Player Matchup

Sol
Sol
El_Chepe402
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,254 Elo+
Party 3
Persephone
Persephone
GAMER-7-LUIS
Persephone
Level 95
God Stats
1W - 9L
1,261 SR
Queue Stats
33W - 39L
1,367 Elo+
Party 3
He Bo
He Bo
Maynaze_
He Bo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,334 Elo+
Party 1
Bellona
Bellona
WETsilentFART
Bellona
Level 31
God Stats
2W - 5L
1,687 SR
Queue Stats
22W - 32L
1,369 Elo+
Party 1
Achilles
Achilles
jp_-_sm
Achilles
Level 57
God Stats
5W - 11L
1,361 SR
Queue Stats
26W - 38L
1,344 Elo+
Party 3
Team Averages
Level 60
1,462 SR
1,334 Elo+

VS

Team Averages
Level 42
1,491 SR
1,488 Elo+
Thanatos
Thanatos
OneAndOnlySpin
Thanatos
Level 29
God Stats
2W - 2L
1,760 SR
Queue Stats
4W - 3L
1,621 Elo+
Party 2
Thor
Thor
Rattlordx
Thor
Level 26
God Stats
2W - 0L
1,676 SR
Queue Stats
24W - 14L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
Slumplordx
Danzaburou
Level 60
God Stats
10W - 7L
1,474 SR
Queue Stats
36W - 21L
1,517 Elo+
Party 2
Raijin
Raijin
divergentoast
Raijin
Level 60
God Stats
2W - 3L
1,192 SR
Queue Stats
184W - 202L
1,384 Elo+
Solo
Bellona
Bellona
infamuos131222
Bellona
Level 35
God Stats
5W - 5L
1,354 SR
Queue Stats
64W - 65L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
6,058
466
2,920
6,789
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
GAMER-7-LUIS
Persephone
13
4 / 2 / 4
8,120
625
10,271
8,119
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Maynaze_
He Bo
11
2 / 4 / 2
6,241
480
5,616
8,611
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
10
2 / 3 / 1
6,283
483
7,500
13,239
8,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
jp_-_sm
Achilles
10
7 / 2 / 0
6,782
522
6,825
11,748
13,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 5 / 4
7,344
565
6,777
11,954
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
10
3 / 5 / 7
7,416
570
6,759
13,607
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Slumplordx
Danzaburou
12
5 / 3 / 4
7,459
574
7,905
9,489
3,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 3
6,905
531
5,398
7,387
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 0
7,409
570
7,633
12,327
8,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
16
Kills
15
15
Deaths
18
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Persephone
GAMER-7-LUIS
Persephone
4
2
4
3
L
He Bo
Maynaze_
He Bo
2
4
2
0.75
W
Thanatos
4
5
4
1.2
W
Thor
3
5
7
1.3
W
Danzaburou
Slumplordx
Danzaburou
5
3
4
2.33
L
Bellona
2
3
1
0.83
W
0
3
3
0.5
W
3
2
0
1.5
L
Achilles
jp_-_sm
Achilles
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,132
Damage
34,472
48,506
Taken
54,764
29,330
Mitigated
29,919
8,938
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,920
1,065
0
947
6,789
1,715
0
315
6,376
26,130
0
L
Persephone
GAMER-7-LUIS
Persephone
10,271
350
0
1,995
8,119
2,861
522
3,256
4,770
68,311
0
L
He Bo
Maynaze_
He Bo
5,616
386
0
2,324
8,611
2,441
0
676
7,875
36,358
0
W
Thanatos
6,777
2,464
0
5,274
11,954
5,299
637
4,753
7,201
0
33,645
W
Thor
6,759
2,394
0
1,955
13,607
9,986
238
4,340
9,249
0
23,916
W
Danzaburou
Slumplordx
Danzaburou
7,905
5,668
0
2,770
9,489
3,307
1,908
2,966
6,523
0
45,059
L
Bellona
7,500
4,495
0
2,208
13,239
8,859
0
393
12,761
0
34,252
W
5,398
173
0
650
7,387
2,980
240
6,105
1,282
53,575
0
W
7,633
2,820
0
4,655
12,327
8,347
598
845
11,362
0
48,789
L
Achilles
jp_-_sm
Achilles
6,825
2,243
0
1,464
11,748
13,454
378
926
10,822
0
28,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,484
Gold Earned
36,533
296
Minions Killed
296
0
Camps Cleared
0
1,190,359
Distance Traveled
1,272,488
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,058
466
47
4
0
189,258
0
L
Persephone
8,120
625
107
8
0
241,597
1
L
He Bo
6,241
480
59
5
0
274,800
0
W
Thanatos
7,344
565
48
4
0
277,158
1
W
Thor
7,416
570
29
2
0
245,847
0
W
Danzaburou
7,459
574
55
4
0
239,291
0
L
Bellona
6,283
483
52
4
0
263,364
0
W
Raijin
6,905
531
88
7
0
250,528
0
W
Bellona
7,409
570
76
6
0
259,664
0
L
Achilles
6,782
522
31
2
0
221,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role