Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Lucky_P24
Neith
Level 82
God Stats
122W - 127L
1,498 SR
Queue Stats
186W - 191L
1,451 Elo+
Party 3
Vulcan
Vulcan
byBraTher
Vulcan
Level 127
God Stats
6W - 0L
1,726 SR
Queue Stats
177W - 183L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
cStine999
Sun Wukong
Level 155
God Stats
3W - 5L
1,220 SR
Queue Stats
360W - 354L
1,500 Elo+
Party 3
Team Averages
Level 123
1,489 SR
1,487 Elo+

VS

Team Averages
Level 91
1,635 SR
1,468 Elo+
Bastet
Bastet
ActFourTusk
Bastet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 335L
1,458 Elo+
Party 1
Charon
Charon
AlanDaFemboy
Charon
Level 62
God Stats
13W - 7L
1,679 SR
Queue Stats
46W - 53L
1,425 Elo+
Party 1
Charybdis
Charybdis
Briictom
Charybdis
Level 140
God Stats
4W - 10L
1,505 SR
Queue Stats
231W - 207L
1,472 Elo+
Solo
The Morrigan
The Morrigan
Chibi Shinon
The Morrigan
Level 86
God Stats
5W - 2L
1,805 SR
Queue Stats
111W - 114L
1,458 Elo+
Party 1
Athena
Athena
Th3 Silver King
Athena
Level 83
God Stats
5W - 3L
1,687 SR
Queue Stats
52W - 47L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
7 / 0 / 5
9,518
595
10,731
9,453
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
 
Charon
10
0 / 2 / 0
7,020
439
2,375
10,250
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Lucky_P24
Neith
12
0 / 4 / 2
7,309
457
5,592
10,987
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
byBraTher
Vulcan
16
7 / 0 / 4
10,036
627
15,688
7,232
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
cStine999
Sun Wukong
15
3 / 0 / 6
9,703
606
11,216
12,246
9,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 5 / 1
6,851
428
6,033
17,290
6,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
11
0 / 3 / 0
6,213
388
3,684
13,533
7,700
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Briictom
Charybdis
13
3 / 2 / 3
7,740
484
9,464
9,862
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Chibi Shinon
The Morrigan
11
0 / 5 / 0
6,517
407
2,592
9,896
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 4
6,885
430
5,662
16,500
14,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
17
Kills
6
6
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
5
9.5
W
Charon
 
Charon
0
2
0
0
L
Bastet
2
5
1
0.5
L
Charon
0
3
0
0
L
Charybdis
Briictom
Charybdis
3
2
3
2.25
L
The Morrigan
Chibi Shinon
The Morrigan
0
5
0
0
W
Neith
Lucky_P24
Neith
0
4
2
0.25
L
1
2
4
1.5
W
Vulcan
byBraTher
Vulcan
7
0
4
9
W
Sun Wukong
cStine999
Sun Wukong
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,602
Damage
27,435
50,168
Taken
67,081
27,641
Mitigated
35,997
11,209
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,731
4,755
0
679
9,453
3,743
0
1,514
7,939
0
77,287
W
Charon
 
Charon
2,375
659
97
2,253
10,250
7,490
0
1,462
8,788
18,838
0
L
Bastet
6,033
1,736
0
3,046
17,290
6,608
36
3,776
13,514
0
52,420
L
Charon
3,684
472
0
3,215
13,533
7,700
0
1,123
12,314
35,809
28
L
Charybdis
Briictom
Charybdis
9,464
3,873
0
4,850
9,862
4,218
333
2,213
7,649
0
68,429
L
The Morrigan
Chibi Shinon
The Morrigan
2,592
647
0
990
9,896
3,371
0
6,154
3,742
43,034
693
W
Neith
Lucky_P24
Neith
5,592
2,543
23
2,245
10,987
4,225
0
2,782
8,205
0
49,308
L
5,662
1,642
0
2,698
16,500
14,100
0
4,825
11,400
22,933
0
W
Vulcan
byBraTher
Vulcan
15,688
5,758
0
980
7,232
2,896
3
2,493
4,739
84,520
0
W
Sun Wukong
cStine999
Sun Wukong
11,216
1,558
0
4,932
12,246
9,287
1,536
3,767
8,479
0
78,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,586
Gold Earned
34,206
491
Minions Killed
360
0
Camps Cleared
0
1,582,358
Distance Traveled
1,529,436
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,518
595
108
7
0
369,643
0
W
Charon
7,020
439
37
2
0
267,638
3
L
Bastet
6,851
428
71
4
0
342,563
0
L
Charon
6,213
388
53
3
0
283,699
0
L
Charybdis
7,740
484
109
7
0
282,766
3
L
The Morrigan
6,517
407
81
5
0
265,117
0
W
Neith
7,309
457
77
5
0
253,872
0
L
Athena
6,885
430
46
3
0
355,291
3
W
Vulcan
10,036
627
138
9
0
356,711
0
W
Sun Wukong
9,703
606
131
8
0
334,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role