Player Matchup

Chiron
Chiron
Apythagorus
Chiron
Level 49
God Stats
3W - 3L
1,620 SR
Queue Stats
364W - 371L
1,552 Elo+
Party 1
Ix Chel
Ix Chel
BepisBottle
Ix Chel
Level 143
God Stats
0W - 2L
1,522 SR
Queue Stats
169W - 178L
1,556 Elo+
Solo
Susano
Susano
TeeWag
Susano
Level 185
God Stats
19W - 23L
1,449 SR
Queue Stats
761W - 786L
1,519 Elo+
Party 1
Nox
Nox
a_bb_johnson
Nox
Level 158
God Stats
11W - 20L
1,399 SR
Queue Stats
588W - 561L
1,524 Elo+
Party 1
Nike
Nike
tez1816
Nike
Level 182
God Stats
7W - 3L
1,716 SR
Queue Stats
757W - 746L
1,556 Elo+
Party 1
Team Averages
Level 143
1,541 SR
1,541 Elo+

VS

Team Averages
Level 147
1,567 SR
1,601 Elo+
Neith
Neith
Alexdonut
Neith
Level 113
God Stats
6W - 3L
1,503 SR
Queue Stats
282W - 268L
1,612 Elo+
Solo
Xbalanque
Xbalanque
BetaPenguin15
Xbalanque
Level 146
God Stats
1W - 0L
1,574 SR
Queue Stats
71W - 54L
1,616 Elo+
Party 2
Artio
Artio
CPGo
Artio
Level 248
God Stats
2W - 2L
1,872 SR
Queue Stats
608W - 618L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
LilKozi22
Gilgamesh
Level 109
God Stats
1W - 1L
1,245 SR
Queue Stats
35W - 33L
1,567 Elo+
Party 2
Geb
Geb
NurseNeedNerf
Geb
Level 119
God Stats
3W - 0L
1,642 SR
Queue Stats
278W - 268L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 1 / 3
6,991
699
8,593
7,935
4,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
BepisBottle
Ix Chel
13
0 / 2 / 4
6,556
656
10,308
9,877
6,018
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
TeeWag
Susano
13
2 / 3 / 3
7,130
713
11,175
11,198
5,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 3 / 4
6,643
664
8,111
8,776
4,507
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
tez1816
Nike
12
0 / 3 / 4
6,440
644
7,545
12,337
11,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alexdonut
Neith
17
4 / 1 / 6
9,193
919
10,301
11,142
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
BetaPenguin15
Xbalanque
14
4 / 1 / 6
8,268
827
15,462
9,638
4,742
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
CPGo
Artio
11
0 / 3 / 7
6,898
690
6,276
13,509
11,805
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LilKozi22
Gilgamesh
14
2 / 2 / 10
8,052
805
6,979
10,295
8,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
2 / 1 / 7
8,182
818
7,309
13,766
11,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
5
Kills
12
12
Deaths
8
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
Alexdonut
Neith
4
1
6
7
L
Chiron
2
1
3
3.5
L
Ix Chel
BepisBottle
Ix Chel
0
2
4
1
W
Xbalanque
BetaPenguin15
Xbalanque
4
1
6
7
W
Artio
CPGo
Artio
0
3
7
1.17
W
Gilgamesh
LilKozi22
Gilgamesh
2
2
10
3.5
W
2
1
7
5.5
L
Susano
TeeWag
Susano
2
3
3
1.17
L
1
3
4
1
L
Nike
tez1816
Nike
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,732
Damage
46,327
50,123
Taken
58,350
31,806
Mitigated
42,648
17,125
Healing
22,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alexdonut
Neith
10,301
3,105
1,266
3,632
11,142
5,711
404
3,661
7,168
0
37,380
L
Chiron
8,593
1,394
1,294
1,745
7,935
4,151
0
1,731
6,159
0
18,617
L
Ix Chel
BepisBottle
Ix Chel
10,308
1,509
6,277
2,247
9,877
6,018
0
2,579
7,107
18,784
0
W
Xbalanque
BetaPenguin15
Xbalanque
15,462
5,847
1,862
2,072
9,638
4,742
2,152
2,498
7,028
0
27,578
W
Artio
CPGo
Artio
6,276
27
3,591
2,330
13,509
11,805
0
3,389
9,622
6,232
1,428
W
Gilgamesh
LilKozi22
Gilgamesh
6,979
1,681
969
1,465
10,295
8,953
902
3,553
6,392
0
10,325
W
7,309
669
2,168
2,754
13,766
11,437
168
4,908
7,895
11,450
0
L
Susano
TeeWag
Susano
11,175
532
1,359
826
11,198
5,539
0
3,169
7,798
0
20,442
L
8,111
506
441
386
8,776
4,507
0
1,541
7,079
13,084
0
L
Nike
tez1816
Nike
7,545
180
688
1,862
12,337
11,591
0
3,166
8,814
0
10,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
40,593
86
Minions Killed
112
0
Camps Cleared
0
860,754
Distance Traveled
949,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,193
919
47
5
0
193,559
0
L
Chiron
6,991
699
28
3
0
180,821
0
L
Ix Chel
6,556
656
14
1
0
177,752
0
W
Xbalanque
8,268
827
38
4
0
192,151
0
W
Artio
6,898
690
6
1
0
191,711
0
W
Gilgamesh
8,052
805
13
1
0
193,520
0
W
Geb
8,182
818
8
1
0
178,812
0
L
Susano
7,130
713
17
2
0
187,785
0
L
Nox
6,643
664
20
2
0
152,333
0
L
Nike
6,440
644
7
1
0
162,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role