Player Matchup

Janus
Janus
ALYMAN94
Janus
Level 77
God Stats
0W - 2L
1,240 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 1
Surtr
Surtr
Akhiakhi9869
Surtr
Level 39
God Stats
1W - 3L
1,529 SR
Queue Stats
5W - 7L
1,475 Elo+
Solo
Kukulkan
Kukulkan
HurtsSoGood1260
Kukulkan
Level 25
God Stats
2W - 4L
1,383 SR
Queue Stats
4W - 15L
1,189 Elo+
Party 1
Ymir
Ymir
Kjam12321
Ymir
Level 65
God Stats
15W - 15L
1,679 SR
Queue Stats
59W - 68L
1,305 Elo+
Party 3
Danzaburou
Danzaburou
bygmoyst
Danzaburou
Level 43
God Stats
0W - 1L
1,687 SR
Queue Stats
3W - 6L
1,454 Elo+
Party 3
Team Averages
Level 50
1,504 SR
1,332 Elo+

VS

Team Averages
Level 58
1,406 SR
1,493 Elo+
Horus
Horus
Camphilip1
Horus
Level 29
God Stats
3W - 1L
1,379 SR
Queue Stats
36W - 22L
1,542 Elo+
Party 2
Neith
Neith
Coolbeans192
Neith
Level 60
God Stats
1W - 0L
1,172 SR
Queue Stats
94W - 55L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
SCATTERATOM72
Baron Samedi
Level 69
God Stats
3W - 2L
1,656 SR
Queue Stats
89W - 61L
1,505 Elo+
Party 2
Janus
Janus
hero425
Janus
Level 69
God Stats
11W - 16L
1,633 SR
Queue Stats
320W - 359L
1,429 Elo+
Solo
Da Ji
Da Ji
onlyJansJR
Da Ji
Level 62
God Stats
13W - 19L
1,188 SR
Queue Stats
253W - 287L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ALYMAN94
Janus
15
0 / 3 / 2
8,725
623
9,662
8,261
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 2
9,390
671
7,892
16,742
11,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
16
0 / 4 / 1
9,325
666
8,175
8,353
3,247
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
1 / 4 / 2
9,610
686
5,220
16,370
16,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
bygmoyst
Danzaburou
17
2 / 3 / 0
10,230
731
8,924
12,878
4,660
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
2 / 0 / 8
10,630
759
4,795
16,952
18,203
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 1 / 12
11,170
798
10,456
9,203
3,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SCATTERATOM72
Baron Samedi
18
3 / 0 / 13
10,710
765
17,714
9,266
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
hero425
Janus
18
3 / 1 / 7
10,589
756
11,898
6,024
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
18
7 / 2 / 5
10,873
777
7,989
13,300
7,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
4
Kills
18
18
Deaths
4
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Janus
ALYMAN94
Janus
0
3
2
0.33
L
1
4
2
0.5
W
Horus
2
0
8
6
W
3
1
12
9
L
Kukulkan
0
4
1
0.13
L
Ymir
1
4
2
0.5
W
Baron Samedi
SCATTERATOM72
Baron Samedi
3
0
13
9.5
L
Danzaburou
bygmoyst
Danzaburou
2
3
0
0.67
W
Janus
hero425
Janus
3
1
7
6.5
W
Da Ji
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
52,852
62,604
Taken
54,745
39,452
Mitigated
36,309
7,754
Healing
24,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ALYMAN94
Janus
9,662
403
0
0
8,261
2,829
0
3,671
4,462
29,186
0
L
7,892
3,314
0
1,294
16,742
11,778
0
5,680
10,811
600
40,975
W
Horus
4,795
1,881
4,703
8,383
16,952
18,203
54
7,190
9,762
0
15,575
W
10,456
3,487
0
3,585
9,203
3,951
1,484
2,934
6,197
0
57,142
L
Kukulkan
8,175
230
0
924
8,353
3,247
0
5,512
2,771
34,791
0
L
Ymir
5,220
424
543
3,187
16,370
16,938
0
6,871
9,017
8,982
0
W
Baron Samedi
SCATTERATOM72
Baron Samedi
17,714
1,149
1,811
2,398
9,266
4,542
607
4,724
4,330
47,506
0
L
Danzaburou
bygmoyst
Danzaburou
8,924
3,834
0
1,806
12,878
4,660
0
6,926
5,758
0
44,204
W
Janus
hero425
Janus
11,898
155
0
871
6,024
2,520
1,399
2,675
3,349
47,450
0
W
Da Ji
7,989
1,625
0
2,382
13,300
7,093
161
5,387
7,789
0
25,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
53,972
240
Minions Killed
332
0
Camps Cleared
0
1,390,717
Distance Traveled
1,442,609
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,725
623
31
2
0
266,217
0
L
Surtr
9,390
671
53
4
0
287,833
0
W
Horus
10,630
759
16
1
0
287,995
0
W
Neith
11,170
798
101
7
0
262,532
2
L
Kukulkan
9,325
666
74
5
0
270,397
0
L
Ymir
9,610
686
10
1
0
282,945
2
W
Baron Samedi
10,710
765
72
5
0
294,777
0
L
Danzaburou
10,230
731
72
5
0
283,325
0
W
Janus
10,589
756
103
7
0
303,071
3
W
Da Ji
10,873
777
40
3
0
294,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role