Player Matchup

Ullr
Ullr
Badbunny471850
Ullr
Level 152
God Stats
2W - 1L
1,849 SR
Queue Stats
22W - 20L
1,569 Elo+
Party 1
Camazotz
Camazotz
CaptialSpear
Camazotz
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
118W - 102L
1,521 Elo+
Party 1
Nike
Nike
McSpankTown
Nike
Level 140
God Stats
11W - 3L
1,508 SR
Queue Stats
78W - 68L
1,473 Elo+
Party 3
Maui
Maui
When Ur Too Dry
Maui
Level 134
God Stats
11W - 13L
1,478 SR
Queue Stats
120W - 122L
1,422 Elo+
Party 3
Tyr
Tyr
WizardBread7854
Tyr
Level 55
God Stats
14W - 5L
1,500 SR
Queue Stats
112W - 106L
1,450 Elo+
Party 1
Team Averages
Level 126
1,524 SR
1,487 Elo+

VS

Team Averages
Level 120
1,699 SR
1,523 Elo+
Hera
Hera
ArozeBeat45
Hera
Level 124
God Stats
1W - 3L
1,840 SR
Queue Stats
278W - 289L
1,502 Elo+
Party 2
Erlang Shen
Erlang Shen
Atavan_Ha
Erlang Shen
Level 109
God Stats
2W - 2L
1,548 SR
Queue Stats
17W - 18L
1,385 Elo+
Solo
Charybdis
Charybdis
Cdavis1108
Charybdis
Level 89
God Stats
4W - 2L
1,782 SR
Queue Stats
233W - 216L
1,454 Elo+
Solo
Maui
Maui
TazePrizer
Maui
Level 123
God Stats
2W - 1L
1,574 SR
Queue Stats
3W - 1L
1,796 Elo+
Party 2
Nemesis
Nemesis
XGhost-DeltaX
Nemesis
Level 157
God Stats
4W - 3L
1,754 SR
Queue Stats
61W - 65L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,734
595
5,661
5,823
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
CaptialSpear
Camazotz
13
6 / 0 / 5
8,274
636
11,542
12,620
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
3 / 0 / 4
7,378
568
6,778
9,157
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 2 / 5
7,480
575
3,502
9,767
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 0 / 3
7,702
592
8,665
13,637
10,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,639
511
3,724
7,432
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Atavan_Ha
Erlang Shen
10
0 / 5 / 0
5,863
451
9,129
15,893
13,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Cdavis1108
Charybdis
11
0 / 1 / 1
6,256
481
3,663
8,845
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 0
5,646
434
2,797
7,875
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
10
0 / 2 / 0
5,889
453
5,105
10,645
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
2
2
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Erlang Shen
Atavan_Ha
Erlang Shen
0
5
0
0
W
1
0
1
1.5
W
Camazotz
CaptialSpear
Camazotz
6
0
5
8.5
L
Charybdis
Cdavis1108
Charybdis
0
1
1
0.5
W
3
0
4
5
L
1
1
0
1
W
0
2
5
1.25
W
3
0
3
4.5
L
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,148
Damage
24,418
51,004
Taken
50,690
29,928
Mitigated
27,886
17,666
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,724
1,676
0
806
7,432
2,505
7
1,405
5,982
42,068
0
L
Erlang Shen
Atavan_Ha
Erlang Shen
9,129
5,389
0
4,917
15,893
13,188
0
0
15,743
0
39,268
W
5,661
2,109
0
1,637
5,823
2,601
190
267
5,556
0
65,665
W
Camazotz
CaptialSpear
Camazotz
11,542
3,788
0
5,467
12,620
4,876
0
710
11,730
0
66,509
L
Charybdis
Cdavis1108
Charybdis
3,663
2,360
0
4,241
8,845
2,722
0
315
8,530
0
45,363
W
6,778
853
0
2,219
9,157
5,824
0
2,219
6,476
0
24,141
L
2,797
907
0
1,637
7,875
6,014
0
1,011
6,701
10,926
0
W
3,502
1,139
40
2,778
9,767
5,910
0
2,350
7,367
55,519
16,845
W
8,665
1,245
0
5,525
13,637
10,717
172
1,017
12,506
0
47,072
L
Nemesis
5,105
2,206
0
1,232
10,645
3,457
0
550
10,039
0
43,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,568
Gold Earned
30,293
421
Minions Killed
318
0
Camps Cleared
0
1,337,629
Distance Traveled
1,310,844
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,639
511
100
8
0
260,940
1
L
Erlang Shen
5,863
451
55
4
0
243,001
4
W
Ullr
7,734
595
122
9
0
241,095
0
W
Camazotz
8,274
636
92
7
0
306,960
1
L
Charybdis
6,256
481
87
7
0
222,746
2
W
Nike
7,378
568
33
3
0
278,233
0
L
Maui
5,646
434
12
1
0
283,283
1
W
Maui
7,480
575
115
9
0
250,632
0
W
Tyr
7,702
592
59
5
0
260,709
4
L
Nemesis
5,889
453
64
5
0
300,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role