Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
AttackofTheFluf
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,606 Elo+
Party 1
Izanami
Izanami
AydenNigel
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Lunar5
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,462 Elo+
Party 1
Serqet
Serqet
TodayFuture9
Serqet
Level 144
God Stats
1W - 1L
1,243 SR
Queue Stats
44W - 54L
1,432 Elo+
Party 3
Team Averages
Level 108
1,449 SR
1,500 Elo+

VS

Team Averages
Level 116
1,574 SR
1,497 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
PrincessPeach7
Bellona
Level 116
God Stats
9W - 3L
1,663 SR
Queue Stats
129W - 130L
1,494 Elo+
Solo
Chronos
Chronos
SlobZombie
Chronos
Level 147
God Stats
25W - 27L
1,560 SR
Queue Stats
422W - 442L
1,583 Elo+
Party 2
Geb
Geb
Steamy Demon
Geb
Level 106
God Stats
4W - 3L
1,646 SR
Queue Stats
91W - 116L
1,444 Elo+
Party 2
Serqet
Serqet
mumOjO7
Serqet
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 5 / 3
7,727
1,288
11,511
9,348
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 3
6,906
1,151
8,938
11,553
7,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
AydenNigel
Izanami
10
0 / 0 / 0
4,565
761
0
0
0
Cerberus
Lunar5
Cerberus
12
1 / 2 / 2
6,996
1,166
5,162
10,810
7,545
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
12
2 / 3 / 2
7,554
1,259
5,945
8,133
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

283

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 2 / 11
8,060
1,343
9,315
5,561
3,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 9
7,192
1,199
5,107
8,515
10,113
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
SlobZombie
Chronos
13
5 / 1 / 7
8,682
1,447
9,054
7,762
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 9
7,695
1,283
4,530
7,922
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
mumOjO7
Serqet
13
5 / 0 / 8
8,439
1,407
8,665
6,364
3,410
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
5
Kills
14
14
Deaths
5
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
5
3
0.7
W
Anubis
 
Anubis
3
2
11
4.25
L
0
4
3
0.38
L
Izanami
AydenNigel
Izanami
0
0
0
0
L
Cerberus
Lunar5
Cerberus
1
2
2
1
W
1
1
9
5.5
W
Chronos
SlobZombie
Chronos
5
1
7
8.5
W
0
1
9
4.5
L
Serqet
2
3
2
1
W
Serqet
mumOjO7
Serqet
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
36,671
39,844
Taken
36,124
21,555
Mitigated
27,273
3,053
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
11,511
2,194
801
723
9,348
2,951
0
5,861
3,249
27,306
0
W
Anubis
 
Anubis
9,315
655
0
1,459
5,561
3,967
0
3,447
2,071
23,531
0
L
8,938
2,441
0
1,132
11,553
7,170
0
6,199
4,787
322
20,804
L
Izanami
AydenNigel
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Lunar5
Cerberus
5,162
122
0
397
10,810
7,545
0
5,591
4,260
10,471
0
W
5,107
878
0
16
8,515
10,113
0
3,445
4,896
0
10,835
W
Chronos
SlobZombie
Chronos
9,054
2,927
0
680
7,762
2,877
0
2,908
4,854
26,623
0
W
4,530
347
0
724
7,922
6,906
0
3,095
4,465
11,311
0
L
Serqet
5,945
1,048
0
0
8,133
3,889
0
4,722
3,269
0
12,892
W
Serqet
mumOjO7
Serqet
8,665
2,537
0
0
6,364
3,410
0
4,030
2,248
0
15,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
40,068
111
Minions Killed
133
3
Camps Cleared
7
517,132
Distance Traveled
685,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,727
1,288
50
8
2
127,623
0
W
Anubis
8,060
1,343
22
4
0
119,216
0
L
Surtr
6,906
1,151
27
5
0
130,540
0
L
Izanami
4,565
761
0
0
0
0
0
L
Cerberus
6,996
1,166
14
2
0
122,154
0
W
Bellona
7,192
1,199
13
2
1
139,906
0
W
Chronos
8,682
1,447
53
9
2
139,382
0
W
Geb
7,695
1,283
20
3
1
142,758
0
L
Serqet
7,554
1,259
20
3
1
136,815
0
W
Serqet
8,439
1,407
25
4
3
144,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role