Player Matchup

Horus
Horus
Blu3Kong
Horus
Level 111
God Stats
1W - 3L
1,206 SR
Queue Stats
17W - 19L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
HawkeyeVincent
Baron Samedi
Level 29
God Stats
1W - 1L
1,299 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
vlady657
Ao Kuang
Level 37
God Stats
2W - 0L
1,570 SR
Queue Stats
13W - 13L
1,346 Elo+
Party 2
Team Averages
Level 59
1,358 SR
1,421 Elo+

VS

Team Averages
Level 55
1,353 SR
1,510 Elo+
Raijin
Raijin
NoLivesMatterBro
Raijin
Level 67
God Stats
3W - 6L
1,164 SR
Queue Stats
518W - 539L
1,567 Elo+
Party 1
Achilles
Achilles
TonyUwU420
Achilles
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 147L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
jazkiller
Baron Samedi
Level 73
God Stats
12W - 10L
1,396 SR
Queue Stats
37W - 31L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blu3Kong
Horus
15
3 / 0 / 14
11,322
809
11,408
18,171
22,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
HawkeyeVincent
Baron Samedi
13
2 / 4 / 12
10,802
772
10,725
10,785
6,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
vlady657
Ao Kuang
16
15 / 3 / 3
12,972
927
18,710
16,749
8,790
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
9,771
698
16,442
14,925
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Achilles
TonyUwU420
Achilles
12
4 / 8 / 3
10,015
715
7,509
19,454
17,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
jazkiller
Baron Samedi
12
1 / 6 / 4
9,597
686
11,075
11,054
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
20
Kills
7
7
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
Blu3Kong
Horus
3
0
14
10
W
Baron Samedi
HawkeyeVincent
Baron Samedi
2
4
12
2
L
2
6
3
0.58
L
Achilles
TonyUwU420
Achilles
4
8
3
0.69
L
Baron Samedi
jazkiller
Baron Samedi
1
6
4
0.5
W
Ao Kuang
vlady657
Ao Kuang
15
3
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,843
Damage
35,026
45,705
Taken
45,433
37,010
Mitigated
25,501
18,360
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Blu3Kong
Horus
11,408
4,554
2,347
6,763
18,171
22,089
210
11,980
6,191
0
29,026
W
Baron Samedi
HawkeyeVincent
Baron Samedi
10,725
782
1,141
1,781
10,785
6,131
294
7,524
3,261
45,681
0
L
16,442
1,295
0
1,341
14,925
4,194
493
7,937
6,888
61,030
0
L
Achilles
TonyUwU420
Achilles
7,509
2,180
0
1,343
19,454
17,246
258
13,476
5,948
117
15,069
L
Baron Samedi
jazkiller
Baron Samedi
11,075
1,693
1,189
1,323
11,054
4,061
280
8,450
2,604
36,992
0
W
Ao Kuang
vlady657
Ao Kuang
18,710
5,712
0
6,328
16,749
8,790
2,640
8,995
7,754
47,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
29,383
139
Minions Killed
134
0
Camps Cleared
0
736,090
Distance Traveled
652,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,322
809
30
2
0
280,078
0
W
Baron Samedi
10,802
772
70
5
0
229,157
0
L
Raijin
9,771
698
80
6
0
220,555
0
L
Achilles
10,015
715
15
1
0
240,444
0
L
Baron Samedi
9,597
686
39
3
0
191,554
0
W
Ao Kuang
12,972
927
39
3
0
226,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role