Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
 
Ares
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Silver III
AxlCraze7
Poseidon
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,017 MMR
Party 2
Rama
Rama
Silver II
Demitry32
Rama
Silver II
Level 129
God Stats
8W - 12L
1,427 SR
Queue Stats
58W - 74L
1,128 MMR
Party 3
Thor
Thor
Silver II
Domesickle
Thor
Silver II
Level 125
God Stats
2W - 10L
1,413 SR
Queue Stats
69W - 79L
1,128 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,468 SR
1,254 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,588 SR
1,207 MMR
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
ThaRealPluto
Apollo
Silver III
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 113L
1,112 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Tryck5
Sun Wukong
Silver II
Level 80
God Stats
16W - 6L
1,729 SR
Queue Stats
247W - 281L
1,111 MMR
Party 1
Thanatos
Thanatos
Silver II
Valentay7816
Thanatos
Silver II
Level 129
God Stats
74W - 57L
1,616 SR
Queue Stats
353W - 380L
1,146 MMR
Party 1
Nu Wa
Nu Wa
Silver I
wrathilepsy
Nu Wa
Silver I
Level 156
God Stats
40W - 28L
1,597 SR
Queue Stats
305W - 310L
1,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 3 / 0
6,799
523
4,248
11,879
4,067
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ares
 
Ares
10
1 / 3 / 3
6,403
493
5,360
11,467
6,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
AxlCraze7
Poseidon
13
3 / 2 / 0
7,147
550
7,679
6,827
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
11
1 / 3 / 0
6,150
473
4,107
11,053
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 0
6,194
476
3,939
12,841
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AnubisZhong KuiMartichorasAchilles

VS

Bans
AtlasKaliThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 2 / 3
6,616
509
4,507
14,677
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
12
1 / 1 / 5
7,650
588
7,747
10,743
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Tryck5
Sun Wukong
12
3 / 0 / 2
7,693
592
7,932
8,281
5,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Valentay7816
Thanatos
13
5 / 1 / 4
8,058
620
6,181
8,975
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 2 / 4
8,478
652
9,515
7,964
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
16
16
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
0
0
L
Ares
 
Ares
1
3
3
0.83
W
Sobek
 
Sobek
0
2
3
0.75
L
Poseidon
AxlCraze7
Poseidon
3
2
0
1.5
L
Rama
1
3
0
0.33
L
0
5
0
0
W
Apollo
1
1
5
3.5
W
Sun Wukong
Tryck5
Sun Wukong
3
0
2
4
W
Thanatos
Valentay7816
Thanatos
5
1
4
7
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,333
Damage
35,882
54,067
Taken
50,640
21,597
Mitigated
28,621
13,266
Healing
21,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,248
1,770
0
5,328
11,879
4,067
0
494
11,385
0
57,560
L
Ares
 
Ares
5,360
783
0
2,653
11,467
6,703
0
4,358
7,061
16,392
0
W
Sobek
 
Sobek
4,507
258
0
5,583
14,677
13,343
104
6,774
7,755
27,740
0
L
Poseidon
AxlCraze7
Poseidon
7,679
1,380
0
730
6,827
2,543
0
4,407
2,320
61,714
0
L
Rama
4,107
3,743
0
3,539
11,053
3,718
0
1,828
9,225
0
41,957
L
3,939
435
0
1,016
12,841
4,566
0
2,806
10,035
0
55,550
W
Apollo
7,747
5,933
0
5,154
10,743
3,894
1,558
2,421
8,310
0
56,617
W
Sun Wukong
Tryck5
Sun Wukong
7,932
1,227
0
2,452
8,281
5,257
87
88
8,193
0
53,698
W
Thanatos
Valentay7816
Thanatos
6,181
1,447
0
7,264
8,975
3,440
0
918
7,929
0
57,628
W
9,515
2,119
0
1,000
7,964
2,687
154
2,450
5,146
51,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
38,495
384
Minions Killed
357
0
Camps Cleared
0
1,292,580
Distance Traveled
1,322,982
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,799
523
91
7
0
260,129
4
L
Ares
6,403
493
18
1
0
287,184
3
W
Sobek
6,616
509
23
2
0
268,486
2
L
Poseidon
7,147
550
115
9
0
251,340
0
L
Rama
6,150
473
77
6
0
227,549
4
L
Thor
6,194
476
83
6
0
266,378
3
W
Apollo
7,650
588
100
8
0
222,362
0
W
Sun Wukong
7,693
592
63
5
0
262,804
0
W
Thanatos
8,058
620
90
7
0
317,856
0
W
Nu Wa
8,478
652
81
6
0
251,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role