Player Matchup

Kali
Kali
 
Kali
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BigBoyShad
Bacchus
Level 155
God Stats
2W - 0L
1,526 SR
Queue Stats
83W - 105L
1,489 Elo+
Party 2
Hachiman
Hachiman
FeevaBooty2
Hachiman
Level 151
God Stats
4W - 2L
1,498 SR
Queue Stats
51W - 50L
1,516 Elo+
Party 2
Zhong Kui
Zhong Kui
OxygenatedMe
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 140L
1,469 Elo+
Party 2
Hel
Hel
Zombie HuntrZ
Hel
Level 162
God Stats
2W - 1L
1,631 SR
Queue Stats
68W - 95L
1,478 Elo+
Party 2
Team Averages
Level 152
1,531 SR
1,490 Elo+

VS

Team Averages
Level 137
1,461 SR
1,516 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SuperJewJohnson
Kuzenbo
Level 121
God Stats
23W - 23L
1,469 SR
Queue Stats
329W - 303L
1,504 Elo+
Party 1
Tiamat
Tiamat
TSP Freezy
Tiamat
Level 160
God Stats
6W - 13L
1,409 SR
Queue Stats
358W - 337L
1,552 Elo+
Solo
Cupid
Cupid
iluminate28
Cupid
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 227L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
xOACA
Nu Wa
Level 99
God Stats
13W - 15L
1,425 SR
Queue Stats
74W - 68L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
4 / 0 / 4
8,736
624
3,419
13,288
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
BigBoyShad
Bacchus
10
2 / 0 / 7
7,426
530
4,162
8,603
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
FeevaBooty2
Hachiman
13
4 / 1 / 5
8,531
609
7,919
11,588
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
OxygenatedMe
Zhong Kui
12
2 / 1 / 3
8,245
589
6,278
7,785
8,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 1
8,865
633
4,143
9,377
7,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 1 / 1
7,417
530
2,595
10,791
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 4 / 1
5,708
408
3,423
11,123
8,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
TSP Freezy
Tiamat
12
0 / 3 / 0
6,803
486
4,391
8,859
9,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 0
6,884
492
3,321
7,910
2,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
xOACA
Nu Wa
12
1 / 2 / 1
6,725
480
4,770
4,125
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
0
4
6
L
Sun Wukong
 
Sun Wukong
0
1
1
0.5
W
Bacchus
BigBoyShad
Bacchus
2
0
7
5.5
W
Hachiman
FeevaBooty2
Hachiman
4
1
5
6.5
W
Zhong Kui
OxygenatedMe
Zhong Kui
2
1
3
3.5
L
0
4
1
0.13
L
Tiamat
TSP Freezy
Tiamat
0
3
0
0
W
2
0
1
2.5
L
1
4
0
0.25
L
Nu Wa
xOACA
Nu Wa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,921
Damage
18,500
50,641
Taken
42,808
35,237
Mitigated
27,498
22,587
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,419
2,210
0
4,206
13,288
6,095
603
1,770
11,518
0
77,692
L
Sun Wukong
 
Sun Wukong
2,595
613
0
6,829
10,791
5,246
0
2,349
8,442
0
66,924
W
Bacchus
BigBoyShad
Bacchus
4,162
980
0
1,959
8,603
8,728
192
2,621
5,949
18,456
0
W
Hachiman
FeevaBooty2
Hachiman
7,919
4,761
0
6,691
11,588
4,534
1,856
2,331
9,222
0
70,408
W
Zhong Kui
OxygenatedMe
Zhong Kui
6,278
1,264
0
2,789
7,785
8,408
0
2,329
5,456
68,982
0
L
3,423
1,674
895
1,182
11,123
8,569
0
5,276
5,847
12,539
0
L
Tiamat
TSP Freezy
Tiamat
4,391
659
0
1,859
8,859
9,764
0
3,658
5,201
50,428
0
W
4,143
406
886
6,056
9,377
7,472
68
4,863
4,514
65,907
0
L
3,321
1,843
0
1,773
7,910
2,577
0
1,705
6,205
0
43,050
L
Nu Wa
xOACA
Nu Wa
4,770
531
0
252
4,125
1,342
0
1,595
2,530
44,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
33,537
457
Minions Killed
377
0
Camps Cleared
0
1,394,609
Distance Traveled
1,249,116
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,736
624
96
7
0
329,606
0
L
Sun Wukong
7,417
530
114
8
0
311,041
0
W
Bacchus
7,426
530
20
1
0
298,839
1
W
Hachiman
8,531
609
100
7
0
244,864
0
W
Zhong Kui
8,245
589
120
9
0
259,914
3
L
Kuzenbo
5,708
408
18
1
0
252,556
0
L
Tiamat
6,803
486
82
6
0
233,327
0
W
Hel
8,865
633
121
9
0
261,386
4
L
Cupid
6,884
492
75
5
0
261,015
0
L
Nu Wa
6,725
480
88
6
0
191,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role