Player Matchup

Atlas
Atlas
DDevil1169
Atlas
Level 143
God Stats
12W - 8L
1,618 SR
Queue Stats
27W - 36L
1,412 Elo+
Party 1
Osiris
Osiris
Hiorako
Osiris
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
44W - 57L
1,395 Elo+
Party 1
Ao Kuang
Ao Kuang
LMarinh0
Ao Kuang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 43L
1,399 Elo+
Party 1
Ishtar
Ishtar
Ogalht
Ishtar
Level 158
God Stats
23W - 23L
1,483 SR
Queue Stats
36W - 51L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
zKameloTT
Kukulkan
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 50L
1,375 Elo+
Party 1
Team Averages
Level 144
1,477 SR
1,399 Elo+

VS

Team Averages
Level 132
1,413 SR
1,472 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Alex_Alberto-_-
Ullr
Level 189
God Stats
14W - 23L
1,260 SR
Queue Stats
321W - 330L
1,479 Elo+
Party 2
Mercury
Mercury
TIC-TAC1214
Mercury
Level 89
God Stats
2W - 3L
1,299 SR
Queue Stats
113W - 116L
1,436 Elo+
Party 3
Charon
Charon
andremenezes97
Charon
Level 159
God Stats
27W - 23L
1,505 SR
Queue Stats
422W - 449L
1,455 Elo+
Party 2
Scylla
Scylla
vicho_O_27
Scylla
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
0 / 0 / 6
6,502
500
3,786
4,478
2,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
Hiorako
Osiris
13
0 / 0 / 2
7,751
596
2,480
8,330
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
LMarinh0
Ao Kuang
12
5 / 1 / 1
7,342
565
5,519
9,197
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
Ogalht
Ishtar
12
1 / 3 / 1
7,552
581
7,446
10,558
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
zKameloTT
Kukulkan
13
1 / 0 / 1
7,641
588
4,814
4,514
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
1
0 / 0 / 0
2,665
205
0
0
0
12
1 / 1 / 2
6,861
528
5,029
12,596
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
TIC-TAC1214
Mercury
12
1 / 1 / 1
6,742
519
4,324
10,110
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 0
6,760
520
3,771
6,947
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
vicho_O_27
Scylla
11
0 / 3 / 1
6,004
462
1,902
6,842
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
4
4
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
L
1
1
2
2
W
Atlas
0
0
6
3
W
Osiris
Hiorako
Osiris
0
0
2
1
W
Ao Kuang
LMarinh0
Ao Kuang
5
1
1
5.5
W
Ishtar
Ogalht
Ishtar
1
3
1
0.5
L
Mercury
TIC-TAC1214
Mercury
1
1
1
1.5
L
2
2
0
1
L
Scylla
vicho_O_27
Scylla
0
3
1
0.17
W
Kukulkan
zKameloTT
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
15,026
37,077
Taken
36,495
20,520
Mitigated
16,162
11,272
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
5,029
1,667
0
4,422
12,596
5,292
0
2,210
10,386
0
51,089
W
Atlas
3,786
1,667
0
1,158
4,478
2,849
0
854
3,584
14,288
0
W
Osiris
Hiorako
Osiris
2,480
934
0
3,755
8,330
8,221
1,609
941
7,389
0
58,082
W
Ao Kuang
LMarinh0
Ao Kuang
5,519
1,188
0
2,839
9,197
3,302
0
598
8,599
51,276
0
W
Ishtar
Ogalht
Ishtar
7,446
4,859
0
2,551
10,558
4,270
2,558
1,128
9,430
0
58,638
L
Mercury
TIC-TAC1214
Mercury
4,324
2,100
0
500
10,110
3,968
0
2,959
7,151
0
53,649
L
3,771
840
0
722
6,947
4,277
50
3,530
3,417
27,291
3,007
L
Scylla
vicho_O_27
Scylla
1,902
142
0
830
6,842
2,625
0
5,441
1,401
30,397
0
W
Kukulkan
zKameloTT
Kukulkan
4,814
112
0
969
4,514
1,878
813
1,808
2,544
59,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,788
Gold Earned
29,032
387
Minions Killed
306
0
Camps Cleared
0
1,253,061
Distance Traveled
1,054,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
2,665
205
0
0
0
0
0
L
Ullr
6,861
528
96
7
0
239,669
0
W
Atlas
6,502
500
18
1
0
268,035
0
W
Osiris
7,751
596
95
7
0
217,228
0
W
Ao Kuang
7,342
565
62
5
0
297,642
0
W
Ishtar
7,552
581
91
7
0
223,271
0
L
Mercury
6,742
519
89
7
0
336,672
0
L
Charon
6,760
520
56
4
0
236,205
0
L
Scylla
6,004
462
65
5
0
242,451
0
W
Kukulkan
7,641
588
121
9
0
246,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role