
0.5
L
Agni
1
5
2
0.4
W
2
0
2
3
L
Charon
1
3
2
0.67
L
Hachiman
WaryCrib17
Hachiman
2
3
0
0.67
W
Persephone
Yanluz01
Persephone
2
3
5
1.5
W
3
0
5
5.5
W
Bakasura
bsmithcg
Bakasura
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,947
Damage
47,686
67,346
Taken
64,136
36,305
Mitigated
33,766
15,323
Healing
20,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
6,578
1,116
0
3,652
12,710
11,324
0
3,405
8,735
0
32,241
W
Skadi
9,848
4,380
0
2,879
10,996
3,587
790
1,161
9,753
0
70,429
L
Arachne
J2H Eros
Arachne
5,146
3,263
0
4,136
17,581
6,373
0
2,747
14,524
0
51,503
L
Agni
5,166
293
0
1,950
11,653
4,280
0
6,539
4,850
36,968
0
W
9,136
887
0
4,960
15,160
9,289
144
4,617
9,335
0
63,904
L
Charon
9,857
1,389
0
1,575
14,403
10,335
114
3,391
10,312
48,894
328
L
Hachiman
WaryCrib17
Hachiman
8,200
3,728
0
4,010
10,999
3,993
0
1,726
8,792
0
50,885
W
Persephone
Yanluz01
Persephone
12,909
974
0
2,471
10,267
3,640
866
3,604
6,370
64,494
0
W
4,805
1,171
2,296
3,931
13,591
10,584
136
1,118
12,283
25,076
0
W
Bakasura
bsmithcg
Bakasura
10,988
7,990
0
3,940
14,122
6,666
96
2,551
11,352
0
95,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,297
Gold Earned
45,058
339
Minions Killed
479
0
Camps Cleared
0
1,614,266
Distance Traveled
1,667,617
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,972
410
38
2
0
366,485
4
W
Skadi
8,162
480
98
6
0
297,024
0
L
Arachne
7,445
438
76
4
0
387,663
0
L
Agni
7,115
419
66
4
0
279,019
1
W
Mulan
9,014
530
98
6
0
331,327
3
L
Charon
8,256
486
69
4
0
276,774
1
L
Hachiman
7,509
442
90
5
0
304,325
6
W
Persephone
8,743
514
80
5
0
282,228
0
W
Ymir
8,813
518
41
2
0
337,346
8
W
Bakasura
10,326
607
162
10
0
419,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role