Player Matchup

Geb
Geb
Akudama_Wanderer
Geb
Level 129
God Stats
41W - 39L
1,587 SR
Queue Stats
323W - 319L
1,619 Elo+
Party 2
Thor
Thor
SlimShmeaty
Thor
Level 108
God Stats
5W - 6L
1,350 SR
Queue Stats
144W - 111L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
Strombolex
Danzaburou
Level 88
God Stats
2W - 3L
1,416 SR
Queue Stats
503W - 465L
1,587 Elo+
Party 2
Ra
Ra
Synergy
Ra
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 76L
1,529 Elo+
Party 1
Bellona
Bellona
WorldsOkayistADC
Bellona
Level 108
God Stats
8W - 7L
1,613 SR
Queue Stats
583W - 524L
1,589 Elo+
Party 2
Team Averages
Level 116
1,493 SR
1,588 Elo+

VS

Team Averages
Level 35
1,609 SR
1,548 Elo+
Poseidon
Poseidon
HectorBean2146
Poseidon
Level 41
God Stats
7W - 9L
1,561 SR
Queue Stats
148W - 153L
1,365 Elo+
Solo
Cthulhu
Cthulhu
IMORTALHYDR4
Cthulhu
Level 28
God Stats
11W - 9L
1,775 SR
Queue Stats
35W - 28L
1,595 Elo+
Party 3
Gilgamesh
Gilgamesh
Oneek
Gilgamesh
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,578 Elo+
Party 3
Zhong Kui
Zhong Kui
Rikario
Zhong Kui
Level 42
God Stats
3W - 2L
1,710 SR
Queue Stats
42W - 51L
1,470 Elo+
Solo
Ra
Ra
Yuhuäng
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,732 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
6,983
537
3,665
9,853
7,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 10
8,357
643
10,072
12,426
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Strombolex
Danzaburou
14
4 / 1 / 0
8,294
638
4,836
10,344
4,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 3 / 8
8,364
643
10,381
8,539
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 2
8,017
617
6,172
12,683
10,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
1 / 4 / 0
6,877
529
7,141
8,815
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
IMORTALHYDR4
Cthulhu
11
1 / 1 / 1
6,998
538
6,471
8,073
4,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Oneek
Gilgamesh
13
1 / 4 / 3
7,308
562
8,097
14,896
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Rikario
Zhong Kui
11
0 / 3 / 1
6,481
499
9,182
11,206
9,078
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 6 / 1
7,155
550
6,212
8,736
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
6
6
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
L
Poseidon
1
4
0
0.25
L
Cthulhu
IMORTALHYDR4
Cthulhu
1
1
1
1.5
L
Gilgamesh
Oneek
Gilgamesh
1
4
3
0.63
L
Zhong Kui
Rikario
Zhong Kui
0
3
1
0.17
W
4
1
10
9
W
Danzaburou
Strombolex
Danzaburou
4
1
0
4
W
7
3
8
3.67
W
3
1
2
4
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,126
Damage
37,103
53,845
Taken
51,726
31,284
Mitigated
26,552
17,528
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,665
197
1,923
2,910
9,853
7,298
0
5,668
3,865
13,192
0
L
Poseidon
7,141
1,450
0
2,299
8,815
2,285
50
2,386
6,429
49,232
0
L
Cthulhu
IMORTALHYDR4
Cthulhu
6,471
647
1,617
1,636
8,073
4,721
0
3,303
4,441
26,991
0
L
Gilgamesh
Oneek
Gilgamesh
8,097
3,942
0
1,706
14,896
6,862
0
2,654
12,000
0
62,624
L
Zhong Kui
Rikario
Zhong Kui
9,182
1,240
0
4,695
11,206
9,078
0
2,028
9,034
44,307
0
W
10,072
2,637
0
789
12,426
5,184
0
4,397
7,524
0
63,606
W
Danzaburou
Strombolex
Danzaburou
4,836
1,257
0
3,924
10,344
4,782
1,128
5,981
4,363
0
71,246
W
10,381
499
909
2,345
8,539
3,798
0
3,781
4,634
64,278
0
W
6,172
2,789
0
4,728
12,683
10,222
616
8,272
4,038
0
51,822
L
6,212
559
479
1,628
8,736
3,606
0
3,210
5,526
50,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,015
Gold Earned
34,819
425
Minions Killed
388
0
Camps Cleared
0
1,382,996
Distance Traveled
1,322,056
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,983
537
12
1
0
266,650
0
L
Poseidon
6,877
529
85
7
0
257,790
1
L
Cthulhu
6,998
538
51
4
0
260,413
2
L
Gilgamesh
7,308
562
90
7
0
299,997
0
L
Zhong Kui
6,481
499
60
5
0
225,587
0
W
Thor
8,357
643
90
7
0
303,411
0
W
Danzaburou
8,294
638
120
9
0
243,399
0
W
Ra
8,364
643
104
8
0
276,898
0
W
Bellona
8,017
617
99
8
0
292,638
0
L
Ra
7,155
550
102
8
0
278,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role