Player Matchup

Rama
Rama
IAmQuestions637
Rama
Level 47
God Stats
4W - 3L
1,687 SR
Queue Stats
74W - 85L
1,402 Elo+
Solo
Loki
Loki
KingDready_
Loki
Level 88
God Stats
18W - 22L
1,504 SR
Queue Stats
155W - 173L
1,442 Elo+
Party 1
Cerberus
Cerberus
Lovely_Deadman
Cerberus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 252L
1,385 Elo+
Party 1
Hera
Hera
Mally_Mal_369
Hera
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 55L
1,401 Elo+
Solo
Ravana
Ravana
unlikely_cure-_-
Ravana
Level 29
God Stats
0W - 3L
1,099 SR
Queue Stats
131W - 141L
1,395 Elo+
Party 1
Team Averages
Level 51
1,458 SR
1,405 Elo+

VS

Team Averages
Level 58
1,617 SR
1,387 Elo+
Hades
Hades
Butterypan1
Hades
Level 75
God Stats
11W - 5L
1,527 SR
Queue Stats
351W - 340L
1,427 Elo+
Solo
Loki
Loki
Dr__Rocksso
Loki
Level 27
God Stats
3W - 0L
1,879 SR
Queue Stats
18W - 22L
1,375 Elo+
Party 2
Artio
Artio
Jmoreno117
Artio
Level 68
God Stats
5W - 3L
1,749 SR
Queue Stats
83W - 69L
1,361 Elo+
Solo
Izanami
Izanami
RangedDemon
Izanami
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 35L
1,378 Elo+
Solo
Sobek
Sobek
SwimpFwideWice
Sobek
Level 78
God Stats
9W - 4L
1,429 SR
Queue Stats
43W - 40L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,518
424
5,947
11,206
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 0
6,579
506
3,684
6,504
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
10
1 / 2 / 2
5,586
430
6,646
11,647
4,052
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 0
5,743
442
2,859
6,734
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 2
5,498
423
4,085
4,643
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,985
614
4,745
7,329
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 2
6,670
513
2,558
6,949
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Artio
11
1 / 1 / 3
6,660
512
2,874
12,745
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
RangedDemon
Izanami
11
3 / 2 / 2
6,468
498
12,490
8,847
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 1 / 0
6,592
507
3,535
7,777
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
10
10
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
1
1
2
2
L
1
3
2
0.67
W
Artio
1
1
3
2.5
L
2
1
0
2
L
Cerberus
1
2
2
1
L
0
4
0
0
W
Izanami
RangedDemon
Izanami
3
2
2
2
W
1
1
0
1
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
26,202
40,734
Taken
43,647
14,192
Mitigated
25,304
11,067
Healing
18,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,745
236
80
4,683
7,329
2,698
646
2,805
4,524
59,371
0
W
2,558
239
0
3,089
6,949
2,332
0
215
6,734
0
43,712
L
5,947
5,263
0
4,167
11,206
3,744
210
1,067
10,139
0
32,886
W
Artio
2,874
581
137
4,073
12,745
9,134
13
3,593
9,152
20,188
0
L
3,684
823
0
318
6,504
2,141
0
2,515
3,513
0
36,560
L
Cerberus
6,646
482
107
5,444
11,647
4,052
44
1,781
9,866
36,838
0
L
2,859
1,141
0
250
6,734
2,453
0
4,333
2,401
38,582
0
W
Izanami
RangedDemon
Izanami
12,490
7,725
0
2,276
8,847
2,982
0
3,081
5,766
0
57,513
W
3,535
178
0
3,709
7,777
8,158
300
162
7,615
34,807
208
L
4,085
967
0
781
4,643
1,802
0
711
3,855
0
32,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,924
Gold Earned
34,375
328
Minions Killed
343
0
Camps Cleared
0
1,178,241
Distance Traveled
1,283,109
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,985
614
118
9
0
241,939
2
W
Loki
6,670
513
73
6
0
298,559
0
L
Rama
5,518
424
51
4
0
227,692
2
W
Artio
6,660
512
26
2
0
290,249
1
L
Loki
6,579
506
70
5
0
237,040
2
L
Cerberus
5,586
430
104
8
0
229,545
5
L
Hera
5,743
442
55
4
0
182,774
0
W
Izanami
6,468
498
86
7
0
240,898
0
W
Sobek
6,592
507
40
3
0
211,464
0
L
Ravana
5,498
423
48
4
0
301,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role